Player Matchup

Kumbhakarna
Kumbhakarna
Gold III
Fanatic680
Kumbhakarna
Gold III
Level 192
God Stats
2W - 1L
1,500 SR
Queue Stats
236W - 240L
1,426 MMR
Party 1
Discordia
Discordia
Platinum III
Luxureous
Discordia
Platinum III
Level 274
God Stats
5W - 4L
1,636 SR
Queue Stats
360W - 343L
1,694 MMR
Party 2
Apollo
Apollo
Gold III
Runnerbilly
Apollo
Gold III
Level 147
God Stats
3W - 1L
1,218 SR
Queue Stats
126W - 127L
1,468 MMR
Party 1
Mercury
Mercury
Bronze III
Wumbo1738
Mercury
Bronze III
Level 67
God Stats
2W - 1L
1,608 SR
Queue Stats
4W - 5L
1,446 MMR
Solo
Sobek
Sobek
Gold V
Zedd21
Sobek
Gold V
Level 271
God Stats
13W - 8L
1,626 SR
Queue Stats
153W - 159L
1,284 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 190
1,518 SR
1,464 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,485 SR
1,470 MMR
Horus
Horus
Gold IV
 
Horus
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
AirGoat juice
Neith
Bronze III
Level 84
God Stats
0W - 1L
1,787 SR
Queue Stats
2W - 4L
1,400 MMR
Party 3
Zhong Kui
Zhong Kui
Gold III
Debolonie
Zhong Kui
Gold III
Level 124
God Stats
2W - 4L
1,505 SR
Queue Stats
93W - 94L
1,563 MMR
Party 4
Thor
Thor
Gold IV
isaacisbossnater
Thor
Gold IV
Level 129
God Stats
3W - 10L
1,213 SR
Queue Stats
163W - 168L
1,494 MMR
Party 4
Cu Chulainn
Cu Chulainn
Silver IV
nazmoney103
Cu Chulainn
Silver IV
Level 143
God Stats
0W - 1L
1,422 SR
Queue Stats
6W - 10L
1,393 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Fanatic680
Kumbhakarna
12
4 / 0 / 0
6,956
696
4,239
7,364
4,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Discordia
Luxureous
Discordia
11
2 / 1 / 1
5,701
570
6,815
4,400
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
10
2 / 1 / 1
5,882
588
2,797
4,596
1,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Wumbo1738
Mercury
11
2 / 0 / 1
5,538
554
2,488
8,303
2,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sobek
Zedd21
Sobek
9
1 / 1 / 4
4,995
500
3,496
6,466
4,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
SerqetNikeAgniChang'e

VS

Bans
JormungandrKhepriMedusaIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 3 / 2
4,825
483
3,828
8,886
4,158
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

9
0 / 1 / 2
4,975
498
2,818
3,749
1,035
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Debolonie
Zhong Kui
10
0 / 3 / 1
5,415
542
3,979
8,397
4,942
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
3 / 0 / 0
5,427
543
3,683
7,279
2,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
nazmoney103
Cu Chulainn
9
0 / 4 / 0
5,071
507
1,902
7,191
3,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
11
Kills
3
3
Deaths
11
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
2
0.33
L
0
1
2
1
L
Zhong Kui
Debolonie
Zhong Kui
0
3
1
0.17
W
Kumbhakarna
Fanatic680
Kumbhakarna
4
0
0
4
W
Discordia
Luxureous
Discordia
2
1
1
2.5
W
Apollo
2
1
1
2.5
W
Mercury
Wumbo1738
Mercury
2
0
1
2.5
W
Sobek
Zedd21
Sobek
1
1
4
3
L
3
0
0
3
L
Cu Chulainn
nazmoney103
Cu Chulainn
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,835
Damage
16,210
31,129
Taken
35,502
14,019
Mitigated
15,983
8,244
Healing
11,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,828
1,979
264
1,480
8,886
4,158
0
3,391
5,337
0
18,266
L
2,818
1,751
0
1,886
3,749
1,035
0
663
3,086
0
29,622
L
Zhong Kui
Debolonie
Zhong Kui
3,979
124
0
4,580
8,397
4,942
0
4,453
3,406
38,022
2,384
W
Kumbhakarna
Fanatic680
Kumbhakarna
4,239
610
0
2,522
7,364
4,448
0
0
7,060
39,587
2,182
W
Discordia
Luxureous
Discordia
6,815
416
0
770
4,400
1,174
0
1,790
2,610
38,009
0
W
Apollo
2,797
1,494
0
1,602
4,596
1,350
0
0
4,596
0
42,002
W
Mercury
Wumbo1738
Mercury
2,488
500
0
1,088
8,303
2,916
0
1,132
7,171
0
37,442
W
Sobek
Zedd21
Sobek
3,496
489
0
2,262
6,466
4,131
0
787
5,679
14,339
2,367
L
3,683
360
0
2,061
7,279
2,525
0
537
6,668
0
37,028
L
Cu Chulainn
nazmoney103
Cu Chulainn
1,902
130
0
913
7,191
3,323
0
3,806
3,035
0
26,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,072
Gold Earned
25,713
322
Minions Killed
288
0
Camps Cleared
0
1,014,730
Distance Traveled
985,205
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,825
483
38
4
0
219,962
2
L
Neith
4,975
498
54
5
0
181,665
1
L
Zhong Kui
5,415
542
73
7
0
190,181
0
W
Kumbhakarna
6,956
696
73
7
0
180,641
1
W
Discordia
5,701
570
71
7
0
208,009
1
W
Apollo
5,882
588
83
8
0
192,750
4
W
Mercury
5,538
554
70
7
0
230,911
0
W
Sobek
4,995
500
25
3
0
202,419
4
L
Thor
5,427
543
63
6
0
224,374
0
L
Cu Chulainn
5,071
507
60
6
0
169,023
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role