Player Matchup

Bacchus
Bacchus
Diamond II
 
Bacchus
Diamond II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Diamond II
FluffyNarwhal4
Poseidon
Diamond II
Level 167
God Stats
1W - 1L
1,739 SR
Queue Stats
193W - 183L
2,368 MMR
Solo
Lancelot
Lancelot
Diamond II
KnocTurnalHD
Lancelot
Diamond II
Level 104
God Stats
3W - 4L
1,643 SR
Queue Stats
169W - 149L
2,297 MMR
Solo
King Arthur
King Arthur
Diamond II
Puninstall
King Arthur
Diamond II
Level 164
God Stats
23W - 26L
1,591 SR
Queue Stats
247W - 219L
2,297 MMR
Solo
Hou Yi
Hou Yi
Masters
TonyDownfall
Hou Yi
Masters
Level 169
God Stats
79W - 66L
1,662 SR
Queue Stats
619W - 592L
2,458 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 138
1,627 SR
2,184 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 161
1,659 SR
1,870 MMR
Zhong Kui
Zhong Kui
Masters
 
Zhong Kui
Masters
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Masters
 
Chaac
Masters
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Diamond III
 
Loki
Diamond III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Masters
ZeroGreen
Fafnir
Masters
Level 211
God Stats
10W - 2L
1,880 SR
Queue Stats
139W - 102L
2,576 MMR
Party 1
Medusa
Medusa
Diamond II
femboyloverシ
Medusa
Diamond II
Level 108
God Stats
2W - 0L
1,914 SR
Queue Stats
187W - 170L
2,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 1 / 1
3,940
657
2,035
5,753
4,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Poseidon
8
0 / 1 / 0
4,013
669
2,005
2,484
519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
KnocTurnalHD
Lancelot
5
0 / 2 / 1
3,271
545
1,324
3,216
778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Puninstall
King Arthur
6
0 / 1 / 0
3,636
606
3,094
5,813
2,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
8
1 / 0 / 0
3,884
647
1,321
2,365
578
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
NemesisKumbhakarna

VS

Bans
Chang'eFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
2 / 0 / 1
4,621
770
3,127
2,768
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
 
Chaac
8
0 / 0 / 1
4,365
728
3,184
4,656
2,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
 
Loki
8
3 / 0 / 1
4,327
721
1,901
3,314
735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
ZeroGreen
Fafnir
6
0 / 0 / 2
4,069
678
1,138
4,143
3,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 1 / 0
3,669
612
1,590
2,935
747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
1
Kills
5
5
Deaths
1
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
1
0.5
W
Zhong Kui
 
Zhong Kui
2
0
1
2.5
W
Chaac
 
Chaac
0
0
1
0.5
W
Loki
 
Loki
3
0
1
3.5
L
Poseidon
0
1
0
0
L
Lancelot
KnocTurnalHD
Lancelot
0
2
1
0.25
L
King Arthur
Puninstall
King Arthur
0
1
0
0
L
Hou Yi
1
0
0
1
W
Fafnir
ZeroGreen
Fafnir
0
0
2
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,779
Damage
10,940
19,631
Taken
17,816
9,067
Mitigated
8,748
5,877
Healing
8,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,035
221
0
1,816
5,753
4,420
0
2,128
3,625
6,799
1,824
W
Zhong Kui
 
Zhong Kui
3,127
439
0
2,349
2,768
1,528
0
995
1,590
28,491
1,554
W
Chaac
 
Chaac
3,184
686
0
1,584
4,656
2,702
0
0
4,656
0
27,499
W
Loki
 
Loki
1,901
444
0
2,088
3,314
735
0
498
2,730
0
20,160
L
Poseidon
2,005
311
0
412
2,484
519
0
943
1,541
26,659
0
L
Lancelot
KnocTurnalHD
Lancelot
1,324
263
0
1,094
3,216
778
0
652
2,564
0
9,937
L
King Arthur
Puninstall
King Arthur
3,094
732
0
1,410
5,813
2,772
0
267
5,546
0
21,576
L
Hou Yi
1,321
397
0
1,145
2,365
578
0
142
2,223
0
23,016
W
Fafnir
ZeroGreen
Fafnir
1,138
141
0
1,965
4,143
3,036
0
1,214
2,867
6,219
0
W
1,590
656
0
476
2,935
747
0
882
2,053
0
24,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,744
Gold Earned
21,051
183
Minions Killed
216
0
Camps Cleared
0
612,709
Distance Traveled
687,651
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,940
657
10
2
0
126,951
0
W
Zhong Kui
4,621
770
52
9
0
127,900
2
W
Chaac
4,365
728
51
9
0
132,588
1
W
Loki
4,327
721
53
9
0
165,521
0
L
Poseidon
4,013
669
66
11
0
135,690
2
L
Lancelot
3,271
545
22
4
0
117,926
0
L
King Arthur
3,636
606
37
6
0
130,239
0
L
Hou Yi
3,884
647
48
8
0
101,903
0
W
Fafnir
4,069
678
16
3
0
148,257
4
W
Medusa
3,669
612
44
7
0
113,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role