Player Matchup

Medusa
Medusa
Silver III
Magistabro2
Medusa
Silver III
Level 80
God Stats
2W - 5L
1,384 SR
Queue Stats
35W - 44L
1,424 MMR
Party 2
Horus
Horus
Gold III
YoMenGt
Horus
Gold III
Level 179
God Stats
3W - 2L
1,756 SR
Queue Stats
194W - 195L
1,498 MMR
Solo
Janus
Janus
Gold II
carlos480
Janus
Gold II
Level 120
God Stats
22W - 9L
1,690 SR
Queue Stats
56W - 47L
1,503 MMR
Solo
Ares
Ares
Gold II
smetot
Ares
Gold II
Level 153
God Stats
6W - 5L
1,727 SR
Queue Stats
93W - 86L
1,501 MMR
Solo
He Bo
He Bo
Silver I
xGelatoX01
He Bo
Silver I
Level 128
God Stats
0W - 2L
1,803 SR
Queue Stats
16W - 20L
1,584 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,672 SR
1,502 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,597 SR
1,502 MMR
Raijin
Raijin
Gold IV
Brandì
Raijin
Gold IV
Level 184
God Stats
2W - 2L
1,640 SR
Queue Stats
48W - 44L
1,561 MMR
Party 1
Skadi
Skadi
Gold IV
GubaNada
Skadi
Gold IV
Level 61
God Stats
4W - 1L
1,737 SR
Queue Stats
63W - 72L
1,505 MMR
Solo
Khepri
Khepri
Platinum V
JanusGG
Khepri
Platinum V
Level 181
God Stats
12W - 12L
1,710 SR
Queue Stats
139W - 139L
1,494 MMR
Solo
Serqet
Serqet
Gold IV
MozzLay
Serqet
Gold IV
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 47L
1,448 MMR
Party 1
Amaterasu
Amaterasu
Gold I
REGuLaToR1001
Amaterasu
Gold I
Level 189
God Stats
2W - 3L
1,400 SR
Queue Stats
145W - 148L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 0 / 0
5,886
535
3,433
3,618
1,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
YoMenGt
Horus
11
2 / 1 / 2
6,492
590
9,036
9,444
5,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
carlos480
Janus
12
2 / 2 / 1
6,252
568
4,959
5,098
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
smetot
Ares
10
1 / 2 / 2
6,043
549
4,282
10,409
7,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

He Bo
7
0 / 3 / 0
4,437
403
536
4,341
959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaAwilixFreya

VS

Bans
JormungandrHachimanPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Brandì
Raijin
12
4 / 1 / 2
7,081
644
7,003
5,758
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
GubaNada
Skadi
10
0 / 0 / 1
5,544
504
3,612
5,238
1,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
JanusGG
Khepri
10
0 / 0 / 2
5,489
499
1,843
3,673
2,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Serqet
MozzLay
Serqet
12
4 / 1 / 3
6,685
608
3,839
7,728
2,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
REGuLaToR1001
Amaterasu
10
0 / 3 / 2
5,597
509
4,430
12,909
7,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
5
Kills
8
8
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Raijin
Brandì
Raijin
4
1
2
5
W
Skadi
GubaNada
Skadi
0
0
1
0.5
W
Khepri
JanusGG
Khepri
0
0
2
1
L
Medusa
0
0
0
0
W
Serqet
MozzLay
Serqet
4
1
3
5.5
W
Amaterasu
REGuLaToR1001
Amaterasu
0
3
2
0.33
L
Horus
YoMenGt
Horus
2
1
2
3
L
Janus
carlos480
Janus
2
2
1
1.25
L
Ares
smetot
Ares
1
2
2
1
L
He Bo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,246
Damage
20,727
32,910
Taken
35,306
16,853
Mitigated
16,147
10,076
Healing
12,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Brandì
Raijin
7,003
829
0
2,706
5,758
1,794
0
3,189
2,463
50,773
1,477
W
Skadi
GubaNada
Skadi
3,612
1,673
0
1,613
5,238
1,619
0
1,054
4,184
0
47,266
W
Khepri
JanusGG
Khepri
1,843
114
0
1,291
3,673
2,454
0
1,514
2,089
19,522
0
L
Medusa
3,433
305
0
986
3,618
1,248
0
710
2,908
0
46,246
W
Serqet
MozzLay
Serqet
3,839
642
0
2,122
7,728
2,790
0
2,487
4,983
0
46,249
W
Amaterasu
REGuLaToR1001
Amaterasu
4,430
1,794
0
5,250
12,909
7,490
0
985
11,301
0
31,518
L
Horus
YoMenGt
Horus
9,036
4,367
80
4,179
9,444
5,042
0
455
8,666
0
39,525
L
Janus
carlos480
Janus
4,959
131
0
500
5,098
1,731
0
3,228
1,870
40,266
0
L
Ares
smetot
Ares
4,282
158
0
2,377
10,409
7,873
0
3,374
6,820
24,176
1,464
L
He Bo
536
0
0
1,954
4,341
959
0
1,011
3,330
21,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,110
Gold Earned
30,396
328
Minions Killed
366
0
Camps Cleared
0
1,081,678
Distance Traveled
1,170,093
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,081
644
97
9
0
220,870
4
W
Skadi
5,544
504
103
9
0
232,099
0
W
Khepri
5,489
499
22
2
0
233,669
1
L
Medusa
5,886
535
80
7
0
224,135
0
W
Serqet
6,685
608
86
8
0
283,178
1
W
Amaterasu
5,597
509
58
5
0
200,277
5
L
Horus
6,492
590
78
7
0
240,757
2
L
Janus
6,252
568
91
8
0
248,854
1
L
Ares
6,043
549
42
4
0
228,011
0
L
He Bo
4,437
403
37
3
0
139,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role