Player Matchup

Baron Samedi
Baron Samedi
FunkoThecat
Baron Samedi
Level 49
God Stats
4W - 4L
1,402 SR
Queue Stats
81W - 70L
1,451 Elo+
Party 1
Hades
Hades
TyrantT9210
Hades
Level 105
God Stats
16W - 18L
1,436 SR
Queue Stats
201W - 197L
1,341 Elo+
Party 1
Nu Wa
Nu Wa
UncleMunqus
Nu Wa
Level 86
God Stats
3W - 2L
1,467 SR
Queue Stats
93W - 111L
1,364 Elo+
Party 1
Team Averages
Level 80
1,435 SR
1,385 Elo+

VS

Team Averages
Level 66
1,483 SR
1,390 Elo+
Cthulhu
Cthulhu
Cluestasis
Cthulhu
Level 67
God Stats
0W - 1L
1,182 SR
Queue Stats
32W - 30L
1,364 Elo+
Party 2
Arachne
Arachne
DIDDY84
Arachne
Level 25
God Stats
3W - 1L
1,748 SR
Queue Stats
12W - 7L
1,352 Elo+
Party 2
The Morrigan
The Morrigan
GxthTea
The Morrigan
Level 105
God Stats
11W - 13L
1,520 SR
Queue Stats
519W - 516L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FunkoThecat
Baron Samedi
15
5 / 1 / 3
9,445
945
7,629
8,748
3,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 3 / 6
8,453
845
5,833
9,999
4,351
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 4 / 5
7,686
769
4,498
7,309
2,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cluestasis
Cthulhu
15
4 / 2 / 4
8,870
887
8,437
13,641
15,520
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
DIDDY84
Arachne
13
1 / 4 / 6
7,996
800
5,752
6,709
2,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
GxthTea
The Morrigan
15
3 / 2 / 4
9,025
903
8,044
5,058
1,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
8
Kills
8
8
Deaths
8
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cluestasis
Cthulhu
4
2
4
3
L
Arachne
DIDDY84
Arachne
1
4
6
1
W
Baron Samedi
FunkoThecat
Baron Samedi
5
1
3
6.5
L
The Morrigan
GxthTea
The Morrigan
3
2
4
2.5
W
2
3
6
1.67
W
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,960
Damage
22,233
26,056
Taken
25,408
10,126
Mitigated
20,039
9,267
Healing
4,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cluestasis
Cthulhu
8,437
655
244
2,437
13,641
15,520
12
9,230
4,411
26,407
0
L
Arachne
DIDDY84
Arachne
5,752
3,819
0
408
6,709
2,810
0
4,488
2,213
0
12,183
W
Baron Samedi
FunkoThecat
Baron Samedi
7,629
438
1,145
3,796
8,748
3,687
479
5,223
3,339
34,157
729
L
The Morrigan
GxthTea
The Morrigan
8,044
237
523
1,303
5,058
1,709
144
3,691
1,244
37,435
0
W
5,833
269
180
3,197
9,999
4,351
100
5,892
3,699
24,577
1,747
W
4,498
1,864
0
949
7,309
2,088
0
4,831
2,154
24,883
1,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,584
Gold Earned
25,891
158
Minions Killed
127
0
Camps Cleared
0
512,658
Distance Traveled
538,355
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,870
887
38
4
0
175,833
1
L
Arachne
7,996
800
20
2
0
188,552
0
W
Baron Samedi
9,445
945
65
7
0
187,202
0
L
The Morrigan
9,025
903
69
7
0
173,970
0
W
Hades
8,453
845
59
6
0
170,156
3
W
Nu Wa
7,686
769
34
3
0
155,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role