Player Matchup

Nemesis
Nemesis
DARKING262631
Nemesis
Level 118
God Stats
6W - 7L
1,489 SR
Queue Stats
285W - 257L
1,531 Elo+
Solo
Hera
Hera
HITMAN_47_SZ
Hera
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,492 Elo+
Solo
King Arthur
King Arthur
Prot0
King Arthur
Level 100
God Stats
1W - 2L
1,263 SR
Queue Stats
9W - 5L
1,312 Elo+
Party 1
Xbalanque
Xbalanque
fredya2sabe
Xbalanque
Level 101
God Stats
0W - 1L
1,285 SR
Queue Stats
13W - 8L
1,485 Elo+
Party 1
Ymir
Ymir
staticalrope20
Ymir
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,402 Elo+
Party 1
Team Averages
Level 93
1,407 SR
1,444 Elo+

VS

Team Averages
Level 118
1,581 SR
1,497 Elo+
Maui
Maui
 
Maui
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IlGzuslI
Ah Muzen Cab
Level 145
God Stats
2W - 1L
1,580 SR
Queue Stats
258W - 236L
1,483 Elo+
Solo
Surtr
Surtr
TheAnarchy2000
Surtr
Level 105
God Stats
43W - 26L
1,628 SR
Queue Stats
99W - 86L
1,527 Elo+
Solo
Chronos
Chronos
TheHoneyWagon
Chronos
Level 102
God Stats
20W - 8L
1,697 SR
Queue Stats
162W - 124L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
0 / 3 / 0
4,576
508
2,364
7,544
2,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 3 / 0
4,240
471
2,116
3,292
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
Prot0
King Arthur
8
0 / 3 / 0
4,752
528
6,206
11,559
6,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Xbalanque
fredya2sabe
Xbalanque
9
2 / 2 / 0
5,108
568
3,747
4,504
1,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 4 / 2
4,890
543
2,304
7,887
5,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
3 / 1 / 1
5,728
636
2,063
5,408
3,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
 
Medusa
9
2 / 1 / 2
5,224
580
3,662
3,060
866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
IlGzuslI
Ah Muzen Cab
10
3 / 0 / 0
6,013
668
8,165
9,154
2,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8
1 / 0 / 3
5,127
570
2,848
5,692
2,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chronos
13
6 / 0 / 1
7,381
820
4,141
5,103
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
15
15
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
3
1
1
3.5
W
Medusa
 
Medusa
2
1
2
3
L
Nemesis
0
3
0
0
L
0
3
0
0
W
Ah Muzen Cab
IlGzuslI
Ah Muzen Cab
3
0
0
3
L
King Arthur
Prot0
King Arthur
0
3
0
0
W
1
0
3
2.5
W
Chronos
6
0
1
6.5
L
Xbalanque
fredya2sabe
Xbalanque
2
2
0
1
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,737
Damage
20,879
34,786
Taken
28,417
16,311
Mitigated
11,042
6,537
Healing
11,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
2,063
422
0
2,090
5,408
3,457
0
461
4,947
18,269
0
W
Medusa
 
Medusa
3,662
802
0
699
3,060
866
0
464
2,596
0
34,042
L
Nemesis
2,364
864
47
242
7,544
2,398
0
2,281
5,083
0
29,399
L
2,116
341
0
4
3,292
885
0
1,497
1,691
16,584
794
W
Ah Muzen Cab
IlGzuslI
Ah Muzen Cab
8,165
3,295
0
4,098
9,154
2,870
0
712
8,442
0
40,423
L
King Arthur
Prot0
King Arthur
6,206
1,319
0
3,147
11,559
6,710
0
38
11,521
0
32,285
W
2,848
960
285
3,627
5,692
2,129
0
643
5,049
717
19,181
W
Chronos
4,141
1,817
0
827
5,103
1,720
799
1,819
3,284
52,336
0
L
Xbalanque
fredya2sabe
Xbalanque
3,747
1,798
0
956
4,504
1,207
0
861
3,643
0
29,944
L
2,304
385
214
1,927
7,887
5,111
0
1,386
6,501
10,402
2,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,566
Gold Earned
29,473
218
Minions Killed
318
0
Camps Cleared
0
847,083
Distance Traveled
944,400
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,728
636
34
4
0
203,121
0
W
Medusa
5,224
580
51
6
0
186,256
4
L
Nemesis
4,576
508
55
6
0
188,454
0
L
Hera
4,240
471
29
3
0
133,127
0
W
Ah Muzen Cab
6,013
668
77
9
0
163,357
2
L
King Arthur
4,752
528
61
7
0
173,520
0
W
Surtr
5,127
570
46
5
0
197,567
0
W
Chronos
7,381
820
110
12
0
194,099
1
L
Xbalanque
5,108
568
54
6
0
167,467
1
L
Ymir
4,890
543
19
2
0
184,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role