Player Matchup

Erlang Shen
Erlang Shen
AkaMonki
Erlang Shen
Level 157
God Stats
8W - 7L
1,601 SR
Queue Stats
271W - 247L
1,535 Elo+
Solo
Janus
Janus
IMP_-AMARELLO-_3
Janus
Level 108
God Stats
11W - 9L
1,530 SR
Queue Stats
150W - 146L
1,462 Elo+
Party 2
Sylvanus
Sylvanus
JupiterSoulEve
Sylvanus
Level 107
God Stats
9W - 3L
1,813 SR
Queue Stats
17W - 10L
1,558 Elo+
Party 3
Cupid
Cupid
St4rkiller117
Cupid
Level 144
God Stats
14W - 8L
1,597 SR
Queue Stats
122W - 95L
1,521 Elo+
Party 3
Hun Batz
Hun Batz
Trb_Gypsy19
Hun Batz
Level 128
God Stats
1W - 1L
1,795 SR
Queue Stats
151W - 145L
1,460 Elo+
Party 2
Team Averages
Level 129
1,667 SR
1,507 Elo+

VS

Team Averages
Level 66
1,680 SR
1,478 Elo+
Charybdis
Charybdis
BubbleNut223
Charybdis
Level 23
God Stats
4W - 3L
1,830 SR
Queue Stats
53W - 66L
1,421 Elo+
Party 1
Mulan
Mulan
DDBSnow
Mulan
Level 31
God Stats
7W - 1L
1,770 SR
Queue Stats
122W - 106L
1,507 Elo+
Party 1
Kukulkan
Kukulkan
SoulReaperBoy14
Kukulkan
Level 122
God Stats
10W - 7L
1,432 SR
Queue Stats
103W - 95L
1,460 Elo+
Solo
Kali
Kali
iDJ7
Kali
Level 69
God Stats
18W - 6L
1,722 SR
Queue Stats
138W - 127L
1,494 Elo+
Party 1
Atlas
Atlas
sNaRxcom3tz
Atlas
Level 85
God Stats
17W - 8L
1,648 SR
Queue Stats
127W - 104L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AkaMonki
Erlang Shen
10
1 / 4 / 1
6,161
560
5,067
11,110
9,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 5 / 1
5,628
512
2,042
7,515
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
8
0 / 2 / 1
5,182
471
1,564
7,060
3,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
2 / 2 / 0
5,678
516
5,409
6,290
1,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Trb_Gypsy19
Hun Batz
9
1 / 3 / 1
5,567
506
3,357
8,210
1,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BubbleNut223
Charybdis
11
2 / 1 / 3
5,978
543
6,730
5,461
1,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
DDBSnow
Mulan
11
4 / 1 / 0
6,659
605
6,227
8,451
4,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kukulkan
12
1 / 0 / 6
6,947
632
2,553
3,491
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
iDJ7
Kali
12
7 / 3 / 6
7,261
660
8,543
10,003
3,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 0 / 2
6,541
595
4,115
8,454
5,985
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
16
16
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AkaMonki
Erlang Shen
1
4
1
0.38
W
Charybdis
BubbleNut223
Charybdis
2
1
3
3.5
W
Mulan
DDBSnow
Mulan
4
1
0
4
L
1
5
1
0.3
L
Sylvanus
0
2
1
0.25
W
Kukulkan
1
0
6
4
L
2
2
0
1
L
Hun Batz
Trb_Gypsy19
Hun Batz
1
3
1
0.5
W
Kali
iDJ7
Kali
7
3
6
3.33
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,439
Damage
28,168
40,185
Taken
35,860
18,450
Mitigated
16,526
15,204
Healing
14,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AkaMonki
Erlang Shen
5,067
2,985
0
4,315
11,110
9,036
0
300
10,810
0
36,692
W
Charybdis
BubbleNut223
Charybdis
6,730
2,899
0
3,271
5,461
1,500
802
1,069
4,352
0
36,908
W
Mulan
DDBSnow
Mulan
6,227
1,383
0
2,417
8,451
4,058
0
94
8,357
0
38,580
L
2,042
56
0
1,589
7,515
1,829
0
1,269
6,246
28,394
799
L
Sylvanus
1,564
805
2,122
1,816
7,060
3,890
0
2,378
4,682
12,142
0
W
Kukulkan
2,553
453
0
1,123
3,491
1,078
498
107
3,344
40,268
1,141
L
5,409
3,749
261
1,629
6,290
1,816
0
1,419
4,871
0
27,902
L
Hun Batz
Trb_Gypsy19
Hun Batz
3,357
1,062
0
3,472
8,210
1,879
0
1,087
7,123
0
30,740
W
Kali
iDJ7
Kali
8,543
5,377
0
4,792
10,003
3,905
0
874
9,025
0
43,607
W
4,115
1,604
0
2,995
8,454
5,985
0
1,148
7,244
28,656
1,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,216
Gold Earned
33,386
234
Minions Killed
337
0
Camps Cleared
0
994,295
Distance Traveled
1,103,450
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,161
560
58
5
0
193,282
0
W
Charybdis
5,978
543
82
7
0
195,983
2
W
Mulan
6,659
605
72
7
0
227,700
0
L
Janus
5,628
512
63
6
0
209,056
0
L
Sylvanus
5,182
471
19
2
0
164,365
0
W
Kukulkan
6,947
632
91
8
0
207,121
0
L
Cupid
5,678
516
44
4
0
180,855
0
L
Hun Batz
5,567
506
50
5
0
246,737
0
W
Kali
7,261
660
62
6
0
241,440
0
W
Atlas
6,541
595
30
3
0
231,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role