Player Matchup

Artemis
Artemis
Gold V
 
Artemis
Gold V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold V
 
Loki
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver I
 
Horus
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
BAROL-
Cu Chulainn
Gold V
Level 115
God Stats
64W - 51L
1,585 SR
Queue Stats
180W - 180L
1,176 MMR
Solo
Zeus
Zeus
Silver I
scary_boys
Zeus
Silver I
Level 103
God Stats
66W - 51L
1,607 SR
Queue Stats
136W - 145L
1,198 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,539 SR
1,375 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,465 SR
1,191 MMR
Cerberus
Cerberus
Silver II
Almirante08
Cerberus
Silver II
Level 60
God Stats
6W - 5L
1,743 SR
Queue Stats
119W - 133L
1,187 MMR
Solo
Surtr
Surtr
Silver I
JoJoFig23
Surtr
Silver I
Level 127
God Stats
2W - 2L
1,515 SR
Queue Stats
186W - 188L
1,150 MMR
Party 1
Thanatos
Thanatos
Silver I
MadoTobi
Thanatos
Silver I
Level 94
God Stats
0W - 4L
1,115 SR
Queue Stats
61W - 76L
1,209 MMR
Party 2
Hou Yi
Hou Yi
Silver I
Spartan021231
Hou Yi
Silver I
Level 86
God Stats
8W - 9L
1,401 SR
Queue Stats
159W - 170L
1,200 MMR
Party 1
Nu Wa
Nu Wa
Silver I
sual10
Nu Wa
Silver I
Level 126
God Stats
5W - 5L
1,553 SR
Queue Stats
62W - 77L
1,208 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 1 / 2
6,238
567
4,631
3,727
1,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
 
Loki
11
3 / 2 / 5
6,209
564
4,677
7,427
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Horus
 
Horus
9
1 / 0 / 3
5,447
495
4,357
7,940
3,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cu Chulainn
BAROL-
Cu Chulainn
13
7 / 0 / 0
8,380
762
10,107
8,634
6,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
7 / 0 / 1
7,583
689
4,738
3,899
931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
LancelotAchillesChang'eArachne

VS

Bans
MulanMedusaJormungandrArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Almirante08
Cerberus
7
0 / 2 / 1
4,794
436
1,803
9,510
4,270
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Surtr
JoJoFig23
Surtr
10
0 / 5 / 0
4,953
450
3,989
11,668
7,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
MadoTobi
Thanatos
10
2 / 6 / 1
5,434
494
1,853
10,942
3,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 1
5,579
507
1,312
5,073
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
sual10
Nu Wa
10
1 / 4 / 1
5,619
511
6,612
6,548
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
18
Kills
3
3
Deaths
18
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
1
2
1
W
Loki
 
Loki
3
2
5
2.75
W
Horus
 
Horus
1
0
3
2.5
L
Cerberus
Almirante08
Cerberus
0
2
1
0.25
W
Cu Chulainn
BAROL-
Cu Chulainn
7
0
0
7
L
Surtr
JoJoFig23
Surtr
0
5
0
0
L
Thanatos
MadoTobi
Thanatos
2
6
1
0.42
L
0
1
1
0.5
W
7
0
1
7.5
L
Nu Wa
sual10
Nu Wa
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,510
Damage
15,569
31,627
Taken
43,741
13,638
Mitigated
18,189
10,514
Healing
13,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,631
1,582
0
1,590
3,727
1,090
776
816
2,811
0
40,077
W
Loki
 
Loki
4,677
1,033
0
3,804
7,427
1,789
0
1,870
5,350
0
33,756
W
Horus
 
Horus
4,357
1,788
80
1,928
7,940
3,515
184
2,375
5,399
212
21,198
L
Cerberus
Almirante08
Cerberus
1,803
146
0
2,413
9,510
4,270
0
762
8,518
13,014
0
W
Cu Chulainn
BAROL-
Cu Chulainn
10,107
1,339
0
2,448
8,634
6,313
78
1,096
7,438
0
64,921
L
Surtr
JoJoFig23
Surtr
3,989
1,126
0
2,265
11,668
7,806
0
0
11,564
741
25,446
L
Thanatos
MadoTobi
Thanatos
1,853
485
0
5,995
10,942
3,211
0
725
10,023
0
27,179
L
1,312
471
0
2,362
5,073
1,474
0
0
5,045
0
36,741
W
4,738
784
0
664
3,899
931
541
1,873
1,846
48,471
1,106
L
Nu Wa
sual10
Nu Wa
6,612
1,861
0
200
6,548
1,428
15
2,868
3,297
32,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,857
Gold Earned
26,379
366
Minions Killed
253
0
Camps Cleared
0
1,074,589
Distance Traveled
1,066,780
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,238
567
68
6
0
191,461
0
W
Loki
6,209
564
58
5
0
211,749
2
W
Horus
5,447
495
21
2
0
234,103
2
L
Cerberus
4,794
436
24
2
0
225,206
2
W
Cu Chulainn
8,380
762
124
11
0
205,636
4
L
Surtr
4,953
450
44
4
0
208,926
0
L
Thanatos
5,434
494
53
5
0
229,260
0
L
Hou Yi
5,579
507
79
7
0
187,534
0
W
Zeus
7,583
689
95
9
0
231,640
5
L
Nu Wa
5,619
511
53
5
0
215,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role