Player Matchup

Nu Wa
Nu Wa
Distôpic
Nu Wa
Level 153
God Stats
5W - 0L
1,873 SR
Queue Stats
276W - 286L
1,509 Elo+
Solo
Danzaburou
Danzaburou
IanW
Danzaburou
Level 98
God Stats
1W - 0L
1,793 SR
Queue Stats
54W - 16L
1,733 Elo+
Party 2
Terra
Terra
SirNeegrumps
Terra
Level 148
God Stats
2W - 0L
1,794 SR
Queue Stats
56W - 19L
1,705 Elo+
Party 2
He Bo
He Bo
Surack
He Bo
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 32L
1,380 Elo+
Solo
Nut
Nut
Turan8888
Nut
Level 160
God Stats
11W - 19L
1,510 SR
Queue Stats
1,234W - 1,257L
1,484 Elo+
Solo
Team Averages
Level 140
1,694 SR
1,562 Elo+

VS

Team Averages
Level 139
1,412 SR
1,519 Elo+
Ao Kuang
Ao Kuang
FurinKazin
Ao Kuang
Level 152
God Stats
0W - 1L
1,156 SR
Queue Stats
99W - 82L
1,515 Elo+
Party 1
Fafnir
Fafnir
Pardoxduva
Fafnir
Level 123
God Stats
0W - 3L
1,191 SR
Queue Stats
107W - 112L
1,497 Elo+
Solo
Awilix
Awilix
XxAnastasiaLuvxX
Awilix
Level 146
God Stats
3W - 5L
1,433 SR
Queue Stats
95W - 88L
1,516 Elo+
Party 1
Mulan
Mulan
ZhangHe0
Mulan
Level 153
God Stats
3W - 6L
1,395 SR
Queue Stats
111W - 103L
1,518 Elo+
Party 1
Sylvanus
Sylvanus
temp-4643623
Sylvanus
Level 122
God Stats
1W - 1L
1,884 SR
Queue Stats
70W - 62L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Distôpic
Nu Wa
14
5 / 1 / 14
8,667
1,083
10,407
7,145
3,145
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Danzaburou
IanW
Danzaburou
16
12 / 3 / 9
10,098
1,262
19,428
10,472
5,794
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

14
3 / 1 / 15
8,807
1,101
6,155
12,465
10,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

He Bo
Surack
He Bo
14
2 / 1 / 9
8,168
1,021
4,749
5,491
2,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 15
8,324
1,041
13,456
7,045
2,816
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FurinKazin
Ao Kuang
13
2 / 4 / 2
7,460
933
6,846
10,112
6,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Fafnir
Pardoxduva
Fafnir
12
1 / 7 / 3
7,732
967
4,058
16,309
16,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

13
3 / 4 / 0
6,928
866
4,853
9,752
3,758
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
ZhangHe0
Mulan
12
1 / 5 / 2
6,605
826
8,038
11,262
6,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Sylvanus
temp-4643623
Sylvanus
12
0 / 4 / 2
6,498
812
7,306
12,388
7,999
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
16
24
Kills
7
7
Deaths
24
62
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Distôpic
Nu Wa
5
1
14
12
L
Ao Kuang
FurinKazin
Ao Kuang
2
4
2
0.75
W
Danzaburou
IanW
Danzaburou
12
3
9
5.5
L
Fafnir
Pardoxduva
Fafnir
1
7
3
0.36
W
3
1
15
10.5
W
He Bo
Surack
He Bo
2
1
9
6.5
W
2
1
15
9.5
L
3
4
0
0.75
L
Mulan
ZhangHe0
Mulan
1
5
2
0.4
L
Sylvanus
temp-4643623
Sylvanus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,195
Damage
31,101
42,618
Taken
59,823
24,429
Mitigated
40,985
27,271
Healing
16,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Distôpic
Nu Wa
10,407
2,986
512
1,118
7,145
3,145
1,322
3,490
3,655
22,618
0
L
Ao Kuang
FurinKazin
Ao Kuang
6,846
2,242
442
2,857
10,112
6,594
0
2,515
7,567
14,529
0
W
Danzaburou
IanW
Danzaburou
19,428
12,474
0
3,595
10,472
5,794
3,672
4,354
6,078
0
37,948
L
Fafnir
Pardoxduva
Fafnir
4,058
1,224
1,439
2,425
16,309
16,600
0
5,063
11,136
7,069
209
W
6,155
1,284
11,428
6,786
12,465
10,229
384
4,373
7,935
8,251
1,522
W
He Bo
Surack
He Bo
4,749
205
558
818
5,491
2,445
355
2,503
2,842
9,290
655
W
13,456
5,424
0
2,456
7,045
2,816
1,573
2,872
4,107
0
27,047
L
4,853
1,152
0
1,000
9,752
3,758
0
4,018
5,708
0
13,026
L
Mulan
ZhangHe0
Mulan
8,038
517
112
1,127
11,262
6,034
0
3,075
8,071
0
15,703
L
Sylvanus
temp-4643623
Sylvanus
7,306
2,435
3,263
3,821
12,388
7,999
0
5,063
7,248
16,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,064
Gold Earned
35,223
115
Minions Killed
67
0
Camps Cleared
0
784,237
Distance Traveled
624,597
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,667
1,083
25
3
0
151,919
0
L
Ao Kuang
7,460
933
20
3
0
135,366
0
W
Danzaburou
10,098
1,262
35
4
0
147,550
0
L
Fafnir
7,732
967
6
1
0
122,368
0
W
Terra
8,807
1,101
8
1
0
162,313
0
W
He Bo
8,168
1,021
14
2
0
161,128
0
W
Nut
8,324
1,041
33
4
0
161,327
0
L
Awilix
6,928
866
16
2
0
120,205
0
L
Mulan
6,605
826
17
2
0
122,234
0
L
Sylvanus
6,498
812
8
1
0
124,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role