Player Matchup

Sun Wukong
Sun Wukong
Ashalgobob
Sun Wukong
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 88L
1,472 Elo+
Party 2
Yemoja
Yemoja
Galllade
Yemoja
Level 162
God Stats
1W - 3L
1,453 SR
Queue Stats
72W - 78L
1,594 Elo+
Party 3
Jormungandr
Jormungandr
I_Entei
Jormungandr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 81L
1,589 Elo+
Party 3
Camazotz
Camazotz
Kabr23
Camazotz
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 61L
1,469 Elo+
Party 2
Zeus
Zeus
sanchez_facee44
Zeus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,486 Elo+
Party 3
Team Averages
Level 129
1,491 SR
1,522 Elo+

VS

Team Averages
Level 139
1,525 SR
1,489 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
XXDmgXControlXX
Yemoja
Level 156
God Stats
3W - 0L
1,538 SR
Queue Stats
331W - 337L
1,465 Elo+
Solo
Chiron
Chiron
Xenos37
Chiron
Level 109
God Stats
4W - 4L
1,587 SR
Queue Stats
224W - 214L
1,510 Elo+
Party 1
Ao Kuang
Ao Kuang
gamzeemakara413
Ao Kuang
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
174W - 170L
1,491 Elo+
Party 1
Atlas
Atlas
zXstevefrenchXz
Atlas
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
313W - 302L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ashalgobob
Sun Wukong
15
1 / 4 / 5
8,224
633
10,069
17,409
16,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Galllade
Yemoja
15
1 / 3 / 7
7,873
606
7,584
13,971
9,721
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Jormungandr
I_Entei
Jormungandr
16
5 / 3 / 6
9,461
728
19,105
20,280
19,690
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Camazotz
Kabr23
Camazotz
16
2 / 4 / 7
8,377
644
14,226
18,330
9,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 3 / 8
8,597
661
12,092
9,023
2,627
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
1 / 5 / 5
9,235
710
14,222
13,729
6,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 3 / 14
10,131
779
6,520
14,507
8,404
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
Xenos37
Chiron
19
11 / 1 / 6
11,865
913
31,411
14,347
7,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
18
2 / 0 / 11
10,767
828
7,020
9,662
8,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
1 / 3 / 16
10,805
831
13,615
28,538
37,348
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
69
11
Kills
17
17
Deaths
12
33
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
5
5
0.7
L
Sun Wukong
Ashalgobob
Sun Wukong
1
4
5
0.88
L
Yemoja
Galllade
Yemoja
1
3
7
1.5
L
Jormungandr
I_Entei
Jormungandr
5
3
6
2.67
L
Camazotz
Kabr23
Camazotz
2
4
7
1.38
W
2
3
14
3
W
Chiron
Xenos37
Chiron
11
1
6
14
W
Ao Kuang
2
0
11
7.5
L
2
3
8
2
W
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,076
Damage
72,788
79,013
Taken
80,783
58,257
Mitigated
68,198
36,772
Healing
46,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
14,222
1,272
619
1,103
13,729
6,350
1,436
6,518
7,211
28,249
799
L
Sun Wukong
Ashalgobob
Sun Wukong
10,069
1,637
1,808
1,706
17,409
16,745
0
9,332
7,723
0
18,833
L
Yemoja
Galllade
Yemoja
7,584
1,252
16,967
2,690
13,971
9,721
0
6,393
7,492
12,927
0
L
Jormungandr
I_Entei
Jormungandr
19,105
1,670
909
4,065
20,280
19,690
0
9,268
10,786
29,565
3,300
L
Camazotz
Kabr23
Camazotz
14,226
1,424
1,477
4,222
18,330
9,474
0
8,787
9,271
0
20,225
W
6,520
2,964
21,994
5,239
14,507
8,404
1,072
9,077
5,430
13,806
0
W
Chiron
Xenos37
Chiron
31,411
9,195
2,103
2,132
14,347
7,156
1,830
6,268
8,079
0
58,933
W
Ao Kuang
7,020
962
3,466
3,718
9,662
8,940
1,530
4,526
5,136
18,243
2,535
L
12,092
819
1,211
1,717
9,023
2,627
0
4,438
4,540
29,043
0
W
13,615
4,076
448
5,709
28,538
37,348
506
10,194
18,344
31,174
752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,532
Gold Earned
52,803
97
Minions Killed
162
0
Camps Cleared
0
1,203,890
Distance Traveled
1,322,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,235
710
20
2
0
225,085
0
L
Sun Wukong
8,224
633
15
1
0
266,720
0
L
Yemoja
7,873
606
13
1
0
216,610
0
L
Jormungandr
9,461
728
28
2
0
235,049
0
L
Camazotz
8,377
644
12
1
0
253,849
0
W
Yemoja
10,131
779
10
1
0
248,300
0
W
Chiron
11,865
913
68
5
0
287,703
0
W
Ao Kuang
10,767
828
44
3
0
314,405
0
L
Zeus
8,597
661
29
2
0
231,662
0
W
Atlas
10,805
831
20
2
0
246,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role