Player Matchup

Discordia
Discordia
GlaciersDry
Discordia
Level 67
God Stats
40W - 23L
1,596 SR
Queue Stats
405W - 383L
1,607 Elo+
Party 2
Nut
Nut
URAMMG
Nut
Level 110
God Stats
17W - 20L
1,518 SR
Queue Stats
36W - 34L
1,508 Elo+
Solo
Cthulhu
Cthulhu
XxNinjazxX
Cthulhu
Level 61
God Stats
23W - 18L
1,588 SR
Queue Stats
398W - 375L
1,607 Elo+
Party 2
Team Averages
Level 79
1,567 SR
1,574 Elo+

VS

Team Averages
Level 85
1,618 SR
1,582 Elo+
Baron Samedi
Baron Samedi
HiveMind21
Baron Samedi
Level 104
God Stats
2W - 1L
1,623 SR
Queue Stats
34W - 27L
1,653 Elo+
Party 1
Artemis
Artemis
TheBlob59
Artemis
Level 69
God Stats
3W - 2L
1,736 SR
Queue Stats
20W - 15L
1,581 Elo+
Party 1
Sylvanus
Sylvanus
TsunamiStriker
Sylvanus
Level 82
God Stats
9W - 9L
1,495 SR
Queue Stats
442W - 483L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GlaciersDry
Discordia
17
2 / 0 / 6
10,361
863
13,087
5,165
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nut
URAMMG
Nut
15
6 / 1 / 1
9,876
823
5,162
6,678
2,175
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
XxNinjazxX
Cthulhu
15
1 / 2 / 6
9,038
753
9,608
10,294
9,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HiveMind21
Baron Samedi
14
2 / 5 / 0
8,620
718
5,055
10,420
4,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
TheBlob59
Artemis
15
1 / 4 / 2
9,328
777
6,134
9,252
3,180
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
15
0 / 0 / 3
8,389
699
4,941
13,715
12,340
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
9
Kills
3
3
Deaths
9
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
GlaciersDry
Discordia
2
0
6
5
L
Baron Samedi
HiveMind21
Baron Samedi
2
5
0
0.4
L
Artemis
TheBlob59
Artemis
1
4
2
0.5
L
Sylvanus
0
0
3
1.5
W
Nut
URAMMG
Nut
6
1
1
6.5
W
Cthulhu
XxNinjazxX
Cthulhu
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,857
Damage
16,130
22,137
Taken
33,387
13,679
Mitigated
19,809
6,345
Healing
7,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
GlaciersDry
Discordia
13,087
435
0
2,518
5,165
1,671
422
825
4,296
58,076
564
L
Baron Samedi
HiveMind21
Baron Samedi
5,055
492
476
1,528
10,420
4,289
0
7,305
3,101
26,867
933
L
Artemis
TheBlob59
Artemis
6,134
2,527
0
920
9,252
3,180
0
6,509
2,709
0
28,377
L
Sylvanus
4,941
793
1,644
2,686
13,715
12,340
0
8,528
5,181
21,709
2,255
W
Nut
URAMMG
Nut
5,162
2,573
0
1,091
6,678
2,175
972
2,578
3,918
0
19,966
W
Cthulhu
XxNinjazxX
Cthulhu
9,608
477
295
2,441
10,294
9,833
145
5,463
4,338
19,071
863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,275
Gold Earned
26,337
165
Minions Killed
142
0
Camps Cleared
0
665,838
Distance Traveled
636,956
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,361
863
113
9
0
232,706
5
L
Baron Samedi
8,620
718
52
4
0
204,437
0
L
Artemis
9,328
777
53
4
0
219,967
0
L
Sylvanus
8,389
699
37
3
0
212,552
0
W
Nut
9,876
823
39
3
0
204,251
0
W
Cthulhu
9,038
753
13
1
0
228,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role