Player Matchup

Ratatoskr
Ratatoskr
AlphaBorne
Ratatoskr
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,512 Elo+
Party 2
Surtr
Surtr
ApexProxii
Surtr
Level 143
God Stats
3W - 2L
1,749 SR
Queue Stats
55W - 57L
1,503 Elo+
Party 2
Baron Samedi
Baron Samedi
ChazMarlboro
Baron Samedi
Level 133
God Stats
0W - 1L
1,674 SR
Queue Stats
3W - 4L
1,512 Elo+
Party 2
Ymir
Ymir
MCHeat23
Ymir
Level 60
God Stats
2W - 3L
1,492 SR
Queue Stats
2W - 3L
1,528 Elo+
Party 2
Nut
Nut
SaladKitten
Nut
Level 148
God Stats
11W - 6L
1,712 SR
Queue Stats
147W - 135L
1,493 Elo+
Solo
Team Averages
Level 124
1,626 SR
1,510 Elo+

VS

Team Averages
Level 138
1,465 SR
1,552 Elo+
Sun Wukong
Sun Wukong
DarkSlade-666
Sun Wukong
Level 156
God Stats
1W - 1L
1,282 SR
Queue Stats
186W - 180L
1,505 Elo+
Party 3
Hun Batz
Hun Batz
Dasaefv
Hun Batz
Level 147
God Stats
3W - 1L
1,437 SR
Queue Stats
94W - 81L
1,550 Elo+
Party 3
Cthulhu
Cthulhu
DioPonce
Cthulhu
Level 156
God Stats
8W - 6L
1,702 SR
Queue Stats
175W - 145L
1,509 Elo+
Party 3
Ares
Ares
Lautrecdotbat
Ares
Level 98
God Stats
1W - 1L
1,346 SR
Queue Stats
154W - 136L
1,611 Elo+
Party 1
Anhur
Anhur
lingeringjam
Anhur
Level 134
God Stats
21W - 17L
1,559 SR
Queue Stats
429W - 380L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AlphaBorne
Ratatoskr
10
1 / 2 / 1
5,805
528
4,606
8,731
2,860
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Surtr
11
0 / 1 / 0
6,450
586
4,344
8,423
8,483
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
ChazMarlboro
Baron Samedi
10
1 / 3 / 0
5,842
531
5,376
7,615
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
8
0 / 4 / 2
5,253
478
3,366
9,405
4,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 4 / 1
5,752
523
5,433
8,300
1,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarkSlade-666
Sun Wukong
12
0 / 0 / 1
6,248
568
4,630
7,534
4,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
Dasaefv
Hun Batz
12
5 / 1 / 1
6,343
577
4,104
6,905
2,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
DioPonce
Cthulhu
12
2 / 1 / 2
6,629
603
5,724
6,429
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 1 / 4
7,053
641
5,584
9,510
5,694
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
2 / 0 / 7
6,940
631
9,648
7,708
2,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
14
14
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AlphaBorne
Ratatoskr
1
2
1
0.75
L
Surtr
0
1
0
0
L
Baron Samedi
ChazMarlboro
Baron Samedi
1
3
0
0.33
W
Sun Wukong
DarkSlade-666
Sun Wukong
0
0
1
0.5
W
Hun Batz
Dasaefv
Hun Batz
5
1
1
5.5
W
Cthulhu
DioPonce
Cthulhu
2
1
2
3
W
5
1
4
7
L
Ymir
0
4
2
0.25
L
1
4
1
0.38
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,125
Damage
29,690
42,474
Taken
38,086
20,263
Mitigated
18,316
10,305
Healing
11,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AlphaBorne
Ratatoskr
4,606
959
0
977
8,731
2,860
0
2,754
5,977
0
41,126
L
Surtr
4,344
1,556
0
2,146
8,423
8,483
0
0
7,784
1,446
40,539
L
Baron Samedi
ChazMarlboro
Baron Samedi
5,376
266
295
1,959
7,615
3,160
0
3,418
4,197
35,200
1,392
W
Sun Wukong
DarkSlade-666
Sun Wukong
4,630
619
0
2,111
7,534
4,925
0
363
7,171
0
44,635
W
Hun Batz
Dasaefv
Hun Batz
4,104
1,040
0
600
6,905
2,574
0
1,031
5,874
0
35,667
W
Cthulhu
DioPonce
Cthulhu
5,724
60
126
2,151
6,429
2,616
0
2,930
3,499
45,813
1,148
W
5,584
655
0
1,987
9,510
5,694
133
3,301
6,209
17,055
2,079
L
Ymir
3,366
1,299
0
1,916
9,405
4,244
0
3,222
6,183
15,421
628
L
5,433
3,479
0
3,012
8,300
1,516
0
1,505
6,795
0
36,304
W
9,648
5,582
0
4,075
7,708
2,507
484
1,130
6,578
0
60,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,102
Gold Earned
33,213
299
Minions Killed
344
0
Camps Cleared
0
1,170,994
Distance Traveled
1,228,216
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,805
528
62
6
0
294,332
0
L
Surtr
6,450
586
85
8
0
210,360
0
L
Baron Samedi
5,842
531
66
6
0
225,609
3
W
Sun Wukong
6,248
568
81
7
0
246,756
1
W
Hun Batz
6,343
577
53
5
0
284,007
0
W
Cthulhu
6,629
603
77
7
0
238,857
2
W
Ares
7,053
641
41
4
0
240,511
0
L
Ymir
5,253
478
25
2
0
239,996
0
L
Nut
5,752
523
61
6
0
200,697
0
W
Anhur
6,940
631
92
8
0
218,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role