Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
CheeseNya
Eset
Level 120
God Stats
19W - 52L
1,422 SR
Queue Stats
167W - 383L
1,377 Elo+
Party 1
Nox
Nox
DarkBlossom2767
Nox
Level 145
God Stats
3W - 11L
1,484 SR
Queue Stats
285W - 354L
1,439 Elo+
Party 1
Ao Kuang
Ao Kuang
MrToShiesty6840
Ao Kuang
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 111
1,481 SR
1,463 Elo+

VS

Team Averages
Level 135
1,592 SR
1,546 Elo+
Yemoja
Yemoja
Denaero
Yemoja
Level 135
God Stats
3W - 4L
1,457 SR
Queue Stats
292W - 274L
1,556 Elo+
Party 2
Ishtar
Ishtar
DuragGingy
Ishtar
Level 154
God Stats
7W - 3L
1,801 SR
Queue Stats
204W - 196L
1,568 Elo+
Party 2
Vamana
Vamana
Efficienado
Vamana
Level 156
God Stats
5W - 3L
1,723 SR
Queue Stats
192W - 184L
1,557 Elo+
Party 2
He Bo
He Bo
Orxhu
He Bo
Level 126
God Stats
5W - 5L
1,489 SR
Queue Stats
189W - 192L
1,488 Elo+
Solo
Cabrakan
Cabrakan
Tog5058
Cabrakan
Level 104
God Stats
1W - 1L
1,489 SR
Queue Stats
52W - 40L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
0 / 0 / 0
3,623
604
1,373
4,347
1,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Neith
 
Neith
6
0 / 1 / 0
3,417
570
3,925
3,989
990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
7
0 / 0 / 0
3,819
637
795
1,959
468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 3 / 0
3,480
580
636
4,208
2,538
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
3
0 / 1 / 0
2,836
473
630
1,169
306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Denaero
Yemoja
7
1 / 0 / 2
4,016
669
866
3,757
1,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
DuragGingy
Ishtar
7
2 / 0 / 1
4,281
714
4,086
3,534
986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
8
0 / 0 / 0
4,325
721
2,138
3,277
1,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

He Bo
Orxhu
He Bo
9
1 / 0 / 0
4,339
723
1,473
1,744
433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
Tog5058
Cabrakan
7
1 / 0 / 2
4,051
675
1,495
3,914
2,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
5
5
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
0
0
L
Neith
 
Neith
0
1
0
0
L
Eset
0
0
0
0
L
0
3
0
0
W
Yemoja
Denaero
Yemoja
1
0
2
2
W
Ishtar
DuragGingy
Ishtar
2
0
1
2.5
W
Vamana
0
0
0
0
L
Ao Kuang
0
1
0
0
W
He Bo
Orxhu
He Bo
1
0
0
1
W
Cabrakan
Tog5058
Cabrakan
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,359
Damage
10,058
15,672
Taken
16,226
5,389
Mitigated
6,502
4,819
Healing
7,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,373
281
0
1,539
4,347
1,087
0
0
4,071
0
16,245
L
Neith
 
Neith
3,925
1,561
0
1,270
3,989
990
0
429
3,560
0
19,604
L
Eset
795
0
122
608
1,959
468
0
1,113
780
19,796
0
L
636
243
0
1,246
4,208
2,538
0
1,502
2,672
7,898
0
W
Yemoja
Denaero
Yemoja
866
251
1,460
1,694
3,757
1,496
0
258
3,499
9,985
0
W
Ishtar
DuragGingy
Ishtar
4,086
2,707
0
1,592
3,534
986
0
215
3,319
0
28,432
W
Vamana
2,138
575
0
1,380
3,277
1,373
0
78
3,199
0
24,136
L
Ao Kuang
630
356
0
34
1,169
306
0
679
490
2,764
0
W
He Bo
Orxhu
He Bo
1,473
100
0
879
1,744
433
0
778
822
21,505
1,156
W
Cabrakan
Tog5058
Cabrakan
1,495
465
0
559
3,914
2,214
0
588
3,326
21,118
569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,175
Gold Earned
21,012
149
Minions Killed
216
0
Camps Cleared
0
559,000
Distance Traveled
589,158
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,623
604
32
5
0
128,640
0
L
Neith
3,417
570
38
6
0
106,380
0
L
Eset
3,819
637
57
10
0
123,862
0
L
Nox
3,480
580
16
3
0
117,815
0
W
Yemoja
4,016
669
12
2
0
115,063
1
W
Ishtar
4,281
714
54
9
0
100,275
1
W
Vamana
4,325
721
49
8
0
122,003
0
L
Ao Kuang
2,836
473
6
1
0
82,303
0
W
He Bo
4,339
723
64
11
0
131,779
0
W
Cabrakan
4,051
675
37
6
0
120,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role