Player Matchup

Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
CocolaloPW
Thor
Level 149
God Stats
3W - 2L
1,504 SR
Queue Stats
16W - 23L
1,195 Elo+
Party 2
Geb
Geb
OpkNC
Geb
Level 158
God Stats
4W - 3L
1,460 SR
Queue Stats
14W - 14L
1,544 Elo+
Solo
Hachiman
Hachiman
Rodrigocl35
Hachiman
Level 37
God Stats
0W - 2L
1,227 SR
Queue Stats
16W - 23L
1,195 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
rodishin_32
Morgan Le Fay
Level 124
God Stats
1W - 3L
1,723 SR
Queue Stats
16W - 25L
1,195 Elo+
Party 2
Team Averages
Level 119
1,483 SR
1,326 Elo+

VS

Team Averages
Level 142
1,617 SR
1,501 Elo+
Zeus
Zeus
 
Zeus
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
FORSEP
Horus
Level 153
God Stats
3W - 1L
1,579 SR
Queue Stats
140W - 150L
1,446 Elo+
Party 1
Cthulhu
Cthulhu
VIOLETTA16RS
Cthulhu
Level 120
God Stats
5W - 6L
1,646 SR
Queue Stats
156W - 159L
1,465 Elo+
Party 1
Mercury
Mercury
pudeentrar
Mercury
Level 157
God Stats
1W - 2L
1,861 SR
Queue Stats
272W - 242L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
1 / 1 / 2
7,662
958
4,532
3,269
938
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 2
6,645
831
4,881
5,017
1,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
OpkNC
Geb
9
0 / 0 / 0
5,902
738
0
181
89
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Rodrigocl35
Hachiman
12
1 / 0 / 4
6,981
873
2,115
2,587
764
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morgan Le Fay
rodishin_32
Morgan Le Fay
14
3 / 0 / 2
7,595
949
3,929
4,564
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
1 / 0 / 2
7,321
915
5,704
2,647
730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
 
Anhur
11
0 / 1 / 1
6,396
800
272
2,566
772
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
FORSEP
Horus
12
0 / 1 / 2
6,715
839
1,153
3,211
2,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
VIOLETTA16RS
Cthulhu
12
0 / 1 / 1
6,720
840
2,344
6,481
4,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
pudeentrar
Mercury
14
3 / 3 / 1
7,924
991
3,109
6,161
1,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
6
Kills
4
4
Deaths
6
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
1
2
2
W
Zeus
 
Zeus
1
0
2
2
W
Anhur
 
Anhur
0
1
1
0.5
L
1
3
2
0.67
W
Horus
FORSEP
Horus
0
1
2
1
L
Geb
OpkNC
Geb
0
0
0
0
L
Hachiman
Rodrigocl35
Hachiman
1
0
4
3
W
Cthulhu
VIOLETTA16RS
Cthulhu
0
1
1
0.5
W
Mercury
pudeentrar
Mercury
3
3
1
1.17
L
Morgan Le Fay
rodishin_32
Morgan Le Fay
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,457
Damage
12,582
15,618
Taken
21,066
4,965
Mitigated
10,092
1,277
Healing
2,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,532
511
0
396
3,269
938
0
1,057
1,993
28,156
0
W
Zeus
 
Zeus
5,704
150
0
469
2,647
730
374
435
2,212
20,975
0
W
Anhur
 
Anhur
272
67
0
454
2,566
772
172
1,569
997
0
6,842
L
4,881
521
0
45
5,017
1,730
0
2,475
2,302
0
10,151
W
Horus
FORSEP
Horus
1,153
477
320
1,045
3,211
2,021
0
1,459
1,752
0
10,043
L
Geb
OpkNC
Geb
0
0
0
0
181
89
0
78
93
0
0
L
Hachiman
Rodrigocl35
Hachiman
2,115
1,245
0
589
2,587
764
0
1,300
1,161
0
12,216
W
Cthulhu
VIOLETTA16RS
Cthulhu
2,344
0
0
202
6,481
4,574
0
2,282
4,199
15,992
0
W
Mercury
pudeentrar
Mercury
3,109
796
0
500
6,161
1,995
1,565
2,716
3,445
0
20,662
L
Morgan Le Fay
rodishin_32
Morgan Le Fay
3,929
157
0
247
4,564
1,444
0
2,318
1,909
25,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,785
Gold Earned
35,076
164
Minions Killed
168
0
Camps Cleared
0
614,335
Distance Traveled
736,240
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,662
958
66
8
0
147,149
0
W
Zeus
7,321
915
61
8
0
156,289
0
W
Anhur
6,396
800
12
2
0
98,741
0
L
Thor
6,645
831
9
1
0
157,750
0
W
Horus
6,715
839
20
3
0
133,264
0
L
Geb
5,902
738
0
0
0
13,968
0
L
Hachiman
6,981
873
35
4
0
125,264
0
W
Cthulhu
6,720
840
26
3
0
167,902
0
W
Mercury
7,924
991
49
6
0
180,044
0
L
Morgan Le Fay
7,595
949
54
7
0
170,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role