Player Matchup

Anubis
Anubis
Masters
 
Anubis
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
Gaambino
Gilgamesh
Masters
Level 159
God Stats
19W - 1L
2,176 SR
Queue Stats
197W - 49L
3,013 MMR
Party 1
Surtr
Surtr
Masters
Ρrimrose
Surtr
Masters
Level 80
God Stats
4W - 1L
2,056 SR
Queue Stats
200W - 32L
2,511 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 132
1,911 SR
2,341 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 170
1,543 SR
1,940 MMR
Bacchus
Bacchus
Platinum II
MiDnIgHtzCoWbOy
Bacchus
Platinum II
Level 174
God Stats
0W - 2L
1,471 SR
Queue Stats
195W - 229L
1,917 MMR
Party 2
Freya
Freya
Diamond IV
TurnOffTheLights
Freya
Diamond IV
Level 157
God Stats
5W - 3L
1,750 SR
Queue Stats
142W - 118L
2,115 MMR
Solo
Mulan
Mulan
Platinum III
VadaJedi
Mulan
Platinum III
Level 179
God Stats
2W - 6L
1,408 SR
Queue Stats
176W - 201L
1,790 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
10 / 2 / 6
10,273
1,027
15,662
8,861
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Gaambino
Gilgamesh
15
3 / 2 / 10
8,946
895
9,446
12,091
7,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Surtr
Ρrimrose
Surtr
15
4 / 0 / 12
9,541
954
11,587
9,896
7,925
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bans
SerqetAchillesCthulhuNikeKuzenbo

VS

Bans
Ne ZhaOdinFafnirHou YiCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
6,864
686
3,666
14,538
10,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 4 / 1
8,389
839
6,700
12,316
3,317
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Mulan
VadaJedi
Mulan
13
1 / 6 / 1
7,650
765
6,276
14,704
11,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
17
Kills
3
4
Deaths
17
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
2
6
6.5
W
Gilgamesh
Gaambino
Gilgamesh
3
2
10
4
L
0
7
2
0.14
L
2
4
1
0.63
L
Mulan
VadaJedi
Mulan
1
6
1
0.25
W
Surtr
Ρrimrose
Surtr
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,695
Damage
16,642
30,848
Taken
41,558
20,747
Mitigated
25,215
9,312
Healing
4,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,662
377
0
4,166
8,861
4,949
1,470
4,687
4,167
46,687
0
W
Gilgamesh
Gaambino
Gilgamesh
9,446
2,075
0
1,881
12,091
7,873
676
2,824
9,260
308
25,923
L
3,666
162
0
642
14,538
10,184
0
5,232
8,870
8,922
0
L
6,700
1,757
0
2,987
12,316
3,317
0
5,300
6,904
40,880
0
L
Mulan
VadaJedi
Mulan
6,276
726
0
1,302
14,704
11,714
0
6,800
7,516
0
16,166
W
Surtr
Ρrimrose
Surtr
11,587
3,971
0
3,265
9,896
7,925
1,413
2,930
6,966
2,146
29,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,760
Gold Earned
22,903
140
Minions Killed
103
0
Camps Cleared
0
543,937
Distance Traveled
476,991
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,273
1,027
77
8
0
172,162
1
W
Gilgamesh
8,946
895
28
3
0
183,224
0
L
Bacchus
6,864
686
15
2
0
155,650
0
L
Freya
8,389
839
63
6
0
162,501
0
L
Mulan
7,650
765
25
3
0
158,840
3
W
Surtr
9,541
954
35
4
0
188,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role