Player Matchup

Janus
Janus
CrookedSchnoz_OG
Janus
Level 103
God Stats
1W - 3L
1,406 SR
Queue Stats
65W - 101L
1,366 Elo+
Party 1
Achilles
Achilles
FurthestMoth
Achilles
Level 60
God Stats
2W - 3L
1,887 SR
Queue Stats
151W - 193L
1,389 Elo+
Party 1
Ares
Ares
QualityDank
Ares
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
65W - 97L
1,301 Elo+
Party 1
Medusa
Medusa
TheGuido_OG
Medusa
Level 60
God Stats
16W - 24L
1,217 SR
Queue Stats
153W - 219L
1,367 Elo+
Party 1
Bacchus
Bacchus
groping-probe_OG
Bacchus
Level 126
God Stats
18W - 28L
1,521 SR
Queue Stats
90W - 140L
1,393 Elo+
Party 1
Team Averages
Level 76
1,506 SR
1,363 Elo+

VS

Team Averages
Level 87
1,589 SR
1,455 Elo+
Bellona
Bellona
AshenOne_27
Bellona
Level 35
God Stats
18W - 5L
1,586 SR
Queue Stats
57W - 56L
1,357 Elo+
Solo
Hachiman
Hachiman
ImConvoluted
Hachiman
Level 105
God Stats
23W - 24L
1,504 SR
Queue Stats
100W - 101L
1,477 Elo+
Solo
Hades
Hades
correia2292
Hades
Level 129
God Stats
16W - 13L
1,596 SR
Queue Stats
213W - 199L
1,502 Elo+
Solo
Ares
Ares
giancarlosxg
Ares
Level 47
God Stats
1W - 0L
1,736 SR
Queue Stats
215W - 218L
1,453 Elo+
Solo
Bastet
Bastet
schnitzel176
Bastet
Level 121
God Stats
10W - 12L
1,521 SR
Queue Stats
62W - 58L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,631
563
4,231
6,005
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
FurthestMoth
Achilles
11
1 / 1 / 0
6,051
605
3,546
8,153
5,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

8
1 / 4 / 0
5,185
519
2,628
10,862
7,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
8
0 / 5 / 1
4,502
450
5,803
8,357
2,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

8
0 / 3 / 1
4,571
457
4,287
8,174
4,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AshenOne_27
Bellona
10
1 / 1 / 0
6,108
611
2,439
7,619
7,213
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
ImConvoluted
Hachiman
11
3 / 0 / 7
6,295
630
8,810
4,918
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 3
5,889
589
7,136
8,730
2,972
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 0 / 5
6,699
670
5,328
11,457
7,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bastet
12
5 / 1 / 4
6,374
637
3,201
8,120
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
15
15
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
AshenOne_27
Bellona
1
1
0
1
L
1
2
0
0.5
L
Achilles
FurthestMoth
Achilles
1
1
0
1
W
Hachiman
ImConvoluted
Hachiman
3
0
7
6.5
L
1
4
0
0.25
L
Medusa
0
5
1
0.1
W
2
1
3
3.5
W
4
0
5
6.5
L
0
3
1
0.17
W
Bastet
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,495
Damage
26,914
41,551
Taken
40,844
21,555
Mitigated
21,860
7,236
Healing
21,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AshenOne_27
Bellona
2,439
1,093
0
3,267
7,619
7,213
0
295
7,324
0
35,981
L
4,231
529
0
1,454
6,005
1,655
0
4,819
1,186
28,301
0
L
Achilles
FurthestMoth
Achilles
3,546
762
0
1,701
8,153
5,440
0
0
8,153
0
36,844
W
Hachiman
ImConvoluted
Hachiman
8,810
4,415
0
2,982
4,918
1,607
911
1,533
3,385
0
51,202
L
2,628
711
0
1,984
10,862
7,078
0
2,588
8,274
15,057
0
L
Medusa
5,803
1,776
0
1,080
8,357
2,543
0
2,756
5,601
0
31,313
W
7,136
256
160
5,104
8,730
2,972
0
4,292
3,985
34,440
87
W
5,328
751
1,645
3,614
11,457
7,616
67
3,401
8,056
19,805
922
L
4,287
323
0
1,017
8,174
4,839
0
2,150
6,024
28,891
0
W
Bastet
3,201
531
0
4,722
8,120
2,452
218
1,132
6,948
0
36,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,940
Gold Earned
31,365
252
Minions Killed
289
0
Camps Cleared
0
1,031,805
Distance Traveled
1,026,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,108
611
71
7
0
204,248
0
L
Janus
5,631
563
69
7
0
191,151
0
L
Achilles
6,051
605
62
6
0
215,883
0
W
Hachiman
6,295
630
74
7
0
192,124
0
L
Ares
5,185
519
33
3
0
213,139
0
L
Medusa
4,502
450
43
4
0
194,807
0
W
Hades
5,889
589
58
6
0
188,451
0
W
Ares
6,699
670
20
2
0
206,098
0
L
Bacchus
4,571
457
45
5
0
216,825
0
W
Bastet
6,374
637
66
7
0
235,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role