Player Matchup

Erlang Shen
Erlang Shen
BALDHEADJOEY
Erlang Shen
Level 145
God Stats
15W - 15L
1,973 SR
Queue Stats
339W - 361L
1,539 Elo+
Party 3
Neith
Neith
Kimikayuuga
Neith
Level 127
God Stats
14W - 12L
1,574 SR
Queue Stats
369W - 353L
1,518 Elo+
Solo
Janus
Janus
cbgfounk
Janus
Level 158
God Stats
4W - 3L
1,649 SR
Queue Stats
407W - 420L
1,494 Elo+
Party 3
Bellona
Bellona
tonysnow305
Bellona
Level 146
God Stats
4W - 7L
1,548 SR
Queue Stats
204W - 205L
1,529 Elo+
Party 3
Kuzenbo
Kuzenbo
xmasterxyoda
Kuzenbo
Level 149
God Stats
0W - 1L
1,746 SR
Queue Stats
120W - 149L
1,468 Elo+
Party 3
Team Averages
Level 145
1,698 SR
1,510 Elo+

VS

Team Averages
Level 143
1,500 SR
1,528 Elo+
Ullr
Ullr
 
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
 
Shiva
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
mwann
Thor
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 21L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BALDHEADJOEY
Erlang Shen
12
0 / 2 / 1
6,328
487
2,710
8,421
3,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 0 / 1
8,415
647
5,302
6,786
2,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
cbgfounk
Janus
11
1 / 5 / 0
6,473
498
4,640
7,237
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
tonysnow305
Bellona
10
0 / 4 / 1
5,837
449
4,822
13,455
9,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
xmasterxyoda
Kuzenbo
10
0 / 1 / 2
6,504
500
5,744
10,342
10,081
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
4 / 0 / 3
8,183
629
6,562
8,239
2,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
 
Shiva
14
3 / 0 / 0
7,710
593
6,013
11,420
8,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
 
Neith
14
1 / 2 / 0
7,682
591
4,545
7,001
2,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
 
Anubis
12
4 / 3 / 3
7,470
575
10,803
8,129
4,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
mwann
Thor
12
0 / 0 / 3
6,321
486
4,609
8,501
2,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
12
12
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
0
3
5.5
W
Shiva
 
Shiva
3
0
0
3
W
Neith
 
Neith
1
2
0
0.5
W
Anubis
 
Anubis
4
3
3
1.83
L
Erlang Shen
BALDHEADJOEY
Erlang Shen
0
2
1
0.25
L
4
0
1
4.5
L
Janus
cbgfounk
Janus
1
5
0
0.2
W
Thor
mwann
Thor
0
0
3
1.5
L
Bellona
tonysnow305
Bellona
0
4
1
0.13
L
Kuzenbo
xmasterxyoda
Kuzenbo
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,218
Damage
32,532
46,241
Taken
43,290
27,307
Mitigated
20,755
9,708
Healing
12,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,562
2,254
0
3,175
8,239
2,779
0
4,252
3,695
0
70,283
W
Shiva
 
Shiva
6,013
901
0
1,951
11,420
8,038
0
358
11,062
2,533
54,959
W
Neith
 
Neith
4,545
1,524
0
2,127
7,001
2,316
355
572
6,429
0
66,466
W
Anubis
 
Anubis
10,803
533
0
2,106
8,129
4,861
102
3,650
4,331
24,547
0
L
Erlang Shen
BALDHEADJOEY
Erlang Shen
2,710
1,216
0
1,652
8,421
3,362
543
2,295
6,126
0
42,363
L
5,302
203
0
2,790
6,786
2,347
0
195
6,591
0
64,481
L
Janus
cbgfounk
Janus
4,640
100
0
710
7,237
1,546
0
2,613
4,624
48,471
0
W
Thor
mwann
Thor
4,609
1,558
0
3,434
8,501
2,761
0
1,042
7,419
0
42,617
L
Bellona
tonysnow305
Bellona
4,822
736
0
2,793
13,455
9,971
0
1,639
11,816
0
29,207
L
Kuzenbo
xmasterxyoda
Kuzenbo
5,744
1,595
0
1,763
10,342
10,081
21
4,277
6,065
19,819
59

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,557
Gold Earned
37,366
390
Minions Killed
461
0
Camps Cleared
0
1,357,215
Distance Traveled
1,373,452
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,183
629
133
10
0
300,792
1
W
Shiva
7,710
593
96
7
0
278,836
4
W
Neith
7,682
591
126
10
0
250,135
3
W
Anubis
7,470
575
36
3
0
239,225
2
L
Erlang Shen
6,328
487
76
6
0
298,860
0
L
Neith
8,415
647
138
11
0
256,048
2
L
Janus
6,473
498
104
8
0
261,871
1
W
Thor
6,321
486
70
5
0
304,464
0
L
Bellona
5,837
449
51
4
0
257,274
0
L
Kuzenbo
6,504
500
21
2
0
283,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role