Player Matchup

Ganesha
Ganesha
Gold V
EGSR GRIM
Ganesha
Gold V
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 9L
1,643 MMR
Solo
Danzaburou
Danzaburou
Gold IV
KennethRsDad
Danzaburou
Gold IV
Level 120
God Stats
6W - 2L
1,747 SR
Queue Stats
59W - 53L
1,592 MMR
Party 2
Ra
Ra
Platinum IV
R3Fracks
Ra
Platinum IV
Level 153
God Stats
1W - 0L
1,817 SR
Queue Stats
57W - 37L
1,751 MMR
Party 2
Nike
Nike
Gold II
erhxy
Nike
Gold II
Level 63
God Stats
2W - 2L
1,602 SR
Queue Stats
87W - 95L
1,525 MMR
Party 3
Nemesis
Nemesis
Platinum II
s4qu
Nemesis
Platinum II
Level 149
God Stats
2W - 0L
1,432 SR
Queue Stats
214W - 201L
1,793 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,619 SR
1,661 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 173
1,601 SR
1,595 MMR
Artemis
Artemis
Platinum V
 
Artemis
Platinum V
Level 252
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold I
Benjitas
Cerberus
Gold I
Level 128
God Stats
7W - 5L
1,736 SR
Queue Stats
450W - 446L
1,674 MMR
Solo
Nut
Nut
Gold IV
MyObligation
Nut
Gold IV
Level 185
God Stats
11W - 14L
1,570 SR
Queue Stats
59W - 47L
1,642 MMR
Solo
Scylla
Scylla
Gold I
Sir_Liam_Pasty
Scylla
Gold I
Level 165
God Stats
31W - 28L
1,584 SR
Queue Stats
276W - 278L
1,497 MMR
Party 1
Bacchus
Bacchus
Gold II
xBad_MemoriezXx
Bacchus
Gold II
Level 137
God Stats
42W - 38L
1,615 SR
Queue Stats
893W - 916L
1,664 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
EGSR GRIM
Ganesha
10
0 / 1 / 1
5,823
529
1,430
7,155
3,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
KennethRsDad
Danzaburou
12
0 / 0 / 0
6,664
606
3,461
6,569
2,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 0 / 0
7,387
672
3,899
5,165
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
erhxy
Nike
12
1 / 0 / 1
7,147
650
5,157
6,896
2,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
s4qu
Nemesis
11
3 / 1 / 0
6,348
577
3,194
4,882
1,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
AnhurKaliThorFreya

VS

Bans
King ArthurThe MorriganAo KuangHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
0 / 2 / 1
6,090
554
4,032
6,204
1,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
Benjitas
Cerberus
7
0 / 2 / 0
4,857
442
1,759
5,438
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 0
6,112
556
3,280
6,475
1,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

10
0 / 1 / 1
5,420
493
4,087
3,495
747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 0 / 1
5,602
509
2,965
6,382
4,402
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
6
Kills
2
2
Deaths
6
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
1
0.25
L
Cerberus
Benjitas
Cerberus
0
2
0
0
W
Ganesha
EGSR GRIM
Ganesha
0
1
1
0.5
W
Danzaburou
KennethRsDad
Danzaburou
0
0
0
0
L
2
1
0
2
W
2
0
0
2
L
0
1
1
0.5
W
Nike
erhxy
Nike
1
0
1
1.5
W
Nemesis
s4qu
Nemesis
3
1
0
3
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,141
Damage
16,123
30,667
Taken
27,994
12,003
Mitigated
10,544
10,964
Healing
7,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,032
1,270
0
702
6,204
1,873
0
678
5,526
0
54,981
L
Cerberus
Benjitas
Cerberus
1,759
92
0
2,170
5,438
1,545
0
0
5,438
18,616
0
W
Ganesha
EGSR GRIM
Ganesha
1,430
588
0
2,818
7,155
3,613
0
1,798
5,237
10,216
1,346
W
Danzaburou
KennethRsDad
Danzaburou
3,461
1,380
0
2,381
6,569
2,004
120
718
5,851
0
51,517
L
3,280
2,017
0
2,176
6,475
1,977
0
1,185
5,290
0
44,365
W
3,899
223
309
2,831
5,165
1,787
350
2,149
2,690
73,033
1,098
L
4,087
200
0
370
3,495
747
0
2,675
764
33,116
0
W
Nike
erhxy
Nike
5,157
567
0
1,844
6,896
2,828
0
2,514
4,066
0
50,277
W
Nemesis
s4qu
Nemesis
3,194
902
0
781
4,882
1,771
0
796
4,012
0
42,892
L
2,965
361
0
2,173
6,382
4,402
0
675
5,707
20,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,369
Gold Earned
28,081
412
Minions Killed
330
0
Camps Cleared
0
1,203,501
Distance Traveled
985,500
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,090
554
92
8
0
194,234
0
L
Cerberus
4,857
442
54
5
0
114,181
0
W
Ganesha
5,823
529
2
0
0
250,398
3
W
Danzaburou
6,664
606
110
10
0
223,156
0
L
Nut
6,112
556
83
8
0
244,017
1
W
Ra
7,387
672
128
12
0
260,032
0
L
Scylla
5,420
493
67
6
0
221,157
4
W
Nike
7,147
650
89
8
0
213,078
1
W
Nemesis
6,348
577
83
8
0
256,837
2
L
Bacchus
5,602
509
34
3
0
211,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role