Player Matchup

Nox
Nox
AccaScuseMe
Nox
Level 77
God Stats
4W - 7L
1,321 SR
Queue Stats
23W - 38L
1,308 Elo+
Party 1
Cthulhu
Cthulhu
Daigonay
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,215 Elo+
Party 1
He Bo
He Bo
Malikigh
He Bo
Level 109
God Stats
1W - 2L
1,256 SR
Queue Stats
5W - 11L
1,255 Elo+
Party 1
Team Averages
Level 68
1,359 SR
1,259 Elo+

VS

Team Averages
Level 105
1,433 SR
1,364 Elo+
Ne Zha
Ne Zha
Arctic Beta
Ne Zha
Level 105
God Stats
0W - 1L
1,494 SR
Queue Stats
6W - 11L
1,320 Elo+
Solo
Danzaburou
Danzaburou
VntiSocialChad
Danzaburou
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,273 Elo+
Solo
Ah Puch
Ah Puch
bram3232
Ah Puch
Level 88
God Stats
2W - 3L
1,304 SR
Queue Stats
25W - 47L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 4
12,554
785
4,420
8,700
5,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Daigonay
Cthulhu
19
1 / 1 / 6
12,173
761
12,699
18,097
21,368
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

He Bo
Malikigh
He Bo
19
5 / 5 / 2
13,511
844
10,618
9,416
3,043
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
3 / 3 / 3
11,833
740
14,121
15,843
5,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
VntiSocialChad
Danzaburou
19
3 / 5 / 1
12,412
776
11,480
16,846
5,588
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ah Puch
bram3232
Ah Puch
7
0 / 0 / 0
8,486
530
0
252
82

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
8
Kills
6
7
Deaths
8
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Ne Zha
3
3
3
1.5
W
Cthulhu
Daigonay
Cthulhu
1
1
6
4
W
He Bo
Malikigh
He Bo
5
5
2
1.2
L
Danzaburou
VntiSocialChad
Danzaburou
3
5
1
0.7
L
Ah Puch
bram3232
Ah Puch
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,737
Damage
25,601
36,213
Taken
32,941
29,968
Mitigated
11,658
7,211
Healing
4,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,420
326
0
3,678
8,700
5,557
1,469
239
8,375
31,481
620
L
Ne Zha
14,121
2,531
55
1,580
15,843
5,988
557
12,433
3,274
0
38,431
W
Cthulhu
Daigonay
Cthulhu
12,699
440
0
2,579
18,097
21,368
351
527
17,395
45,148
1,697
W
He Bo
Malikigh
He Bo
10,618
400
0
954
9,416
3,043
1,033
8
9,371
45,957
37
L
Danzaburou
VntiSocialChad
Danzaburou
11,480
5,270
0
2,754
16,846
5,588
910
13,312
3,276
0
56,744
L
Ah Puch
bram3232
Ah Puch
0
0
0
0
252
82
0
190
62
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,238
Gold Earned
32,731
184
Minions Killed
134
0
Camps Cleared
0
864,674
Distance Traveled
531,418
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,554
785
60
4
0
280,075
0
L
Ne Zha
11,833
740
44
3
0
296,729
0
W
Cthulhu
12,173
761
63
4
0
299,634
0
W
He Bo
13,511
844
61
4
0
284,965
0
L
Danzaburou
12,412
776
90
6
0
234,689
0
L
Ah Puch
8,486
530
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role