Player Matchup

Zhong Kui
Zhong Kui
Masters
 
Zhong Kui
Masters
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Diamond III
CheerierDuke900
Chaac
Diamond III
Level 177
God Stats
13W - 14L
1,603 SR
Queue Stats
283W - 266L
2,180 MMR
Solo
Loki
Loki
Masters
L0LXDDDDDDDD
Loki
Masters
Level 158
God Stats
202W - 120L
1,725 SR
Queue Stats
333W - 308L
2,378 MMR
Party 1
Xbalanque
Xbalanque
Masters
SKG42
Xbalanque
Masters
Level 158
God Stats
12W - 6L
1,791 SR
Queue Stats
500W - 467L
2,150 MMR
Party 1
Khepri
Khepri
Diamond V
SheLovesR3tr0
Khepri
Diamond V
Level 156
God Stats
2W - 0L
1,807 SR
Queue Stats
287W - 287L
2,198 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 155
1,685 SR
2,081 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 168
1,731 SR
2,242 MMR
Ravana
Ravana
Diamond V
Criminal_V1n3
Ravana
Diamond V
Level 166
God Stats
6W - 2L
1,959 SR
Queue Stats
176W - 173L
2,142 MMR
Solo
Nike
Nike
Diamond III
Krísten
Nike
Diamond III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 51L
2,181 MMR
Solo
Eset
Eset
Masters
Mujtabaa
Eset
Masters
Level 199
God Stats
3W - 3L
1,671 SR
Queue Stats
312W - 281L
2,353 MMR
Solo
Sobek
Sobek
Diamond II
TheMorochos
Sobek
Diamond II
Level 148
God Stats
4W - 6L
1,705 SR
Queue Stats
292W - 277L
2,252 MMR
Solo
Charybdis
Charybdis
Diamond II
notjokerr
Charybdis
Diamond II
Level 170
God Stats
8W - 5L
1,820 SR
Queue Stats
125W - 94L
2,281 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
2 / 0 / 1
4,422
884
2,127
3,722
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
1 / 0 / 0
4,244
849
2,839
4,088
1,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

7
1 / 1 / 2
3,859
772
1,151
2,564
553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
SKG42
Xbalanque
7
2 / 0 / 0
3,896
779
3,064
2,290
586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 3 / 2
3,655
731
1,317
4,414
2,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
NemesisJanusBastetCu Chulainn

VS

Bans
HeimdallrLancelotBacchusKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,279
656
408
1,131
335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nike
6
0 / 1 / 1
3,449
690
1,246
5,453
1,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Eset
7
0 / 2 / 0
3,626
725
2,054
2,442
600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

5
0 / 2 / 2
3,574
715
2,027
5,128
2,534
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
notjokerr
Charybdis
6
3 / 1 / 0
4,031
806
2,722
2,944
701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
6
Kills
4
4
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
0
1
2.5
W
1
0
0
1
L
1
0
0
1
L
Nike
0
1
1
0.5
W
1
1
2
2
L
Eset
0
2
0
0
W
Xbalanque
SKG42
Xbalanque
2
0
0
2
W
0
3
2
0.33
L
0
2
2
0.5
L
Charybdis
notjokerr
Charybdis
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,498
Damage
8,457
17,078
Taken
17,098
6,765
Mitigated
6,094
8,341
Healing
5,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
2,127
582
0
2,422
3,722
1,895
0
1,674
1,720
22,623
0
W
2,839
642
0
1,851
4,088
1,621
0
0
4,088
0
25,372
L
408
125
0
363
1,131
335
0
172
959
0
12,702
L
Nike
1,246
189
0
1,340
5,453
1,924
0
0
5,453
0
18,260
W
1,151
235
0
1,219
2,564
553
0
165
2,399
0
19,346
L
Eset
2,054
41
0
650
2,442
600
0
1,703
739
15,405
319
W
Xbalanque
SKG42
Xbalanque
3,064
1,775
0
1,387
2,290
586
0
887
1,403
0
22,701
W
1,317
152
591
871
4,414
2,110
0
928
3,486
8,714
0
L
2,027
604
0
1,672
5,128
2,534
0
920
4,208
8,038
0
L
Charybdis
notjokerr
Charybdis
2,722
1,843
0
1,110
2,944
701
0
649
2,295
0
19,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,076
Gold Earned
17,959
194
Minions Killed
142
0
Camps Cleared
0
574,496
Distance Traveled
518,809
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
4,422
884
55
11
0
109,000
0
W
Chaac
4,244
849
48
10
0
105,320
0
L
Ravana
3,279
656
32
6
0
103,225
0
L
Nike
3,449
690
32
6
0
105,018
0
W
Loki
3,859
772
40
8
0
138,055
0
L
Eset
3,626
725
37
7
0
104,702
0
W
Xbalanque
3,896
779
43
9
0
108,508
0
W
Khepri
3,655
731
8
2
0
113,613
0
L
Sobek
3,574
715
7
1
0
99,127
0
L
Charybdis
4,031
806
34
7
0
106,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role