Player Matchup

Cabrakan
Cabrakan
Bersekertt
Cabrakan
Level 101
God Stats
9W - 10L
1,487 SR
Queue Stats
231W - 217L
1,475 Elo+
Solo
Chang'e
Chang'e
CadeWindrunner
Chang'e
Level 107
God Stats
8W - 5L
1,462 SR
Queue Stats
137W - 143L
1,413 Elo+
Solo
Lancelot
Lancelot
EvilestSnow3
Lancelot
Level 143
God Stats
2W - 3L
1,306 SR
Queue Stats
629W - 610L
1,517 Elo+
Solo
Neith
Neith
GUScomprado
Neith
Level 146
God Stats
12W - 7L
1,456 SR
Queue Stats
29W - 23L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Heraion92
Nu Wa
Level 157
God Stats
26W - 20L
1,452 SR
Queue Stats
182W - 183L
1,485 Elo+
Solo
Team Averages
Level 131
1,433 SR
1,478 Elo+

VS

Team Averages
Level 113
1,563 SR
1,476 Elo+
Surtr
Surtr
BurnerAccount626
Surtr
Level 122
God Stats
0W - 2L
1,241 SR
Queue Stats
27W - 37L
1,413 Elo+
Party 1
Hel
Hel
Luncheon626
Hel
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 45L
1,526 Elo+
Party 1
Izanami
Izanami
RareK1nd
Izanami
Level 157
God Stats
13W - 9L
1,716 SR
Queue Stats
358W - 353L
1,487 Elo+
Solo
Bastet
Bastet
SaltyNutters
Bastet
Level 123
God Stats
4W - 2L
1,718 SR
Queue Stats
147W - 135L
1,494 Elo+
Solo
Persephone
Persephone
Sofayax18
Persephone
Level 82
God Stats
4W - 2L
1,643 SR
Queue Stats
17W - 19L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bersekertt
Cabrakan
10
1 / 0 / 6
6,154
615
3,177
6,879
5,801
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 0 / 1
5,813
581
1,820
3,246
863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
EvilestSnow3
Lancelot
12
6 / 1 / 1
6,588
659
6,348
6,436
2,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
5 / 0 / 2
6,267
627
6,303
5,508
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
Heraion92
Nu Wa
10
0 / 2 / 2
5,695
570
3,375
3,921
1,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,708
571
3,477
7,811
5,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 4 / 0
4,899
490
1,186
7,488
4,016
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
RareK1nd
Izanami
9
0 / 4 / 0
4,794
479
2,698
7,558
1,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
8
1 / 2 / 0
4,781
478
2,071
7,306
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Persephone
Sofayax18
Persephone
10
0 / 1 / 1
5,527
553
2,662
4,707
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
13
Kills
3
3
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Bersekertt
Cabrakan
1
0
6
4
L
2
2
0
1
W
1
0
1
1.5
W
Lancelot
EvilestSnow3
Lancelot
6
1
1
6.5
W
5
0
2
6
W
Nu Wa
Heraion92
Nu Wa
0
2
2
0.5
L
0
4
0
0
L
Izanami
RareK1nd
Izanami
0
4
0
0
L
Bastet
1
2
0
0.5
L
Persephone
Sofayax18
Persephone
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,023
Damage
12,094
25,990
Taken
34,870
12,021
Mitigated
13,911
13,958
Healing
14,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Bersekertt
Cabrakan
3,177
775
0
3,120
6,879
5,801
208
725
6,116
12,972
779
L
3,477
932
0
3,508
7,811
5,151
0
2,626
5,127
808
32,638
W
1,820
428
200
1,927
3,246
863
28
1,237
2,009
32,827
1,126
W
Lancelot
EvilestSnow3
Lancelot
6,348
1,365
0
3,814
6,436
2,594
0
1,337
5,061
0
46,069
W
6,303
2,490
159
4,068
5,508
1,581
637
544
4,964
0
43,484
W
Nu Wa
Heraion92
Nu Wa
3,375
783
0
670
3,921
1,182
0
128
3,531
31,605
995
L
1,186
232
1,070
2,656
7,488
4,016
0
1,411
6,061
18,641
315
L
Izanami
RareK1nd
Izanami
2,698
1,935
0
2,024
7,558
1,816
0
1,007
6,551
0
31,810
L
Bastet
2,071
598
0
4,132
7,306
1,899
0
1,011
6,253
0
24,362
L
Persephone
Sofayax18
Persephone
2,662
159
0
1,161
4,707
1,029
0
2,035
2,547
36,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,517
Gold Earned
25,709
321
Minions Killed
262
0
Camps Cleared
0
933,591
Distance Traveled
876,446
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,154
615
21
2
0
194,219
2
L
Surtr
5,708
571
50
5
0
161,522
2
W
Chang'e
5,813
581
74
7
0
166,669
0
W
Lancelot
6,588
659
75
8
0
232,562
0
W
Neith
6,267
627
69
7
0
178,959
0
W
Nu Wa
5,695
570
82
8
0
161,182
0
L
Hel
4,899
490
28
3
0
167,966
0
L
Izanami
4,794
479
59
6
0
161,418
0
L
Bastet
4,781
478
49
5
0
193,611
1
L
Persephone
5,527
553
76
8
0
191,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role