Player Matchup

Charybdis
Charybdis
BubbleNut223
Charybdis
Level 24
God Stats
4W - 3L
1,910 SR
Queue Stats
53W - 66L
1,435 Elo+
Party 1
Bacchus
Bacchus
Kukarashon
Bacchus
Level 98
God Stats
6W - 6L
1,636 SR
Queue Stats
44W - 39L
1,489 Elo+
Solo
Thanatos
Thanatos
SaggeyBawlzII
Thanatos
Level 45
God Stats
18W - 24L
1,401 SR
Queue Stats
50W - 69L
1,328 Elo+
Solo
Gilgamesh
Gilgamesh
iDJ7
Gilgamesh
Level 69
God Stats
0W - 1L
1,331 SR
Queue Stats
138W - 127L
1,505 Elo+
Party 1
He Bo
He Bo
sNaRxcom3tz
He Bo
Level 85
God Stats
4W - 4L
1,789 SR
Queue Stats
127W - 104L
1,522 Elo+
Party 1
Team Averages
Level 64
1,613 SR
1,456 Elo+

VS

Team Averages
Level 84
1,570 SR
1,500 Elo+
Hun Batz
Hun Batz
BigChumba-_-
Hun Batz
Level 56
God Stats
13W - 9L
1,601 SR
Queue Stats
36W - 35L
1,459 Elo+
Party 2
Ra
Ra
JumpmanStick
Ra
Level 67
God Stats
9W - 8L
1,508 SR
Queue Stats
57W - 47L
1,526 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SpeedyGray10
Ah Muzen Cab
Level 86
God Stats
12W - 6L
1,566 SR
Queue Stats
53W - 43L
1,535 Elo+
Party 2
Ares
Ares
Zerexito
Ares
Level 83
God Stats
19W - 14L
1,564 SR
Queue Stats
27W - 27L
1,477 Elo+
Solo
Surtr
Surtr
kingjamesroc15
Surtr
Level 129
God Stats
5W - 3L
1,609 SR
Queue Stats
284W - 268L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BubbleNut223
Charybdis
14
4 / 3 / 3
8,278
517
9,284
11,551
4,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bacchus
Kukarashon
Bacchus
12
1 / 3 / 7
7,535
471
8,111
15,637
13,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
SaggeyBawlzII
Thanatos
11
0 / 2 / 1
6,768
423
1,785
10,734
3,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
iDJ7
Gilgamesh
13
0 / 5 / 2
7,199
450
10,526
19,999
12,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
5 / 4 / 0
8,581
536
8,767
8,555
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BigChumba-_-
Hun Batz
15
2 / 1 / 8
8,352
522
5,664
13,287
4,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
3 / 4 / 4
8,983
561
7,088
8,726
3,141
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
SpeedyGray10
Ah Muzen Cab
15
4 / 1 / 6
8,656
541
7,909
8,579
3,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ares
14
1 / 4 / 6
7,296
456
6,506
12,729
12,346
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
7 / 0 / 2
10,760
673
15,329
14,554
12,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
10
Kills
17
17
Deaths
10
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BigChumba-_-
Hun Batz
2
1
8
6
L
Charybdis
BubbleNut223
Charybdis
4
3
3
1.83
W
3
4
4
1.25
L
Bacchus
Kukarashon
Bacchus
1
3
7
1.5
L
Thanatos
SaggeyBawlzII
Thanatos
0
2
1
0.25
W
Ah Muzen Cab
SpeedyGray10
Ah Muzen Cab
4
1
6
7
W
Ares
1
4
6
1
L
Gilgamesh
iDJ7
Gilgamesh
0
5
2
0.2
W
7
0
2
8
L
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,473
Damage
42,496
66,476
Taken
57,875
35,494
Mitigated
35,924
23,850
Healing
19,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BigChumba-_-
Hun Batz
5,664
872
0
5,329
13,287
4,792
361
2,659
10,500
0
56,629
L
Charybdis
BubbleNut223
Charybdis
9,284
3,947
0
5,076
11,551
4,052
0
3,681
7,734
0
64,990
W
7,088
388
284
2,428
8,726
3,141
0
4,419
4,125
64,306
0
L
Bacchus
Kukarashon
Bacchus
8,111
1,000
0
4,213
15,637
13,009
0
4,533
10,807
19,748
270
L
Thanatos
SaggeyBawlzII
Thanatos
1,785
344
0
8,248
10,734
3,608
0
1,365
9,338
0
39,572
W
Ah Muzen Cab
SpeedyGray10
Ah Muzen Cab
7,909
4,330
0
2,599
8,579
3,021
1,541
3,325
5,250
0
54,574
W
Ares
6,506
541
276
1,701
12,729
12,346
940
4,447
8,184
24,812
0
L
Gilgamesh
iDJ7
Gilgamesh
10,526
4,092
0
5,180
19,999
12,080
0
2,481
16,738
0
62,338
W
15,329
7,146
0
6,484
14,554
12,624
413
1,181
13,347
2,147
79,367
L
8,767
190
0
1,133
8,555
2,745
0
2,470
5,990
49,799
2,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,361
Gold Earned
44,047
428
Minions Killed
423
0
Camps Cleared
0
1,503,288
Distance Traveled
1,625,864
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,352
522
95
6
0
369,888
0
L
Charybdis
8,278
517
114
7
0
285,867
0
W
Ra
8,983
561
83
5
0
325,902
0
L
Bacchus
7,535
471
36
2
0
328,791
1
L
Thanatos
6,768
423
81
5
0
287,252
3
W
Ah Muzen Cab
8,656
541
80
5
0
327,456
0
W
Ares
7,296
456
31
2
0
298,079
0
L
Gilgamesh
7,199
450
80
5
0
303,507
0
W
Surtr
10,760
673
134
8
0
304,539
0
L
He Bo
8,581
536
117
7
0
297,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role