Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
AsianDang
Maman Brigitte
Level 69
God Stats
5W - 6L
1,179 SR
Queue Stats
104W - 88L
1,529 Elo+
Solo
Merlin
Merlin
Lastfreefool
Merlin
Level 157
God Stats
2W - 0L
1,825 SR
Queue Stats
163W - 156L
1,538 Elo+
Party 2
Ix Chel
Ix Chel
ZephyrLee
Ix Chel
Level 80
God Stats
3W - 6L
1,147 SR
Queue Stats
308W - 280L
1,520 Elo+
Party 2
Medusa
Medusa
hinomaru
Medusa
Level 183
God Stats
6W - 7L
1,491 SR
Queue Stats
425W - 381L
1,560 Elo+
Party 2
Team Averages
Level 140
1,428 SR
1,529 Elo+

VS

Team Averages
Level 166
1,636 SR
1,533 Elo+
Baron Samedi
Baron Samedi
Big Chauncer
Baron Samedi
Level 147
God Stats
9W - 5L
1,704 SR
Queue Stats
407W - 383L
1,581 Elo+
Solo
Khepri
Khepri
ColdChaosWolf98
Khepri
Level 213
God Stats
2W - 1L
1,884 SR
Queue Stats
127W - 117L
1,548 Elo+
Party 1
Bellona
Bellona
RenegadeRose962
Bellona
Level 149
God Stats
1W - 1L
1,716 SR
Queue Stats
29W - 38L
1,469 Elo+
Party 1
Apollo
Apollo
StarzzGaming
Apollo
Level 161
God Stats
0W - 1L
1,423 SR
Queue Stats
60W - 69L
1,495 Elo+
Party 1
Danzaburou
Danzaburou
YasBroly
Danzaburou
Level 159
God Stats
1W - 1L
1,455 SR
Queue Stats
157W - 134L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
0 / 0 / 4
9,149
610
11,293
13,132
10,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Maman Brigitte
AsianDang
Maman Brigitte
15
4 / 1 / 3
8,513
568
7,206
11,997
3,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
14
3 / 1 / 6
8,695
580
7,346
5,826
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
ZephyrLee
Ix Chel
12
3 / 8 / 8
7,908
527
6,197
13,765
6,796
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
hinomaru
Medusa
17
7 / 3 / 3
10,429
695
10,021
9,247
2,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Big Chauncer
Baron Samedi
14
1 / 3 / 4
7,619
508
8,751
9,544
3,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 4 / 6
6,937
462
5,253
12,710
7,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 1 / 1
7,256
484
5,436
14,380
12,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
13
4 / 3 / 3
7,650
510
5,092
11,256
3,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Danzaburou
YasBroly
Danzaburou
13
6 / 7 / 2
8,219
548
7,991
12,268
4,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
17
Kills
12
13
Deaths
18
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
0
4
2
W
Maman Brigitte
AsianDang
Maman Brigitte
4
1
3
5.5
L
Baron Samedi
Big Chauncer
Baron Samedi
1
3
4
1
L
1
4
6
1
W
Merlin
3
1
6
6
L
0
1
1
0.5
L
Apollo
4
3
3
1.83
L
Danzaburou
YasBroly
Danzaburou
6
7
2
1
W
Ix Chel
ZephyrLee
Ix Chel
3
8
8
0.88
W
Medusa
hinomaru
Medusa
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,063
Damage
32,523
53,967
Taken
60,158
25,823
Mitigated
31,144
13,830
Healing
18,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,293
1,178
0
4,425
13,132
10,872
0
956
12,150
0
75,553
W
Maman Brigitte
AsianDang
Maman Brigitte
7,206
429
0
2,992
11,997
3,920
140
3,761
7,894
58,190
0
L
Baron Samedi
Big Chauncer
Baron Samedi
8,751
180
214
2,579
9,544
3,189
0
4,510
4,727
57,171
1,357
L
5,253
451
2,234
2,977
12,710
7,530
0
5,978
6,450
14,748
1,478
W
Merlin
7,346
318
0
1,308
5,826
1,535
430
3,303
2,211
51,432
331
L
5,436
1,582
0
5,313
14,380
12,652
0
1,560
12,820
0
50,012
L
Apollo
5,092
1,310
0
3,705
11,256
3,623
8
2,056
9,074
0
54,522
L
Danzaburou
YasBroly
Danzaburou
7,991
2,560
0
1,256
12,268
4,150
0
5,651
6,420
0
55,226
W
Ix Chel
ZephyrLee
Ix Chel
6,197
1,240
501
2,399
13,765
6,796
110
2,905
10,832
28,080
0
W
Medusa
hinomaru
Medusa
10,021
3,952
0
2,205
9,247
2,700
1,931
2,569
6,542
0
87,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,694
Gold Earned
37,681
496
Minions Killed
401
0
Camps Cleared
0
1,509,339
Distance Traveled
1,477,187
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,149
610
121
8
0
284,188
2
W
Maman Brigitte
8,513
568
87
6
0
357,248
0
L
Baron Samedi
7,619
508
110
7
0
283,259
2
L
Khepri
6,937
462
12
1
0
309,631
2
W
Merlin
8,695
580
106
7
0
306,369
5
L
Bellona
7,256
484
101
7
0
305,375
4
L
Apollo
7,650
510
88
6
0
314,082
0
L
Danzaburou
8,219
548
90
6
0
264,840
2
W
Ix Chel
7,908
527
42
3
0
268,628
2
W
Medusa
10,429
695
140
9
0
292,906
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role