Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Awilix
Awilix
CodenameJoryu
Awilix
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 79L
1,462 Elo+
Party 2
Ares
Ares
Dduuffff08
Ares
Level 21
God Stats
3W - 3L
1,500 SR
Queue Stats
146W - 159L
1,479 Elo+
Solo
Cthulhu
Cthulhu
Nightmare66c
Cthulhu
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,424 Elo+
Party 4
Merlin
Merlin
Serghiox12
Merlin
Level 95
God Stats
0W - 2L
1,263 SR
Queue Stats
76W - 79L
1,462 Elo+
Party 2
Team Averages
Level 100
1,453 SR
1,465 Elo+

VS

Team Averages
Level 102
1,603 SR
1,537 Elo+
Pele
Pele
 
Pele
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CyberisdeaddOX
Cu Chulainn
Level 86
God Stats
5W - 1L
1,589 SR
Queue Stats
86W - 74L
1,559 Elo+
Party 3
Medusa
Medusa
HotMoistJawa
Medusa
Level 154
God Stats
4W - 2L
1,884 SR
Queue Stats
399W - 402L
1,505 Elo+
Party 1
Xing Tian
Xing Tian
SlyEpicRage
Xing Tian
Level 84
God Stats
1W - 0L
1,602 SR
Queue Stats
10W - 7L
1,530 Elo+
Solo
The Morrigan
The Morrigan
SmokeyNaldo
The Morrigan
Level 48
God Stats
3W - 3L
1,440 SR
Queue Stats
108W - 96L
1,591 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
1 / 2 / 1
6,232
890
2,641
3,738
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 2 / 1
6,390
913
3,132
3,824
1,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 2
6,311
902
2,699
6,767
6,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cthulhu
Nightmare66c
Cthulhu
13
0 / 2 / 1
6,280
897
7,139
8,108
5,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
Serghiox12
Merlin
8
0 / 3 / 2
5,470
781
2,352
3,169
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
2 / 0 / 6
6,938
991
5,338
3,538
1,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
CyberisdeaddOX
Cu Chulainn
13
3 / 0 / 8
7,149
1,021
6,581
8,596
4,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
13
6 / 1 / 4
7,557
1,080
5,396
5,190
2,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
SlyEpicRage
Xing Tian
10
0 / 1 / 11
6,075
868
3,513
5,422
3,766
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
SmokeyNaldo
The Morrigan
10
1 / 2 / 8
6,367
910
3,272
2,568
941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
3
Kills
12
12
Deaths
4
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
2
1
0.75
W
Pele
 
Pele
2
0
6
5
L
2
2
1
1.25
W
Cu Chulainn
CyberisdeaddOX
Cu Chulainn
3
0
8
7
L
0
3
2
0.33
W
Medusa
6
1
4
8
L
Cthulhu
Nightmare66c
Cthulhu
0
2
1
0.25
L
Merlin
Serghiox12
Merlin
0
3
2
0.33
W
Xing Tian
SlyEpicRage
Xing Tian
0
1
11
5.5
W
The Morrigan
SmokeyNaldo
The Morrigan
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,963
Damage
24,100
25,606
Taken
25,314
15,045
Mitigated
12,146
6,269
Healing
10,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,641
1,834
838
731
3,738
1,626
0
1,897
1,804
0
10,913
W
Pele
 
Pele
5,338
204
3,220
1,180
3,538
1,158
582
2,039
1,499
0
15,601
L
3,132
353
0
470
3,824
1,216
0
834
2,990
0
3,567
W
Cu Chulainn
CyberisdeaddOX
Cu Chulainn
6,581
607
227
4,034
8,596
4,217
410
3,905
4,691
0
12,089
L
2,699
82
139
806
6,767
6,106
0
1,573
5,079
5,014
0
W
Medusa
5,396
1,989
0
430
5,190
2,064
0
1,344
3,846
0
17,714
L
Cthulhu
Nightmare66c
Cthulhu
7,139
152
352
2,933
8,108
5,108
0
1,837
6,029
24,544
626
L
Merlin
Serghiox12
Merlin
2,352
88
0
0
3,169
989
0
636
2,421
7,308
0
W
Xing Tian
SlyEpicRage
Xing Tian
3,513
46
434
262
5,422
3,766
27
3,578
1,844
5,274
0
W
The Morrigan
SmokeyNaldo
The Morrigan
3,272
403
760
44
2,568
941
0
998
1,567
7,412
233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,683
Gold Earned
34,086
73
Minions Killed
77
0
Camps Cleared
0
582,198
Distance Traveled
681,963
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,232
890
27
4
0
137,580
0
W
Pele
6,938
991
23
3
0
153,413
0
L
Awilix
6,390
913
2
0
0
110,412
0
W
Cu Chulainn
7,149
1,021
15
2
0
142,529
0
L
Ares
6,311
902
7
1
0
122,879
0
W
Medusa
7,557
1,080
27
4
0
134,960
4
L
Cthulhu
6,280
897
28
4
0
122,448
0
L
Merlin
5,470
781
9
1
0
88,879
0
W
Xing Tian
6,075
868
4
1
0
149,431
0
W
The Morrigan
6,367
910
8
1
0
101,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role