Player Matchup

Set
Set
Ornoku
Set
Level 129
God Stats
0W - 1L
1,506 SR
Queue Stats
50W - 84L
1,374 Elo+
Party 1
Mercury
Mercury
Ornoku1991
Mercury
Level 13
God Stats
0W - 2L
1,296 SR
Queue Stats
7W - 27L
1,110 Elo+
Party 1
Tiamat
Tiamat
SQUIDxSLAP
Tiamat
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 102L
1,358 Elo+
Party 1
Terra
Terra
grizzlybro14
Terra
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 85L
1,347 Elo+
Party 1
Surtr
Surtr
xmaddyo
Surtr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 80L
1,341 Elo+
Party 1
Team Averages
Level 84
1,461 SR
1,306 Elo+

VS

Team Averages
Level 112
1,497 SR
1,491 Elo+
Ishtar
Ishtar
CaboCaos
Ishtar
Level 97
God Stats
4W - 0L
1,369 SR
Queue Stats
74W - 53L
1,543 Elo+
Solo
Merlin
Merlin
Chugeranian
Merlin
Level 100
God Stats
4W - 3L
1,421 SR
Queue Stats
199W - 165L
1,554 Elo+
Solo
Chaac
Chaac
Jago713
Chaac
Level 119
God Stats
3W - 0L
1,755 SR
Queue Stats
29W - 21L
1,534 Elo+
Solo
Tiamat
Tiamat
enuffsynuffsy
Tiamat
Level 88
God Stats
4W - 3L
1,361 SR
Queue Stats
36W - 80L
1,323 Elo+
Solo
Persephone
Persephone
flashmetal98
Persephone
Level 158
God Stats
15W - 11L
1,578 SR
Queue Stats
174W - 116L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Ornoku
Set
14
1 / 9 / 0
8,199
820
5,618
13,502
8,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Mercury
Ornoku1991
Mercury
12
0 / 9 / 0
7,508
751
2,042
12,022
3,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
SQUIDxSLAP
Tiamat
13
0 / 10 / 3
7,884
788
6,074
12,942
7,618
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
1 / 3 / 2
8,755
876
4,368
10,392
3,665
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Surtr
xmaddyo
Surtr
13
1 / 10 / 1
8,231
823
5,853
16,503
13,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CaboCaos
Ishtar
16
2 / 1 / 18
9,471
947
8,238
6,555
2,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
17
7 / 1 / 12
10,820
1,082
11,370
7,543
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Jago713
Chaac
15
6 / 3 / 21
9,926
993
9,401
12,448
14,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

15
5 / 0 / 23
9,850
985
9,798
7,928
5,692
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
flashmetal98
Persephone
17
21 / 0 / 13
11,922
1,192
17,909
5,047
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
128
3
Kills
41
41
Deaths
5
6
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Ishtar
CaboCaos
Ishtar
2
1
18
11
W
Merlin
7
1
12
13
W
Chaac
Jago713
Chaac
6
3
21
5.5
L
Set
Ornoku
Set
1
9
0
0.11
L
Mercury
Ornoku1991
Mercury
0
9
0
0
L
Tiamat
SQUIDxSLAP
Tiamat
0
10
3
0.15
W
5
0
23
16.5
W
Persephone
flashmetal98
Persephone
21
0
13
27.5
L
1
3
2
0.67
L
Surtr
xmaddyo
Surtr
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,955
Damage
56,716
65,361
Taken
39,521
36,903
Mitigated
27,373
4,319
Healing
11,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
CaboCaos
Ishtar
8,238
5,382
0
1,945
6,555
2,072
1,628
3,119
3,363
0
26,067
W
Merlin
11,370
1,112
0
1,586
7,543
2,921
4,000
2,751
4,751
46,544
0
W
Chaac
Jago713
Chaac
9,401
1,723
0
2,233
12,448
14,996
362
1,523
10,730
0
20,586
L
Set
Ornoku
Set
5,618
1,964
0
1,149
13,502
8,705
0
7,175
6,327
0
20,045
L
Mercury
Ornoku1991
Mercury
2,042
1,454
0
0
12,022
3,646
84
7,897
4,125
0
7,987
L
Tiamat
SQUIDxSLAP
Tiamat
6,074
580
0
1,267
12,942
7,618
0
8,016
4,926
15,768
0
W
9,798
388
35
3,679
7,928
5,692
343
1,901
5,985
18,852
583
W
Persephone
flashmetal98
Persephone
17,909
1,518
0
1,764
5,047
1,692
203
1,375
3,607
32,972
828
L
4,368
728
150
1,021
10,392
3,665
0
4,296
6,096
8,912
0
L
Surtr
xmaddyo
Surtr
5,853
1,621
0
732
16,503
13,269
0
10,574
5,929
697
15,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,577
Gold Earned
51,989
111
Minions Killed
232
0
Camps Cleared
0
860,378
Distance Traveled
992,797
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,471
947
50
5
0
160,552
0
W
Merlin
10,820
1,082
89
9
0
194,480
0
W
Chaac
9,926
993
29
3
0
203,216
4
L
Set
8,199
820
39
4
0
172,906
0
L
Mercury
7,508
751
12
1
0
162,319
0
L
Tiamat
7,884
788
23
2
0
163,165
0
W
Tiamat
9,850
985
16
2
0
226,081
0
W
Persephone
11,922
1,192
48
5
0
208,468
0
L
Terra
8,755
876
13
1
0
214,275
0
L
Surtr
8,231
823
24
2
0
147,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role