Player Matchup

Morgan Le Fay
Morgan Le Fay
Difonia
Morgan Le Fay
Level 140
God Stats
2W - 1L
1,716 SR
Queue Stats
88W - 92L
1,449 Elo+
Solo
Da Ji
Da Ji
EYE-SHOTTA
Da Ji
Level 68
God Stats
1W - 1L
1,432 SR
Queue Stats
12W - 26L
1,298 Elo+
Party 2
Yemoja
Yemoja
K3YLesZ
Yemoja
Level 39
God Stats
0W - 2L
1,266 SR
Queue Stats
33W - 45L
1,407 Elo+
Party 2
Erlang Shen
Erlang Shen
V_0FFICAL
Erlang Shen
Level 29
God Stats
0W - 2L
1,255 SR
Queue Stats
19W - 34L
1,360 Elo+
Party 2
Olorun
Olorun
qIllp
Olorun
Level 69
God Stats
3W - 5L
1,534 SR
Queue Stats
31W - 31L
1,462 Elo+
Party 2
Team Averages
Level 69
1,441 SR
1,395 Elo+

VS

Team Averages
Level 89
1,598 SR
1,545 Elo+
Chaac
Chaac
Boadisafa
Chaac
Level 142
God Stats
37W - 29L
1,546 SR
Queue Stats
731W - 733L
1,431 Elo+
Solo
Charybdis
Charybdis
Stetness
Charybdis
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 31L
1,470 Elo+
Solo
Sylvanus
Sylvanus
azusil
Sylvanus
Level 125
God Stats
3W - 1L
1,695 SR
Queue Stats
122W - 113L
1,468 Elo+
Solo
Anubis
Anubis
eL Fargz
Anubis
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 1L
1,678 Elo+
Party 1
Baron Samedi
Baron Samedi
ghouI fr
Baron Samedi
Level 65
God Stats
5W - 0L
1,748 SR
Queue Stats
12W - 3L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Difonia
Morgan Le Fay
5
0 / 3 / 0
5,464
321
760
2,675
289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Da Ji
12
1 / 9 / 0
7,172
422
7,717
18,976
5,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
K3YLesZ
Yemoja
11
1 / 4 / 6
7,833
461
4,275
23,370
15,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Erlang Shen
V_0FFICAL
Erlang Shen
11
0 / 6 / 1
6,367
375
9,216
13,278
10,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
qIllp
Olorun
12
6 / 7 / 2
8,137
479
14,747
19,901
5,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Boadisafa
Chaac
17
5 / 0 / 11
10,892
641
14,801
19,631
21,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Stetness
Charybdis
14
3 / 4 / 8
8,618
507
10,606
10,948
3,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
azusil
Sylvanus
12
0 / 3 / 9
8,145
479
5,446
13,931
11,329
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
eL Fargz
Anubis
15
13 / 2 / 7
9,846
579
15,034
9,711
4,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Baron Samedi
ghouI fr
Baron Samedi
15
8 / 0 / 11
10,141
597
16,093
10,688
4,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
75
8
Kills
29
29
Deaths
9
9
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Chaac
Boadisafa
Chaac
5
0
11
10.5
L
Morgan Le Fay
Difonia
Morgan Le Fay
0
3
0
0
L
Da Ji
1
9
0
0.11
L
Yemoja
K3YLesZ
Yemoja
1
4
6
1
W
Charybdis
Stetness
Charybdis
3
4
8
1.75
L
Erlang Shen
V_0FFICAL
Erlang Shen
0
6
1
0.08
W
Sylvanus
azusil
Sylvanus
0
3
9
1.5
W
Anubis
eL Fargz
Anubis
13
2
7
8.25
W
Baron Samedi
ghouI fr
Baron Samedi
8
0
11
13.5
L
Olorun
qIllp
Olorun
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,715
Damage
61,980
78,200
Taken
64,909
37,281
Mitigated
45,293
20,541
Healing
25,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Boadisafa
Chaac
14,801
3,029
0
6,754
19,631
21,247
368
954
17,994
0
82,867
L
Morgan Le Fay
Difonia
Morgan Le Fay
760
24
0
379
2,675
289
0
1,983
548
9,489
0
L
Da Ji
7,717
2,212
0
557
18,976
5,845
25
7,776
10,853
0
49,375
L
Yemoja
K3YLesZ
Yemoja
4,275
1,625
6,670
4,729
23,370
15,810
354
12,007
11,125
21,722
0
W
Charybdis
Stetness
Charybdis
10,606
4,678
8
4,180
10,948
3,706
1,221
5,321
5,627
0
55,234
L
Erlang Shen
V_0FFICAL
Erlang Shen
9,216
4,248
0
1,864
13,278
10,172
0
3,231
9,950
179
27,161
W
Sylvanus
azusil
Sylvanus
5,446
1,158
2,130
4,001
13,931
11,329
184
6,894
6,997
24,902
725
W
Anubis
eL Fargz
Anubis
15,034
333
0
3,168
9,711
4,571
646
2,597
7,034
55,419
1,453
W
Baron Samedi
ghouI fr
Baron Samedi
16,093
1,371
1,904
3,258
10,688
4,440
1,853
4,779
5,701
46,358
757
L
Olorun
qIllp
Olorun
14,747
8,341
1,538
4,804
19,901
5,165
1,562
10,124
9,538
66,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,973
Gold Earned
47,642
243
Minions Killed
378
0
Camps Cleared
0
1,230,145
Distance Traveled
1,575,267
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,892
641
128
8
0
299,353
0
L
Morgan Le Fay
5,464
321
15
1
0
80,160
0
L
Da Ji
7,172
422
71
4
0
319,222
0
L
Yemoja
7,833
461
27
2
0
278,309
2
W
Charybdis
8,618
507
81
5
0
291,795
0
L
Erlang Shen
6,367
375
29
2
0
284,131
0
W
Sylvanus
8,145
479
23
1
0
284,556
0
W
Anubis
9,846
579
68
4
0
376,589
0
W
Baron Samedi
10,141
597
78
5
0
322,974
5
L
Olorun
8,137
479
101
6
0
268,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role