Player Matchup

Arachne
Arachne
 
Arachne
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Prot0
Kumbhakarna
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,363 Elo+
Party 1
Bake Kujira
Bake Kujira
Tryler420
Bake Kujira
Level 58
God Stats
4W - 4L
1,535 SR
Queue Stats
152W - 136L
1,512 Elo+
Solo
Cernunnos
Cernunnos
fredya2sabe
Cernunnos
Level 101
God Stats
1W - 2L
1,279 SR
Queue Stats
13W - 8L
1,525 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
staticalrope20
Morgan Le Fay
Level 95
God Stats
0W - 2L
1,259 SR
Queue Stats
10W - 6L
1,464 Elo+
Party 1
Team Averages
Level 105
1,415 SR
1,473 Elo+

VS

Team Averages
Level 118
1,422 SR
1,519 Elo+
Freya
Freya
IIIIlFALCONIIIIl
Freya
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 52L
1,526 Elo+
Solo
Tyr
Tyr
INF Lorr
Tyr
Level 118
God Stats
7W - 6L
1,519 SR
Queue Stats
147W - 111L
1,538 Elo+
Party 2
Amaterasu
Amaterasu
IlGzuslI
Amaterasu
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
258W - 236L
1,473 Elo+
Solo
King Arthur
King Arthur
TheAnarchy2000
King Arthur
Level 105
God Stats
1W - 3L
1,144 SR
Queue Stats
99W - 86L
1,519 Elo+
Solo
Ra
Ra
Zerkㅤ
Ra
Level 122
God Stats
2W - 5L
1,446 SR
Queue Stats
160W - 122L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
3 / 2 / 1
7,788
458
7,421
12,559
4,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Prot0
Kumbhakarna
11
0 / 5 / 6
7,552
444
5,107
15,115
11,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bake Kujira
Tryler420
Bake Kujira
15
3 / 1 / 0
9,522
560
11,355
15,327
16,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cernunnos
fredya2sabe
Cernunnos
15
2 / 2 / 1
8,963
527
8,774
11,924
4,246
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Morgan Le Fay
staticalrope20
Morgan Le Fay
12
2 / 5 / 1
7,899
465
10,698
10,234
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 4
9,149
538
7,957
11,115
4,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
3 / 1 / 7
8,047
473
8,984
13,891
8,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
IlGzuslI
Amaterasu
16
6 / 0 / 5
9,863
580
11,375
17,653
8,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
TheAnarchy2000
King Arthur
14
0 / 3 / 2
7,972
469
5,349
12,954
8,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

17
4 / 2 / 5
10,250
603
10,913
14,232
6,072
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
10
Kills
15
15
Deaths
10
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
2
1
1.75
W
2
4
4
1
W
3
1
7
6.5
W
Amaterasu
IlGzuslI
Amaterasu
6
0
5
8.5
L
Kumbhakarna
Prot0
Kumbhakarna
0
5
6
0.6
W
King Arthur
TheAnarchy2000
King Arthur
0
3
2
0.33
L
Bake Kujira
Tryler420
Bake Kujira
3
1
0
3
W
4
2
5
3.25
L
Cernunnos
fredya2sabe
Cernunnos
2
2
1
1.25
L
Morgan Le Fay
staticalrope20
Morgan Le Fay
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,355
Damage
44,578
65,159
Taken
69,845
40,240
Mitigated
35,549
19,567
Healing
31,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,421
5,144
245
3,878
12,559
4,752
0
2,940
9,457
0
49,144
W
7,957
2,616
0
3,249
11,115
4,102
644
2,599
8,516
58,612
0
W
8,984
503
0
3,687
13,891
8,483
20
5,276
8,568
0
34,137
W
Amaterasu
IlGzuslI
Amaterasu
11,375
6,139
0
8,324
17,653
8,293
387
6,017
11,552
0
79,503
L
Kumbhakarna
Prot0
Kumbhakarna
5,107
986
0
3,231
15,115
11,147
0
5,013
9,541
21,628
0
W
King Arthur
TheAnarchy2000
King Arthur
5,349
554
0
2,959
12,954
8,599
0
6,036
6,359
0
45,501
L
Bake Kujira
Tryler420
Bake Kujira
11,355
5,176
0
4,447
15,327
16,088
177
1,305
13,938
69,545
3,291
W
10,913
944
3,304
10,222
14,232
6,072
209
6,595
7,637
98,627
0
L
Cernunnos
fredya2sabe
Cernunnos
8,774
4,217
0
6,178
11,924
4,246
643
4,148
7,432
0
69,990
L
Morgan Le Fay
staticalrope20
Morgan Le Fay
10,698
441
0
1,588
10,234
4,007
0
4,273
5,921
63,805
1,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,724
Gold Earned
45,281
425
Minions Killed
473
0
Camps Cleared
0
1,735,581
Distance Traveled
1,851,115
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,788
458
68
4
0
388,942
2
W
Freya
9,149
538
91
5
0
329,561
2
W
Tyr
8,047
473
51
3
0
390,513
10
W
Amaterasu
9,863
580
117
7
0
422,788
6
L
Kumbhakarna
7,552
444
22
1
0
351,429
2
W
King Arthur
7,972
469
58
3
0
339,411
0
L
Bake Kujira
9,522
560
118
7
0
322,058
0
W
Ra
10,250
603
156
9
0
368,842
0
L
Cernunnos
8,963
527
113
7
0
334,813
0
L
Morgan Le Fay
7,899
465
104
6
0
338,339
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role