Player Matchup

Camazotz
Camazotz
Silver I
 
Camazotz
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
Chronic_Smoke210
Zhong Kui
Gold V
Level 158
God Stats
7W - 6L
1,522 SR
Queue Stats
175W - 186L
1,239 MMR
Solo
Ra
Ra
Gold V
DanielH118446
Ra
Gold V
Level 64
God Stats
2W - 1L
1,502 SR
Queue Stats
32W - 41L
1,282 MMR
Solo
Charybdis
Charybdis
Gold V
Determinebee07
Charybdis
Gold V
Level 148
God Stats
19W - 20L
1,450 SR
Queue Stats
680W - 679L
1,239 MMR
Party 1
Maui
Maui
Gold IV
KronicZike
Maui
Gold IV
Level 154
God Stats
1W - 3L
1,277 SR
Queue Stats
910W - 924L
1,341 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,450 SR
1,320 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,573 SR
1,328 MMR
Horus
Horus
Silver I
 
Horus
Silver I
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver I
APScaryHours
Hercules
Silver I
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,317 MMR
Party 2
Baron Samedi
Baron Samedi
Gold III
Chiquigrr
Baron Samedi
Gold III
Level 159
God Stats
7W - 8L
1,573 SR
Queue Stats
131W - 139L
1,307 MMR
Solo
Poseidon
Poseidon
Silver II
ObiF8th
Poseidon
Silver II
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,271 MMR
Party 2
Anhur
Anhur
Silver I
Peiyz 3
Anhur
Silver I
Level 100
God Stats
3W - 1L
1,792 SR
Queue Stats
228W - 230L
1,245 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
0 / 0 / 5
7,009
539
4,803
11,631
4,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
14
0 / 1 / 2
8,326
640
9,342
12,435
7,797
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 4 / 2
7,213
555
4,107
6,582
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Determinebee07
Charybdis
14
9 / 2 / 1
8,707
670
9,243
10,112
2,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

11
0 / 1 / 5
6,996
538
3,410
10,461
6,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AthenaThothFreyaBacchusTiamat

VS

Bans
Chang'eMedusaKukulkanKing ArthurAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
2 / 1 / 0
6,577
506
3,455
9,347
4,324
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hercules
APScaryHours
Hercules
13
0 / 1 / 2
6,909
531
6,648
12,572
11,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Chiquigrr
Baron Samedi
13
5 / 3 / 1
7,509
578
11,299
9,321
4,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Poseidon
ObiF8th
Poseidon
13
1 / 4 / 1
6,538
503
7,278
11,643
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Peiyz 3
Anhur
9
0 / 1 / 0
5,222
402
2,359
4,854
1,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
10
Kills
8
8
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
0
0
5
2.5
L
Horus
 
Horus
2
1
0
2
L
Hercules
APScaryHours
Hercules
0
1
2
1
L
Baron Samedi
Chiquigrr
Baron Samedi
5
3
1
1.83
W
Zhong Kui
0
1
2
1
W
1
4
2
0.5
W
Charybdis
Determinebee07
Charybdis
9
2
1
4.75
W
0
1
5
2.5
L
Poseidon
ObiF8th
Poseidon
1
4
1
0.38
L
Anhur
Peiyz 3
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,905
Damage
31,039
51,221
Taken
47,737
23,771
Mitigated
24,445
22,046
Healing
22,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
4,803
1,681
0
4,024
11,631
4,147
0
4,337
7,294
0
57,365
L
Horus
 
Horus
3,455
1,328
823
4,308
9,347
4,324
0
2,091
7,178
285
16,965
L
Hercules
APScaryHours
Hercules
6,648
1,432
0
6,522
12,572
11,098
0
7,897
4,675
0
45,987
L
Baron Samedi
Chiquigrr
Baron Samedi
11,299
759
198
2,956
9,321
4,797
0
3,091
6,073
53,216
1,420
W
Zhong Kui
9,342
1,078
80
9,725
12,435
7,797
86
1,192
10,501
69,702
1,792
W
4,107
258
966
1,979
6,582
2,070
0
4,955
1,627
46,740
578
W
Charybdis
Determinebee07
Charybdis
9,243
3,940
0
3,580
10,112
2,790
1,602
3,182
6,930
0
58,487
W
3,410
976
0
1,692
10,461
6,967
362
4,786
5,675
22,491
1,128
L
Poseidon
ObiF8th
Poseidon
7,278
1,462
0
5,947
11,643
3,096
0
1,957
9,660
51,600
1,343
L
Anhur
Peiyz 3
Anhur
2,359
1,714
0
1,864
4,854
1,130
0
589
4,265
0
27,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,251
Gold Earned
32,755
457
Minions Killed
333
0
Camps Cleared
0
1,390,474
Distance Traveled
1,270,409
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,009
539
93
7
0
328,006
3
L
Horus
6,577
506
19
1
0
291,291
3
L
Hercules
6,909
531
92
7
0
249,165
1
L
Baron Samedi
7,509
578
89
7
0
245,176
0
W
Zhong Kui
8,326
640
130
10
0
247,316
2
W
Ra
7,213
555
87
7
0
279,336
4
W
Charybdis
8,707
670
108
8
0
259,925
5
W
Maui
6,996
538
39
3
0
275,891
2
L
Poseidon
6,538
503
90
7
0
311,794
0
L
Anhur
5,222
402
43
3
0
172,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role