Player Matchup

Danzaburou
Danzaburou
Cxlub
Danzaburou
Level 60
God Stats
14W - 18L
1,540 SR
Queue Stats
268W - 289L
1,470 Elo+
Party 2
Chang'e
Chang'e
GivenOcean27917
Chang'e
Level 84
God Stats
15W - 11L
1,475 SR
Queue Stats
395W - 394L
1,490 Elo+
Party 2
Ymir
Ymir
Jayrod456
Ymir
Level 72
God Stats
1W - 1L
1,285 SR
Queue Stats
13W - 16L
1,375 Elo+
Solo
Nemesis
Nemesis
Mrkodek21
Nemesis
Level 110
God Stats
2W - 4L
1,290 SR
Queue Stats
94W - 102L
1,407 Elo+
Solo
Vulcan
Vulcan
TOXICxFLIPYx
Vulcan
Level 84
God Stats
9W - 8L
1,746 SR
Queue Stats
169W - 168L
1,472 Elo+
Solo
Team Averages
Level 82
1,467 SR
1,443 Elo+

VS

Team Averages
Level 65
1,552 SR
1,390 Elo+
Chang'e
Chang'e
Cordethefirst
Chang'e
Level 68
God Stats
0W - 2L
1,560 SR
Queue Stats
99W - 105L
1,451 Elo+
Party 1
Serqet
Serqet
Lumivaa
Serqet
Level 57
God Stats
12W - 13L
1,772 SR
Queue Stats
55W - 54L
1,449 Elo+
Party 1
Cerberus
Cerberus
NETmin HD12
Cerberus
Level 66
God Stats
5W - 4L
1,618 SR
Queue Stats
109W - 112L
1,462 Elo+
Solo
Amaterasu
Amaterasu
RomenEmpire86
Amaterasu
Level 100
God Stats
3W - 3L
1,638 SR
Queue Stats
281W - 254L
1,431 Elo+
Solo
Neith
Neith
jballz9
Neith
Level 35
God Stats
6W - 14L
1,172 SR
Queue Stats
15W - 39L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cxlub
Danzaburou
15
12 / 4 / 3
10,113
632
15,776
13,709
5,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
8 / 4 / 3
10,019
626
16,176
14,955
7,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
14
1 / 2 / 10
8,027
502
5,938
14,705
13,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nemesis
Mrkodek21
Nemesis
15
4 / 1 / 5
8,530
533
6,114
12,072
4,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
15
2 / 1 / 3
8,903
556
10,472
5,861
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
2 / 2 / 3
8,423
526
7,186
13,516
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
Lumivaa
Serqet
13
4 / 4 / 4
8,127
508
8,653
12,205
4,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
NETmin HD12
Cerberus
14
4 / 4 / 4
8,889
556
7,678
16,630
13,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Amaterasu
RomenEmpire86
Amaterasu
13
2 / 8 / 4
8,024
502
7,701
19,936
10,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Neith
jballz9
Neith
10
0 / 9 / 2
6,337
396
4,502
10,912
3,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
27
Kills
12
12
Deaths
27
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chang'e
2
2
3
1.75
W
Danzaburou
Cxlub
Danzaburou
12
4
3
3.38
W
8
4
3
2.38
W
Ymir
1
2
10
3
L
Serqet
Lumivaa
Serqet
4
4
4
1.5
W
Nemesis
Mrkodek21
Nemesis
4
1
5
6.5
L
Cerberus
NETmin HD12
Cerberus
4
4
4
1.5
L
Amaterasu
RomenEmpire86
Amaterasu
2
8
4
0.5
W
Vulcan
2
1
3
3.5
L
Neith
jballz9
Neith
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,476
Damage
35,720
61,302
Taken
73,199
33,393
Mitigated
34,296
24,290
Healing
21,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
7,186
640
792
5,631
13,516
3,564
0
6,251
6,781
49,205
0
W
Danzaburou
Cxlub
Danzaburou
15,776
5,247
0
6,102
13,709
5,233
1,511
3,831
9,539
0
72,989
W
16,176
1,189
160
6,512
14,955
7,543
270
1,977
12,344
58,905
1,813
W
Ymir
5,938
850
0
3,066
14,705
13,747
119
3,025
11,182
29,175
283
L
Serqet
Lumivaa
Serqet
8,653
3,144
0
4,019
12,205
4,165
0
3,858
8,125
0
41,343
W
Nemesis
Mrkodek21
Nemesis
6,114
1,576
0
6,707
12,072
4,767
0
2,699
9,373
0
64,136
L
Cerberus
NETmin HD12
Cerberus
7,678
510
188
6,057
16,630
13,090
0
5,554
10,851
32,197
1,154
L
Amaterasu
RomenEmpire86
Amaterasu
7,701
3,504
58
4,055
19,936
10,299
93
11,961
6,884
0
44,802
W
Vulcan
10,472
662
0
1,743
5,861
2,103
11
3,378
2,363
58,657
2,685
L
Neith
jballz9
Neith
4,502
922
0
747
10,912
3,178
0
1,637
9,275
0
35,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,592
Gold Earned
39,800
437
Minions Killed
377
0
Camps Cleared
0
1,581,172
Distance Traveled
1,533,820
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,423
526
104
7
0
305,732
0
W
Danzaburou
10,113
632
94
6
0
295,635
0
W
Chang'e
10,019
626
99
6
0
280,274
0
W
Ymir
8,027
502
44
3
0
301,320
0
L
Serqet
8,127
508
75
5
0
362,977
0
W
Nemesis
8,530
533
96
6
0
388,523
2
L
Cerberus
8,889
556
51
3
0
314,298
0
L
Amaterasu
8,024
502
79
5
0
296,181
1
W
Vulcan
8,903
556
104
7
0
315,420
3
L
Neith
6,337
396
68
4
0
254,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role