Player Matchup

Eset
Eset
CurryBoy2121
Eset
Level 48
God Stats
19W - 17L
1,717 SR
Queue Stats
186W - 171L
1,580 Elo+
Party 2
Aphrodite
Aphrodite
Iconic_JPDaniel
Aphrodite
Level 67
God Stats
1W - 2L
1,548 SR
Queue Stats
232W - 216L
1,458 Elo+
Party 3
Danzaburou
Danzaburou
IsACard
Danzaburou
Level 67
God Stats
82W - 82L
1,515 SR
Queue Stats
299W - 262L
1,539 Elo+
Party 2
Surtr
Surtr
Kauros_GT
Surtr
Level 54
God Stats
3W - 7L
1,208 SR
Queue Stats
168W - 174L
1,431 Elo+
Party 3
Ao Kuang
Ao Kuang
lDarkar
Ao Kuang
Level 149
God Stats
4W - 1L
1,929 SR
Queue Stats
106W - 102L
1,551 Elo+
Solo
Team Averages
Level 77
1,583 SR
1,512 Elo+

VS

Team Averages
Level 131
1,714 SR
1,539 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
SkyrorYaotzun
Izanami
Level 138
God Stats
2W - 2L
1,687 SR
Queue Stats
9W - 9L
1,436 Elo+
Party 1
Hun Batz
Hun Batz
Spartakusbund
Hun Batz
Level 146
God Stats
2W - 0L
1,878 SR
Queue Stats
19W - 12L
1,630 Elo+
Party 1
Baron Samedi
Baron Samedi
TheF7Rook
Baron Samedi
Level 129
God Stats
2W - 0L
1,509 SR
Queue Stats
46W - 32L
1,601 Elo+
Party 1
Mulan
Mulan
YumaStreet
Mulan
Level 96
God Stats
8W - 0L
1,995 SR
Queue Stats
74W - 57L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 4
9,059
533
11,020
11,496
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Aphrodite
Iconic_JPDaniel
Aphrodite
12
1 / 5 / 7
8,111
477
5,370
16,935
11,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
IsACard
Danzaburou
15
5 / 7 / 4
9,061
533
14,712
16,427
5,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
Kauros_GT
Surtr
12
0 / 6 / 1
7,361
433
6,977
17,059
12,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ao Kuang
lDarkar
Ao Kuang
17
6 / 3 / 3
9,352
550
9,367
16,053
5,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
2 / 4 / 12
8,661
509
10,197
18,096
16,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
16
6 / 4 / 8
9,821
578
15,640
11,496
4,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hun Batz
Spartakusbund
Hun Batz
17
6 / 0 / 6
10,156
597
9,754
14,763
5,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
TheF7Rook
Baron Samedi
16
4 / 5 / 2
9,673
569
9,351
12,618
6,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
16
6 / 3 / 4
10,804
636
13,839
17,640
12,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
56
16
Kills
24
24
Deaths
16
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
4
12
2
L
4
3
4
2
L
Aphrodite
Iconic_JPDaniel
Aphrodite
1
5
7
0.9
L
Danzaburou
IsACard
Danzaburou
5
7
4
1
L
Surtr
Kauros_GT
Surtr
0
6
1
0.08
W
Izanami
6
4
8
2.5
W
Hun Batz
Spartakusbund
Hun Batz
6
0
6
9
W
Baron Samedi
TheF7Rook
Baron Samedi
4
5
2
1
W
Mulan
6
3
4
2.67
L
Ao Kuang
lDarkar
Ao Kuang
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,446
Damage
58,781
77,970
Taken
74,613
38,834
Mitigated
45,200
24,351
Healing
24,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
10,197
1,694
3,035
4,931
18,096
16,792
506
5,114
12,982
35,753
1,244
L
11,020
153
150
1,449
11,496
4,173
0
4,876
6,505
59,397
0
L
Aphrodite
Iconic_JPDaniel
Aphrodite
5,370
997
1,985
5,396
16,935
11,633
89
5,623
11,254
30,410
883
L
Danzaburou
IsACard
Danzaburou
14,712
6,343
0
5,923
16,427
5,094
0
3,608
12,796
0
60,841
L
Surtr
Kauros_GT
Surtr
6,977
2,080
0
1,267
17,059
12,350
0
2,681
14,299
3,533
39,380
W
Izanami
15,640
10,433
0
2,763
11,496
4,309
2,087
2,536
8,960
0
77,282
W
Hun Batz
Spartakusbund
Hun Batz
9,754
2,240
0
7,667
14,763
5,252
0
4,440
10,323
0
84,496
W
Baron Samedi
TheF7Rook
Baron Samedi
9,351
359
276
2,101
12,618
6,115
312
8,986
3,632
54,474
1,632
W
Mulan
13,839
2,425
0
4,079
17,640
12,732
156
5,914
11,726
486
80,855
L
Ao Kuang
lDarkar
Ao Kuang
9,367
1,702
0
8,181
16,053
5,584
0
2,049
13,952
70,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,944
Gold Earned
49,115
449
Minions Killed
547
0
Camps Cleared
0
1,571,930
Distance Traveled
1,581,268
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,661
509
38
2
0
311,621
0
L
Eset
9,059
533
107
6
0
335,364
5
L
Aphrodite
8,111
477
42
2
0
283,871
4
L
Danzaburou
9,061
533
97
6
0
309,559
0
L
Surtr
7,361
433
74
4
0
285,689
0
W
Izanami
9,821
578
132
8
0
288,926
0
W
Hun Batz
10,156
597
140
8
0
421,844
2
W
Baron Samedi
9,673
569
90
5
0
301,043
2
W
Mulan
10,804
636
147
9
0
257,834
0
L
Ao Kuang
9,352
550
129
8
0
357,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role