Player Matchup

Gilgamesh
Gilgamesh
BBLandreas-kun
Gilgamesh
Level 27
God Stats
1W - 1L
1,260 SR
Queue Stats
2W - 2L
1,220 Elo+
Party 2
Ne Zha
Ne Zha
CP9_LUCC1
Ne Zha
Level 88
God Stats
16W - 22L
1,446 SR
Queue Stats
68W - 98L
1,391 Elo+
Party 2
Aphrodite
Aphrodite
cephIapod
Aphrodite
Level 107
God Stats
6W - 7L
1,127 SR
Queue Stats
144W - 176L
1,404 Elo+
Party 2
Agni
Agni
mangoseb
Agni
Level 98
God Stats
12W - 8L
1,545 SR
Queue Stats
99W - 125L
1,413 Elo+
Party 2
Pele
Pele
nl99a
Pele
Level 59
God Stats
26W - 19L
1,471 SR
Queue Stats
76W - 97L
1,401 Elo+
Party 2
Team Averages
Level 76
1,370 SR
1,365 Elo+

VS

Team Averages
Level 66
1,574 SR
1,432 Elo+
Kukulkan
Kukulkan
Diego1253
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,352 Elo+
Party 1
Ares
Ares
SAUKAN
Ares
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
UrMomm
Cthulhu
Level 70
God Stats
6W - 4L
1,335 SR
Queue Stats
36W - 40L
1,398 Elo+
Solo
Ravana
Ravana
bigbonker69
Ravana
Level 106
God Stats
15W - 13L
1,618 SR
Queue Stats
177W - 170L
1,462 Elo+
Solo
Rama
Rama
elcoYOTECOJO
Rama
Level 107
God Stats
0W - 1L
1,918 SR
Queue Stats
12W - 7L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BBLandreas-kun
Gilgamesh
8
1 / 2 / 0
5,153
515
298
5,972
2,632
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
CP9_LUCC1
Ne Zha
11
5 / 2 / 4
6,392
639
8,835
8,133
2,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
cephIapod
Aphrodite
9
2 / 1 / 4
6,319
632
3,117
6,622
3,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Agni
11
1 / 1 / 3
5,982
598
5,567
3,894
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
nl99a
Pele
12
4 / 1 / 1
6,446
645
4,489
6,580
2,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Diego1253
Kukulkan
10
0 / 1 / 1
5,659
566
1,946
4,037
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
SAUKAN
Ares
8
1 / 3 / 2
5,528
553
1,999
8,056
4,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
UrMomm
Cthulhu
10
2 / 3 / 1
6,281
628
4,800
8,189
3,536
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ravana
8
3 / 3 / 1
5,413
541
4,004
6,182
2,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 3 / 2
5,468
547
4,543
6,875
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
13
Kills
7
7
Deaths
13
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BBLandreas-kun
Gilgamesh
1
2
0
0.5
W
Ne Zha
CP9_LUCC1
Ne Zha
5
2
4
3.5
L
Kukulkan
Diego1253
Kukulkan
0
1
1
0.5
L
Ares
SAUKAN
Ares
1
3
2
0.67
L
Cthulhu
UrMomm
Cthulhu
2
3
1
0.83
L
Ravana
3
3
1
1.17
W
Aphrodite
cephIapod
Aphrodite
2
1
4
4
L
1
3
2
0.67
W
Agni
1
1
3
2.5
W
Pele
nl99a
Pele
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,306
Damage
17,292
31,201
Taken
33,339
12,194
Mitigated
13,467
9,886
Healing
7,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BBLandreas-kun
Gilgamesh
298
40
0
9
5,972
2,632
286
2,519
3,453
0
16,758
W
Ne Zha
CP9_LUCC1
Ne Zha
8,835
3,883
0
988
8,133
2,449
1,122
1,002
7,131
0
41,061
L
Kukulkan
Diego1253
Kukulkan
1,946
186
0
500
4,037
1,222
0
1,964
1,824
33,158
825
L
Ares
SAUKAN
Ares
1,999
303
0
1,393
8,056
4,604
0
1,868
6,052
9,011
0
L
Cthulhu
UrMomm
Cthulhu
4,800
194
158
1,897
8,189
3,536
0
1,373
6,707
33,590
1,990
L
Ravana
4,004
749
0
791
6,182
2,114
0
1,666
4,379
0
25,658
W
Aphrodite
cephIapod
Aphrodite
3,117
732
2,990
4,245
6,622
3,950
264
2,076
4,502
20,716
0
L
4,543
3,617
0
2,825
6,875
1,991
0
1,182
5,693
0
41,813
W
Agni
5,567
519
0
628
3,894
1,081
280
763
3,051
33,841
0
W
Pele
nl99a
Pele
4,489
1,257
0
1,026
6,580
2,082
165
1,957
4,543
0
44,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,292
Gold Earned
28,349
256
Minions Killed
266
0
Camps Cleared
0
1,004,387
Distance Traveled
968,846
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,153
515
28
3
0
199,371
0
W
Ne Zha
6,392
639
68
7
0
216,186
0
L
Kukulkan
5,659
566
85
9
0
189,280
0
L
Ares
5,528
553
13
1
0
210,377
0
L
Cthulhu
6,281
628
57
6
0
185,995
0
L
Ravana
5,413
541
39
4
0
241,308
3
W
Aphrodite
6,319
632
31
3
0
180,562
1
L
Rama
5,468
547
72
7
0
141,886
0
W
Agni
5,982
598
54
5
0
199,481
0
W
Pele
6,446
645
75
8
0
208,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role