Player Matchup

Xing Tian
Xing Tian
BeansKing
Xing Tian
Level 91
God Stats
3W - 6L
1,305 SR
Queue Stats
447W - 397L
1,541 Elo+
Solo
Hun Batz
Hun Batz
Damaskius
Hun Batz
Level 87
God Stats
4W - 2L
1,388 SR
Queue Stats
113W - 95L
1,554 Elo+
Party 1
Neith
Neith
Erolisos
Neith
Level 89
God Stats
1W - 0L
1,821 SR
Queue Stats
77W - 60L
1,549 Elo+
Party 1
Aphrodite
Aphrodite
S 1 B 3 R I A N
Aphrodite
Level 149
God Stats
22W - 13L
1,696 SR
Queue Stats
167W - 156L
1,501 Elo+
Solo
Chaac
Chaac
boris1964440
Chaac
Level 176
God Stats
9W - 8L
1,580 SR
Queue Stats
393W - 353L
1,625 Elo+
Solo
Team Averages
Level 118
1,558 SR
1,554 Elo+

VS

Team Averages
Level 137
1,531 SR
1,538 Elo+
Rama
Rama
KingHunter133
Rama
Level 124
God Stats
17W - 14L
1,626 SR
Queue Stats
295W - 296L
1,548 Elo+
Party 2
Ne Zha
Ne Zha
SouthernSteel
Ne Zha
Level 127
God Stats
3W - 10L
1,340 SR
Queue Stats
393W - 389L
1,526 Elo+
Party 2
Gilgamesh
Gilgamesh
lbakalbakal
Gilgamesh
Level 170
God Stats
16W - 5L
1,621 SR
Queue Stats
503W - 482L
1,541 Elo+
Solo
Ymir
Ymir
noZ888
Ymir
Level 108
God Stats
2W - 6L
1,625 SR
Queue Stats
271W - 255L
1,550 Elo+
Party 2
Merlin
Merlin
notyurheroe
Merlin
Level 158
God Stats
4W - 8L
1,442 SR
Queue Stats
510W - 469L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BeansKing
Xing Tian
15
4 / 0 / 6
9,241
578
10,149
12,873
11,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
Damaskius
Hun Batz
17
5 / 2 / 3
8,967
560
6,808
13,009
4,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Erolisos
Neith
16
4 / 1 / 4
9,380
586
12,797
11,345
4,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
S 1 B 3 R I A N
Aphrodite
16
4 / 3 / 4
9,351
584
10,268
13,549
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 0 / 6
10,358
647
16,427
19,380
17,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
7,750
484
6,851
13,257
4,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 4 / 0
8,123
508
13,078
14,292
6,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
lbakalbakal
Gilgamesh
14
0 / 4 / 0
7,621
476
10,835
22,022
21,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
noZ888
Ymir
13
2 / 3 / 1
7,764
485
7,264
18,171
13,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Merlin
15
0 / 2 / 3
8,567
535
8,559
10,677
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
18
Kills
6
6
Deaths
18
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BeansKing
Xing Tian
4
0
6
7
W
Hun Batz
Damaskius
Hun Batz
5
2
3
3.25
W
Neith
Erolisos
Neith
4
1
4
6
L
0
5
1
0.1
W
Aphrodite
S 1 B 3 R I A N
Aphrodite
4
3
4
2
L
4
4
0
1
W
1
0
6
4
L
Gilgamesh
lbakalbakal
Gilgamesh
0
4
0
0
L
Ymir
noZ888
Ymir
2
3
1
0.83
L
Merlin
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,449
Damage
46,587
70,156
Taken
78,419
42,712
Mitigated
48,752
30,322
Healing
19,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BeansKing
Xing Tian
10,149
1,005
0
2,932
12,873
11,912
0
3,569
9,258
32,626
490
W
Hun Batz
Damaskius
Hun Batz
6,808
1,521
0
4,996
13,009
4,720
410
2,160
10,849
0
75,656
W
Neith
Erolisos
Neith
12,797
5,250
0
4,661
11,345
4,298
0
1,791
9,554
0
81,438
L
6,851
5,624
0
4,234
13,257
4,835
0
1,432
11,825
0
68,533
W
Aphrodite
S 1 B 3 R I A N
Aphrodite
10,268
574
2,543
8,367
13,549
4,600
0
6,589
6,960
61,274
2,128
L
13,078
2,637
0
1,452
14,292
6,507
0
3,838
10,454
0
76,310
W
16,427
4,565
0
6,823
19,380
17,182
72
1,443
16,888
0
92,197
L
Gilgamesh
lbakalbakal
Gilgamesh
10,835
2,794
0
5,599
22,022
21,277
0
1,636
20,386
0
63,927
L
Ymir
noZ888
Ymir
7,264
994
2,502
3,111
18,171
13,275
0
7,348
10,823
27,606
956
L
Merlin
8,559
721
0
2,915
10,677
2,858
0
5,736
4,941
69,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,297
Gold Earned
39,825
570
Minions Killed
521
0
Camps Cleared
0
1,670,080
Distance Traveled
1,535,491
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,241
578
41
3
0
347,145
2
W
Hun Batz
8,967
560
113
7
0
378,366
0
W
Neith
9,380
586
150
9
0
305,114
0
L
Rama
7,750
484
135
8
0
268,802
0
W
Aphrodite
9,351
584
109
7
0
317,797
0
L
Ne Zha
8,123
508
107
7
0
330,962
0
W
Chaac
10,358
647
157
10
0
321,658
6
L
Gilgamesh
7,621
476
107
7
0
322,406
5
L
Ymir
7,764
485
27
2
0
337,755
2
L
Merlin
8,567
535
145
9
0
275,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role