Player Matchup

Bacchus
Bacchus
Death by Oni
Bacchus
Level 125
God Stats
28W - 19L
1,611 SR
Queue Stats
390W - 404L
1,467 Elo+
Solo
Discordia
Discordia
Esmitson97
Discordia
Level 63
God Stats
7W - 5L
1,544 SR
Queue Stats
85W - 96L
1,345 Elo+
Solo
Charybdis
Charybdis
JeanTryton
Charybdis
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 104L
1,391 Elo+
Party 2
Erlang Shen
Erlang Shen
MrIink
Erlang Shen
Level 29
God Stats
17W - 17L
1,417 SR
Queue Stats
119W - 122L
1,369 Elo+
Party 2
Nike
Nike
NASDID
Nike
Level 75
God Stats
6W - 3L
1,500 SR
Queue Stats
372W - 349L
1,452 Elo+
Solo
Team Averages
Level 87
1,514 SR
1,405 Elo+

VS

Team Averages
Level 78
1,406 SR
1,372 Elo+
Cthulhu
Cthulhu
Flameturd
Cthulhu
Level 88
God Stats
1W - 4L
1,268 SR
Queue Stats
53W - 54L
1,300 Elo+
Party 1
Skadi
Skadi
Gremlin11207582
Skadi
Level 58
God Stats
20W - 22L
1,291 SR
Queue Stats
61W - 82L
1,326 Elo+
Party 3
Fenrir
Fenrir
Optimal9266
Fenrir
Level 48
God Stats
24W - 38L
1,397 SR
Queue Stats
51W - 71L
1,393 Elo+
Solo
Sol
Sol
SleepyLion_11
Sol
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 40L
1,415 Elo+
Party 3
Geb
Geb
cookiemonstersex
Geb
Level 126
God Stats
8W - 8L
1,575 SR
Queue Stats
94W - 99L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Death by Oni
Bacchus
12
5 / 2 / 4
7,340
667
9,671
10,765
9,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
Esmitson97
Discordia
12
0 / 0 / 1
6,694
609
6,395
3,501
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
JeanTryton
Charybdis
13
4 / 2 / 2
7,302
664
5,970
6,362
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Erlang Shen
MrIink
Erlang Shen
12
3 / 3 / 3
6,734
612
1,834
10,095
4,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nike
NASDID
Nike
13
3 / 1 / 1
7,727
702
7,756
6,758
2,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Flameturd
Cthulhu
8
0 / 2 / 5
4,838
440
5,353
6,822
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 5 / 2
5,236
476
3,914
8,183
2,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Fenrir
11
5 / 3 / 3
6,366
579
3,680
9,394
3,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 1
6,233
567
2,039
8,154
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 4 / 0
5,466
497
3,962
11,448
4,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
15
Kills
7
8
Deaths
15
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Death by Oni
Bacchus
5
2
4
3.5
W
Discordia
Esmitson97
Discordia
0
0
1
0.5
L
Cthulhu
Flameturd
Cthulhu
0
2
5
1.25
L
1
5
2
0.4
W
Charybdis
JeanTryton
Charybdis
4
2
2
2.5
W
Erlang Shen
MrIink
Erlang Shen
3
3
3
1.5
W
Nike
NASDID
Nike
3
1
1
3.5
L
Fenrir
5
3
3
2.17
L
0
1
1
0.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,626
Damage
18,948
37,481
Taken
44,001
19,658
Mitigated
14,350
13,192
Healing
11,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Death by Oni
Bacchus
9,671
1,654
1,347
3,810
10,765
9,969
0
2,985
7,338
29,888
1,312
W
Discordia
Esmitson97
Discordia
6,395
0
0
865
3,501
1,010
0
1,845
1,616
39,402
958
L
Cthulhu
Flameturd
Cthulhu
5,353
180
0
0
6,822
2,546
0
2,214
4,576
15,831
0
L
3,914
1,558
0
796
8,183
2,003
0
3,820
4,363
0
25,903
W
Charybdis
JeanTryton
Charybdis
5,970
3,460
0
2,724
6,362
1,909
579
1,836
4,138
0
59,036
W
Erlang Shen
MrIink
Erlang Shen
1,834
1,018
0
3,301
10,095
4,075
0
962
8,983
0
44,349
W
Nike
NASDID
Nike
7,756
1,672
0
1,145
6,758
2,695
0
2,320
4,070
0
55,413
L
Fenrir
3,680
1,013
0
3,323
9,394
3,329
0
2,968
6,362
0
37,475
L
2,039
341
0
4,244
8,154
2,199
0
4,805
2,651
41,032
0
L
3,962
326
0
2,828
11,448
4,273
0
1,195
10,211
28,582
483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,797
Gold Earned
28,139
408
Minions Killed
279
0
Camps Cleared
0
1,203,316
Distance Traveled
1,101,055
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,340
667
26
2
0
241,599
0
W
Discordia
6,694
609
95
9
0
241,147
3
L
Cthulhu
4,838
440
23
2
0
248,895
0
L
Skadi
5,236
476
49
4
0
186,791
0
W
Charybdis
7,302
664
112
10
0
218,552
2
W
Erlang Shen
6,734
612
69
6
0
273,326
0
W
Nike
7,727
702
106
10
0
228,692
0
L
Fenrir
6,366
579
79
7
0
219,807
0
L
Sol
6,233
567
79
7
0
217,990
0
L
Geb
5,466
497
49
4
0
227,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role