Player Matchup

Cu Chulainn
Cu Chulainn
Silver III
DSS-_-Cash
Cu Chulainn
Silver III
Level 116
God Stats
20W - 16L
1,485 SR
Queue Stats
45W - 54L
1,135 MMR
Party 1
Cthulhu
Cthulhu
Gold I
DSS-_-FRAME
Cthulhu
Gold I
Level 124
God Stats
2W - 2L
1,813 SR
Queue Stats
64W - 71L
1,535 MMR
Party 1
Vulcan
Vulcan
Gold III
ssandhu1
Vulcan
Gold III
Level 128
God Stats
1W - 1L
1,514 SR
Queue Stats
50W - 48L
1,620 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,604 SR
1,430 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,600 SR
1,383 MMR
Raijin
Raijin
Silver I
OmgUklldKennedy
Raijin
Silver I
Level 83
God Stats
1W - 2L
1,678 SR
Queue Stats
25W - 41L
1,279 MMR
Solo
Fafnir
Fafnir
Gold II
ezr2sa
Fafnir
Gold II
Level 157
God Stats
9W - 10L
1,684 SR
Queue Stats
228W - 233L
1,456 MMR
Solo
Amaterasu
Amaterasu
Gold V
wrainblood
Amaterasu
Gold V
Level 128
God Stats
50W - 54L
1,438 SR
Queue Stats
107W - 139L
1,413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DSS-_-Cash
Cu Chulainn
14
1 / 1 / 4
7,910
791
4,314
7,393
5,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cthulhu
DSS-_-FRAME
Cthulhu
15
2 / 0 / 4
8,414
841
9,533
5,153
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
ssandhu1
Vulcan
15
3 / 0 / 3
8,558
856
9,681
3,765
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
MulanAchillesPersephoneKuzenboAthena

VS

Bans
BacchusAgniHerculesThothNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,936
694
4,866
8,783
2,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
ezr2sa
Fafnir
13
0 / 2 / 1
7,178
718
4,683
9,428
9,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Amaterasu
wrainblood
Amaterasu
13
1 / 0 / 0
7,138
714
2,592
9,767
7,951
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
1
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DSS-_-Cash
Cu Chulainn
1
1
4
3
W
Cthulhu
DSS-_-FRAME
Cthulhu
2
0
4
4
L
0
4
1
0.13
L
Fafnir
ezr2sa
Fafnir
0
2
1
0.25
W
Vulcan
ssandhu1
Vulcan
3
0
3
4.5
L
Amaterasu
wrainblood
Amaterasu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,528
Damage
12,141
16,311
Taken
27,978
9,825
Mitigated
20,577
3,694
Healing
6,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DSS-_-Cash
Cu Chulainn
4,314
739
0
1,988
7,393
5,167
0
3,673
3,486
0
23,253
W
Cthulhu
DSS-_-FRAME
Cthulhu
9,533
319
206
750
5,153
3,253
116
3,106
1,894
26,717
2,908
L
4,866
201
0
680
8,783
2,799
0
7,037
1,693
23,973
0
L
Fafnir
ezr2sa
Fafnir
4,683
1,236
0
2,119
9,428
9,827
0
5,533
3,782
20,813
0
W
Vulcan
ssandhu1
Vulcan
9,681
76
0
750
3,765
1,405
0
2,374
1,308
32,125
0
L
Amaterasu
wrainblood
Amaterasu
2,592
443
0
3,972
9,767
7,951
0
5,756
3,945
0
15,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,882
Gold Earned
21,252
152
Minions Killed
107
0
Camps Cleared
0
633,115
Distance Traveled
540,264
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,910
791
39
4
0
212,868
0
W
Cthulhu
8,414
841
50
5
0
209,794
0
L
Raijin
6,936
694
50
5
0
160,780
0
L
Fafnir
7,178
718
28
3
0
178,136
0
W
Vulcan
8,558
856
63
6
0
210,453
0
L
Amaterasu
7,138
714
29
3
0
201,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role