Player Matchup

Shiva
Shiva
 
Shiva
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
AIucardZetsu
Neith
Level 156
God Stats
3W - 1L
1,809 SR
Queue Stats
205W - 201L
1,517 Elo+
Party 4
Zhong Kui
Zhong Kui
GameOver2s2p
Zhong Kui
Level 149
God Stats
10W - 5L
1,670 SR
Queue Stats
672W - 656L
1,477 Elo+
Party 4
Kuzenbo
Kuzenbo
SoilSage
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,561 Elo+
Party 2
Chiron
Chiron
TheElderZetsu
Chiron
Level 192
God Stats
26W - 13L
1,726 SR
Queue Stats
752W - 781L
1,519 Elo+
Party 4
Team Averages
Level 116
1,641 SR
1,515 Elo+

VS

Team Averages
Level 162
1,563 SR
1,520 Elo+
Khepri
Khepri
LILEXACIST666
Khepri
Level 200
God Stats
1W - 0L
1,323 SR
Queue Stats
4W - 3L
1,295 Elo+
Party 1
Danzaburou
Danzaburou
Lobo3012
Danzaburou
Level 128
God Stats
6W - 0L
1,849 SR
Queue Stats
251W - 156L
1,637 Elo+
Party 3
Yu Huang
Yu Huang
Loopytunes
Yu Huang
Level 157
God Stats
2W - 1L
1,489 SR
Queue Stats
172W - 184L
1,532 Elo+
Party 1
Thoth
Thoth
MangeXD
Thoth
Level 166
God Stats
2W - 2L
1,539 SR
Queue Stats
286W - 183L
1,647 Elo+
Party 3
Bacchus
Bacchus
bevo426
Bacchus
Level 157
God Stats
3W - 2L
1,614 SR
Queue Stats
51W - 56L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
0 / 6 / 5
7,511
626
6,975
13,594
12,592
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
8 / 4 / 1
9,204
767
19,837
11,183
3,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Zhong Kui
GameOver2s2p
Zhong Kui
12
1 / 7 / 3
7,574
631
10,237
15,458
9,435
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kuzenbo
SoilSage
Kuzenbo
15
1 / 4 / 4
9,112
759
5,379
15,130
20,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

14
0 / 5 / 6
7,958
663
10,865
12,902
4,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 19
10,117
843
6,086
19,702
17,161
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
Lobo3012
Danzaburou
17
6 / 2 / 14
10,853
904
20,093
13,509
9,283
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Loopytunes
Yu Huang
17
6 / 2 / 14
10,508
876
15,001
9,168
4,594
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
MangeXD
Thoth
15
6 / 4 / 15
10,445
870
12,814
11,430
5,228
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
bevo426
Bacchus
16
7 / 2 / 17
10,671
889
7,268
15,845
23,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
105
10
Kills
26
26
Deaths
11
19
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
6
5
0.42
L
8
4
1
2.13
L
Zhong Kui
GameOver2s2p
Zhong Kui
1
7
3
0.36
W
1
1
19
10.5
W
Danzaburou
Lobo3012
Danzaburou
6
2
14
6.5
W
Yu Huang
Loopytunes
Yu Huang
6
2
14
6.5
W
Thoth
MangeXD
Thoth
6
4
15
3.38
L
Kuzenbo
SoilSage
Kuzenbo
1
4
4
0.75
L
0
5
6
0.6
W
Bacchus
bevo426
Bacchus
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,293
Damage
61,262
68,267
Taken
69,654
51,027
Mitigated
59,781
19,526
Healing
29,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
6,975
206
1,885
2,157
13,594
12,592
0
6,730
6,864
0
17,151
L
19,837
3,143
0
2,337
11,183
3,877
0
8,174
3,009
0
35,281
L
Zhong Kui
GameOver2s2p
Zhong Kui
10,237
188
1,144
2,691
15,458
9,435
0
8,846
6,612
13,996
487
W
6,086
362
7,165
8,567
19,702
17,161
149
3,491
15,902
11,679
1,122
W
Danzaburou
Lobo3012
Danzaburou
20,093
6,909
1,235
3,362
13,509
9,283
3,176
4,602
8,870
0
47,223
W
Yu Huang
Loopytunes
Yu Huang
15,001
800
0
1,465
9,168
4,594
1,714
1,884
7,131
32,844
0
W
Thoth
MangeXD
Thoth
12,814
216
1,557
2,148
11,430
5,228
2,913
1,190
10,207
22,042
0
L
Kuzenbo
SoilSage
Kuzenbo
5,379
2,181
2,276
2,110
15,130
20,449
0
7,950
7,180
9,219
0
L
10,865
4,376
1,341
3,585
12,902
4,674
156
8,978
3,924
0
23,215
W
Bacchus
bevo426
Bacchus
7,268
757
662
3,348
15,845
23,515
227
4,052
11,541
12,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,359
Gold Earned
52,594
108
Minions Killed
142
0
Camps Cleared
0
950,620
Distance Traveled
1,138,024
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,511
626
22
2
0
202,159
0
L
Neith
9,204
767
38
3
0
190,241
0
L
Zhong Kui
7,574
631
14
1
0
179,487
0
W
Khepri
10,117
843
10
1
0
227,329
0
W
Danzaburou
10,853
904
60
5
0
224,791
0
W
Yu Huang
10,508
876
49
4
0
232,409
0
W
Thoth
10,445
870
15
1
0
234,805
0
L
Kuzenbo
9,112
759
6
1
0
206,110
0
L
Chiron
7,958
663
28
2
0
172,623
0
W
Bacchus
10,671
889
8
1
0
218,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role