Player Matchup

Kali
Kali
FirmestBuns
Kali
Level 89
God Stats
2W - 1L
1,508 SR
Queue Stats
42W - 31L
1,586 Elo+
Party 2
Ymir
Ymir
NoobNugget096
Ymir
Level 134
God Stats
16W - 9L
1,778 SR
Queue Stats
308W - 278L
1,553 Elo+
Party 2
Nu Wa
Nu Wa
SiiX0TvvO
Nu Wa
Level 147
God Stats
25W - 17L
1,706 SR
Queue Stats
527W - 489L
1,503 Elo+
Party 1
Nut
Nut
WaGGoN BuRRneR
Nut
Level 147
God Stats
18W - 29L
1,423 SR
Queue Stats
397W - 375L
1,505 Elo+
Party 1
Gilgamesh
Gilgamesh
aH Lucario
Gilgamesh
Level 79
God Stats
6W - 7L
1,445 SR
Queue Stats
476W - 439L
1,530 Elo+
Party 1
Team Averages
Level 119
1,572 SR
1,535 Elo+

VS

Team Averages
Level 105
1,514 SR
1,546 Elo+
Sylvanus
Sylvanus
GalacticTater
Sylvanus
Level 153
God Stats
0W - 2L
1,294 SR
Queue Stats
82W - 72L
1,594 Elo+
Party 4
Artio
Artio
GrizzWafers
Artio
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 47L
1,630 Elo+
Party 4
Nu Wa
Nu Wa
Pibe313
Nu Wa
Level 86
God Stats
2W - 4L
1,445 SR
Queue Stats
147W - 136L
1,490 Elo+
Party 3
Serqet
Serqet
Puchashd
Serqet
Level 60
God Stats
1W - 1L
1,732 SR
Queue Stats
87W - 81L
1,477 Elo+
Party 3
Izanami
Izanami
Zanderlit1456
Izanami
Level 97
God Stats
1W - 1L
1,598 SR
Queue Stats
88W - 88L
1,538 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 2
8,321
555
6,479
12,193
4,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
2 / 1 / 5
7,457
497
8,215
15,650
11,493
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
SiiX0TvvO
Nu Wa
16
1 / 0 / 3
8,971
598
7,403
3,079
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
2 / 0 / 1
8,719
581
4,972
7,942
2,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
aH Lucario
Gilgamesh
16
2 / 2 / 1
9,593
640
11,274
16,358
8,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GalacticTater
Sylvanus
11
1 / 2 / 1
7,230
482
3,380
11,470
7,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 3 / 0
7,614
508
6,652
17,503
12,911
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nu Wa
Pibe313
Nu Wa
14
1 / 1 / 1
7,949
530
5,213
5,396
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Puchashd
Serqet
11
1 / 4 / 1
6,440
429
6,343
11,751
4,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
14
0 / 1 / 2
7,829
522
5,691
10,304
3,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
11
Kills
5
5
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
L
Sylvanus
GalacticTater
Sylvanus
1
2
1
0.75
L
2
3
0
0.67
W
2
1
5
4.5
L
Nu Wa
Pibe313
Nu Wa
1
1
1
1.5
L
Serqet
Puchashd
Serqet
1
4
1
0.38
W
Nu Wa
SiiX0TvvO
Nu Wa
1
0
3
2.5
W
2
0
1
2.5
L
Izanami
0
1
2
1
W
Gilgamesh
aH Lucario
Gilgamesh
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,343
Damage
27,279
55,222
Taken
56,424
27,667
Mitigated
29,627
18,558
Healing
23,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,479
3,095
0
5,420
12,193
4,253
0
1,129
10,643
0
80,343
L
Sylvanus
GalacticTater
Sylvanus
3,380
789
4,213
4,630
11,470
7,581
0
4,446
6,853
21,045
0
L
6,652
590
0
8,638
17,503
12,911
0
515
16,888
46,849
0
W
8,215
1,088
68
4,336
15,650
11,493
75
5,712
9,373
35,215
0
L
Nu Wa
Pibe313
Nu Wa
5,213
972
0
958
5,396
1,784
0
2,542
2,562
68,407
1,025
L
Serqet
Puchashd
Serqet
6,343
1,477
0
738
11,751
4,049
0
4,491
7,045
0
45,981
W
Nu Wa
SiiX0TvvO
Nu Wa
7,403
942
0
774
3,079
928
0
725
2,268
69,065
587
W
4,972
2,870
0
4,447
7,942
2,837
410
616
7,326
0
77,986
L
Izanami
5,691
3,719
0
3,950
10,304
3,302
953
2,671
7,533
0
77,804
W
Gilgamesh
aH Lucario
Gilgamesh
11,274
3,467
0
3,513
16,358
8,156
0
6,948
9,410
0
78,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,061
Gold Earned
37,062
613
Minions Killed
452
0
Camps Cleared
0
1,578,831
Distance Traveled
1,494,792
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,321
555
117
8
0
366,689
0
L
Sylvanus
7,230
482
32
2
0
282,693
3
L
Artio
7,614
508
73
5
0
278,233
4
W
Ymir
7,457
497
35
2
0
324,466
5
L
Nu Wa
7,949
530
124
8
0
285,383
2
L
Serqet
6,440
429
66
4
0
366,718
0
W
Nu Wa
8,971
598
173
12
0
307,917
4
W
Nut
8,719
581
158
11
0
287,615
6
L
Izanami
7,829
522
157
10
0
281,765
2
W
Gilgamesh
9,593
640
130
9
0
292,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role