Player Matchup

Surtr
Surtr
Bronze III
 
Surtr
Bronze III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Bronze V
Kamster05
Ra
Bronze V
Level 106
God Stats
3W - 2L
1,442 SR
Queue Stats
15W - 30L
1,432 MMR
Solo
Scylla
Scylla
Gold IV
Riiamu
Scylla
Gold IV
Level 89
God Stats
0W - 1L
1,255 SR
Queue Stats
44W - 42L
1,446 MMR
Solo
Danzaburou
Danzaburou
Gold III
YoMenGt
Danzaburou
Gold III
Level 179
God Stats
2W - 1L
1,820 SR
Queue Stats
194W - 195L
1,452 MMR
Solo
Ares
Ares
Gold V
xSODA POP KIDDx
Ares
Gold V
Level 173
God Stats
3W - 2L
1,780 SR
Queue Stats
66W - 70L
1,436 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,559 SR
1,453 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,481 SR
1,444 MMR
Skadi
Skadi
Bronze IV
Affectionists
Skadi
Bronze IV
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,435 MMR
Solo
Athena
Athena
Gold IV
EltonJRH
Athena
Gold IV
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 22L
1,452 MMR
Party 1
Hel
Hel
Gold IV
Jenbazet16
Hel
Gold IV
Level 146
God Stats
1W - 0L
1,345 SR
Queue Stats
117W - 122L
1,452 MMR
Party 1
Ravana
Ravana
Gold II
Smokiioo
Ravana
Gold II
Level 102
God Stats
44W - 39L
1,573 SR
Queue Stats
244W - 241L
1,456 MMR
Solo
Sylvanus
Sylvanus
Gold IV
extnndo
Sylvanus
Gold IV
Level 111
God Stats
17W - 20L
1,488 SR
Queue Stats
197W - 201L
1,427 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
1 / 3 / 0
5,223
522
4,949
8,800
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

10
2 / 1 / 0
5,463
546
3,526
6,193
2,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
Riiamu
Scylla
10
0 / 1 / 1
4,954
495
1,672
3,432
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
YoMenGt
Danzaburou
9
0 / 1 / 0
5,371
537
4,747
5,247
1,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 0
4,599
460
2,619
8,096
3,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AwilixAphroditeBacchusChang'eAchilles

VS

Bans
FreyaArachneAo KuangKing ArthurMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
5,425
543
4,404
5,166
1,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
EltonJRH
Athena
9
0 / 0 / 5
5,060
506
3,048
8,206
6,050
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

10
1 / 1 / 1
5,587
559
2,473
4,602
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Smokiioo
Ravana
11
3 / 1 / 1
5,899
590
4,751
4,681
1,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
extnndo
Sylvanus
11
2 / 1 / 1
6,404
640
4,910
9,598
6,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
3
Kills
8
8
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
3
0
0.33
W
2
0
0
2
W
Athena
EltonJRH
Athena
0
0
5
2.5
W
1
1
1
1.5
L
2
1
0
2
L
Scylla
Riiamu
Scylla
0
1
1
0.5
W
Ravana
Smokiioo
Ravana
3
1
1
3.5
L
Danzaburou
YoMenGt
Danzaburou
0
1
0
0
W
Sylvanus
extnndo
Sylvanus
2
1
1
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,513
Damage
19,586
31,768
Taken
32,253
11,992
Mitigated
17,580
9,636
Healing
15,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,949
2,992
0
3,435
8,800
2,965
0
4,610
4,190
501
26,309
W
4,404
1,867
0
3,176
5,166
1,463
0
1,046
4,109
0
37,149
W
Athena
EltonJRH
Athena
3,048
945
0
1,592
8,206
6,050
6
2,112
6,063
13,844
0
W
2,473
129
513
2,571
4,602
1,534
56
2,777
1,823
33,617
0
L
3,526
428
372
1,511
6,193
2,260
0
1,071
5,122
38,591
0
L
Scylla
Riiamu
Scylla
1,672
319
0
402
3,432
871
0
2,015
1,417
30,879
0
W
Ravana
Smokiioo
Ravana
4,751
1,250
0
877
4,681
1,940
0
1,208
3,460
0
50,042
L
Danzaburou
YoMenGt
Danzaburou
4,747
1,705
0
2,547
5,247
1,913
47
562
4,685
0
40,263
W
Sylvanus
extnndo
Sylvanus
4,910
2,543
85
6,610
9,598
6,593
0
886
8,687
40,246
5,103
L
2,619
263
0
1,369
8,096
3,983
0
1,880
6,216
10,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,610
Gold Earned
28,375
265
Minions Killed
316
0
Camps Cleared
0
964,747
Distance Traveled
1,010,810
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,223
522
55
6
0
151,470
2
W
Skadi
5,425
543
75
8
0
179,874
0
W
Athena
5,060
506
12
1
0
230,287
0
W
Hel
5,587
559
57
6
0
222,066
2
L
Ra
5,463
546
70
7
0
216,063
0
L
Scylla
4,954
495
57
6
0
189,677
0
W
Ravana
5,899
590
90
9
0
223,659
1
L
Danzaburou
5,371
537
69
7
0
185,548
3
W
Sylvanus
6,404
640
82
8
0
154,924
1
L
Ares
4,599
460
14
1
0
221,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role