Player Matchup

Nike
Nike
Gaben123456789
Nike
Level 148
God Stats
9W - 9L
1,567 SR
Queue Stats
142W - 139L
1,486 Elo+
Party 2
Medusa
Medusa
Haeldogg
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 41L
1,354 Elo+
Party 2
Chronos
Chronos
MMRC killrkevin
Chronos
Level 50
God Stats
1W - 3L
1,470 SR
Queue Stats
92W - 119L
1,397 Elo+
Party 2
Horus
Horus
Pat5Ever
Horus
Level 129
God Stats
3W - 6L
1,431 SR
Queue Stats
112W - 130L
1,430 Elo+
Party 2
Pele
Pele
SVGGReaper25
Pele
Level 73
God Stats
1W - 4L
1,489 SR
Queue Stats
151W - 173L
1,452 Elo+
Party 2
Team Averages
Level 84
1,491 SR
1,424 Elo+

VS

Team Averages
Level 138
1,564 SR
1,525 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Bait
Izanami
Level 129
God Stats
28W - 18L
1,641 SR
Queue Stats
337W - 303L
1,561 Elo+
Solo
Poseidon
Poseidon
IX SAD IKO XI
Poseidon
Level 153
God Stats
32W - 28L
1,526 SR
Queue Stats
305W - 293L
1,529 Elo+
Party 1
Hel
Hel
Iced king 11
Hel
Level 151
God Stats
7W - 6L
1,543 SR
Queue Stats
408W - 388L
1,569 Elo+
Party 1
Amaterasu
Amaterasu
JAYYOGI
Amaterasu
Level 157
God Stats
1W - 0L
1,609 SR
Queue Stats
180W - 187L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
6,828
621
6,107
10,239
6,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
Haeldogg
Medusa
9
0 / 6 / 2
5,155
469
3,987
7,567
2,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 5 / 6
5,770
525
2,701
6,825
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
Pat5Ever
Horus
9
1 / 3 / 3
5,788
526
5,025
10,671
6,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
9 / 1 / 0
7,611
692
6,766
8,734
3,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
3 / 2 / 1
7,314
665
5,132
9,729
6,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Bait
Izanami
12
5 / 2 / 4
7,400
673
9,791
9,435
2,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
IX SAD IKO XI
Poseidon
12
5 / 3 / 1
7,546
686
3,871
6,011
1,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 2 / 3
7,668
697
5,265
4,416
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
JAYYOGI
Amaterasu
12
3 / 3 / 5
6,726
611
4,752
12,980
4,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
12
Kills
18
18
Deaths
12
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
2
1
1.75
W
Izanami
Bait
Izanami
5
2
4
3.5
L
2
3
2
1
L
Medusa
Haeldogg
Medusa
0
6
2
0.17
W
Poseidon
IX SAD IKO XI
Poseidon
5
3
1
1.83
W
2
2
3
1.75
W
Amaterasu
JAYYOGI
Amaterasu
3
3
5
1.83
L
0
5
6
0.6
L
Horus
Pat5Ever
Horus
1
3
3
0.83
L
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,586
Damage
28,811
44,036
Taken
42,571
20,792
Mitigated
17,167
11,415
Healing
16,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,132
2,635
0
2,001
9,729
6,403
154
785
8,944
45,436
1,671
W
Izanami
Bait
Izanami
9,791
7,498
0
3,895
9,435
2,878
844
596
8,839
0
53,776
L
6,107
482
0
3,578
10,239
6,671
0
5,793
4,382
6,627
38,457
L
Medusa
Haeldogg
Medusa
3,987
2,534
0
417
7,567
2,099
0
887
6,680
0
30,608
W
Poseidon
IX SAD IKO XI
Poseidon
3,871
832
271
1,321
6,011
1,666
0
1,143
4,868
45,166
0
W
5,265
118
365
1,396
4,416
1,298
360
458
3,958
42,174
925
W
Amaterasu
JAYYOGI
Amaterasu
4,752
1,548
0
7,174
12,980
4,922
525
691
12,289
0
46,241
L
2,701
1,409
0
514
6,825
1,777
0
3,301
3,200
22,880
1,319
L
Horus
Pat5Ever
Horus
5,025
2,325
329
3,107
10,671
6,961
0
1,906
8,659
0
15,276
L
6,766
2,037
0
3,470
8,734
3,284
0
1,748
6,942
0
50,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,152
Gold Earned
36,654
264
Minions Killed
425
0
Camps Cleared
0
1,185,374
Distance Traveled
1,157,954
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,314
665
81
7
0
189,885
2
W
Izanami
7,400
673
96
9
0
202,837
0
L
Nike
6,828
621
73
7
0
219,650
2
L
Medusa
5,155
469
53
5
0
191,864
0
W
Poseidon
7,546
686
88
8
0
251,495
0
W
Hel
7,668
697
95
9
0
237,515
0
W
Amaterasu
6,726
611
65
6
0
276,222
0
L
Chronos
5,770
525
52
5
0
236,749
0
L
Horus
5,788
526
7
1
0
242,096
0
L
Pele
7,611
692
79
7
0
295,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role