Player Matchup

Sol
Sol
Gogetaedu
Sol
Level 158
God Stats
5W - 1L
1,769 SR
Queue Stats
28W - 10L
1,536 Elo+
Party 3
Horus
Horus
dROIDtoo
Horus
Level 140
God Stats
13W - 7L
1,583 SR
Queue Stats
186W - 197L
1,406 Elo+
Party 2
Mercury
Mercury
exodiaexodus
Mercury
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 8L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
minnesotaxdevil
Jing Wei
Level 156
God Stats
1W - 1L
1,288 SR
Queue Stats
89W - 91L
1,478 Elo+
Party 2
Vulcan
Vulcan
xMaldazaar
Vulcan
Level 164
God Stats
1W - 1L
1,327 SR
Queue Stats
40W - 14L
1,523 Elo+
Party 3
Team Averages
Level 155
1,493 SR
1,489 Elo+

VS

Team Averages
Level 123
1,543 SR
1,525 Elo+
Ravana
Ravana
DivineDunbyTTV
Ravana
Level 158
God Stats
2W - 4L
1,378 SR
Queue Stats
424W - 490L
1,550 Elo+
Party 1
Artio
Artio
R2kronos
Artio
Level 158
God Stats
5W - 5L
1,596 SR
Queue Stats
528W - 581L
1,527 Elo+
Party 1
Charybdis
Charybdis
SunnySyn
Charybdis
Level 156
God Stats
7W - 9L
1,580 SR
Queue Stats
371W - 389L
1,542 Elo+
Party 1
Hera
Hera
UhHypnos
Hera
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 171L
1,458 Elo+
Party 1
Erlang Shen
Erlang Shen
joejun
Erlang Shen
Level 93
God Stats
6W - 5L
1,662 SR
Queue Stats
132W - 133L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 4
10,369
691
17,108
11,296
3,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Horus
dROIDtoo
Horus
14
1 / 2 / 15
9,004
600
7,264
15,437
13,404
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Mercury
exodiaexodus
Mercury
15
3 / 5 / 11
8,963
598
6,822
14,226
5,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
16
4 / 0 / 4
9,896
660
5,531
7,922
2,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Vulcan
xMaldazaar
Vulcan
16
15 / 0 / 3
10,744
716
15,947
7,075
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 2
7,493
500
7,643
10,988
3,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Artio
R2kronos
Artio
11
1 / 6 / 7
7,082
472
4,782
17,196
10,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charybdis
SunnySyn
Charybdis
15
4 / 4 / 2
8,567
571
12,188
11,649
4,275
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
11
0 / 9 / 2
6,441
429
4,386
10,396
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
joejun
Erlang Shen
12
0 / 4 / 4
6,767
451
3,931
19,260
14,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
27
Kills
10
10
Deaths
27
37
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
W
4
3
4
2
L
Artio
R2kronos
Artio
1
6
7
0.75
L
Charybdis
SunnySyn
Charybdis
4
4
2
1.25
L
Hera
0
9
2
0.11
W
Horus
dROIDtoo
Horus
1
2
15
4.25
W
Mercury
exodiaexodus
Mercury
3
5
11
1.7
L
Erlang Shen
joejun
Erlang Shen
0
4
4
0.5
W
Jing Wei
4
0
4
6
W
Vulcan
xMaldazaar
Vulcan
15
0
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,672
Damage
32,930
55,956
Taken
69,489
28,011
Mitigated
35,164
20,443
Healing
17,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,643
1,302
0
2,437
10,988
3,734
0
4,435
6,553
0
31,946
W
17,108
8,125
0
6,145
11,296
3,633
5,521
0
11,296
76,093
11,281
L
Artio
R2kronos
Artio
4,782
399
2,436
4,247
17,196
10,393
0
6,062
11,134
15,000
0
L
Charybdis
SunnySyn
Charybdis
12,188
5,769
0
2,382
11,649
4,275
200
3,376
8,273
0
81,326
L
Hera
4,386
848
0
254
10,396
2,575
0
7,197
3,199
39,484
0
W
Horus
dROIDtoo
Horus
7,264
2,202
2,031
5,252
15,437
13,404
38
3,584
11,853
1,659
18,242
W
Mercury
exodiaexodus
Mercury
6,822
3,830
0
2,323
14,226
5,279
0
1,799
12,427
0
65,745
L
Erlang Shen
joejun
Erlang Shen
3,931
1,231
0
5,915
19,260
14,187
0
11,118
8,142
0
31,488
W
Jing Wei
5,531
3,797
0
3,190
7,922
2,883
0
825
7,097
0
86,138
W
Vulcan
xMaldazaar
Vulcan
15,947
1,107
0
1,502
7,075
2,812
290
3,338
3,737
74,915
812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,976
Gold Earned
36,350
524
Minions Killed
323
0
Camps Cleared
0
1,590,408
Distance Traveled
1,456,194
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,493
500
53
4
0
319,062
1
W
Sol
10,369
691
138
9
0
272,918
3
L
Artio
7,082
472
11
1
0
306,016
6
L
Charybdis
8,567
571
127
8
0
270,498
3
L
Hera
6,441
429
80
5
0
274,726
1
W
Horus
9,004
600
22
1
0
309,535
3
W
Mercury
8,963
598
95
6
0
332,617
0
L
Erlang Shen
6,767
451
52
3
0
285,892
0
W
Jing Wei
9,896
660
140
9
0
324,432
2
W
Vulcan
10,744
716
129
9
0
350,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role