Player Matchup

Danzaburou
Danzaburou
Silver I
Nico90castro
Danzaburou
Silver I
Level 151
God Stats
4W - 8L
1,454 SR
Queue Stats
454W - 520L
1,184 MMR
Solo
Discordia
Discordia
Bronze III
loopydragon377
Discordia
Bronze III
Level 96
God Stats
1W - 3L
1,356 SR
Queue Stats
5W - 10L
1,202 MMR
Solo
Surtr
Surtr
Silver V
mtomasetti
Surtr
Silver V
Level 53
God Stats
9W - 7L
1,367 SR
Queue Stats
62W - 72L
1,144 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 100
1,392 SR
1,177 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 158
1,455 SR
1,296 MMR
Hera
Hera
Silver I
 
Hera
Silver I
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver II
Boots_Malone
Neith
Silver II
Level 152
God Stats
44W - 69L
1,386 SR
Queue Stats
443W - 495L
1,167 MMR
Solo
King Arthur
King Arthur
Silver I
Ramirooo 7
King Arthur
Silver I
Level 143
God Stats
24W - 26L
1,478 SR
Queue Stats
221W - 251L
1,221 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Nico90castro
Danzaburou
17
3 / 1 / 5
10,895
838
10,357
10,632
4,437
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
loopydragon377
Discordia
17
0 / 3 / 6
10,432
802
6,713
7,010
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
19
6 / 2 / 2
11,274
867
10,371
14,158
13,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bans
AchillesNu WaBaron SamediNe ZhaBacchus

VS

Bans
MedusaBastetCthulhuAnubisAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
0 / 5 / 2
9,674
744
6,851
8,554
3,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 3 / 1
10,401
800
9,259
11,935
4,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
Ramirooo 7
King Arthur
14
1 / 1 / 2
9,216
709
4,390
10,669
8,886
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
9
Kills
3
6
Deaths
9
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
5
2
0.2
L
2
3
1
0.83
W
Danzaburou
Nico90castro
Danzaburou
3
1
5
5.5
L
King Arthur
Ramirooo 7
King Arthur
1
1
2
2
W
Discordia
loopydragon377
Discordia
0
3
6
1
W
Surtr
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,441
Damage
20,500
31,800
Taken
31,158
20,176
Mitigated
17,015
5,594
Healing
4,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,851
1,114
0
2,041
8,554
3,258
0
1,176
7,103
37,519
0
L
9,259
1,426
0
1,950
11,935
4,871
610
3,131
8,486
0
45,291
W
Danzaburou
Nico90castro
Danzaburou
10,357
3,840
0
3,549
10,632
4,437
1,681
2,827
7,795
0
50,665
L
King Arthur
Ramirooo 7
King Arthur
4,390
486
72
911
10,669
8,886
0
3,083
7,089
0
17,770
W
Discordia
loopydragon377
Discordia
6,713
60
0
410
7,010
2,239
1,000
883
6,106
38,671
0
W
Surtr
10,371
3,103
0
1,635
14,158
13,500
839
3,149
10,060
807
25,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,601
Gold Earned
29,291
170
Minions Killed
183
0
Camps Cleared
0
753,150
Distance Traveled
644,694
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,674
744
68
5
0
225,838
4
L
Neith
10,401
800
92
7
0
223,825
5
W
Danzaburou
10,895
838
67
5
0
239,219
6
L
King Arthur
9,216
709
23
2
0
195,031
0
W
Discordia
10,432
802
67
5
0
244,363
0
W
Surtr
11,274
867
36
3
0
269,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role