Player Matchup

Ra
Ra
Bronze III
 
Ra
Bronze III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Bronze III
Díabl0
Bastet
Bronze III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,550 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
SuperMegaGrif
Sun Wukong
Bronze III
Level 117
God Stats
1W - 1L
1,245 SR
Queue Stats
3W - 5L
1,510 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 111
1,415 SR
1,520 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 78
1,434 SR
1,496 MMR
Danzaburou
Danzaburou
Bronze III
Its_Al3joZ
Danzaburou
Bronze III
Level 43
God Stats
0W - 5L
1,447 SR
Queue Stats
0W - 7L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
JECOBA-HD-
Baron Samedi
Bronze III
Level 48
God Stats
0W - 1L
1,341 SR
Queue Stats
0W - 7L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Silver IV
Pacemaker609
Cabrakan
Silver IV
Level 142
God Stats
3W - 4L
1,515 SR
Queue Stats
26W - 33L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
8 / 0 / 10
10,940
995
9,958
3,366
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bastet
Díabl0
Bastet
16
8 / 1 / 11
10,554
959
11,767
7,640
2,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
SuperMegaGrif
Sun Wukong
15
4 / 1 / 15
9,646
877
5,797
11,584
9,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
PersephoneAnubisCharonCthulhuHachiman

VS

Bans
Nu WaAresSurtrXing TianVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Its_Al3joZ
Danzaburou
14
1 / 6 / 0
8,041
731
4,047
11,054
4,429
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
JECOBA-HD-
Baron Samedi
12
0 / 7 / 2
7,433
676
4,842
8,963
3,288
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Pacemaker609
Cabrakan
12
1 / 7 / 1
7,666
697
3,486
12,030
16,067
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
5
20
Kills
2
2
Deaths
20
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
0
10
13
W
Bastet
Díabl0
Bastet
8
1
11
13.5
L
Danzaburou
Its_Al3joZ
Danzaburou
1
6
0
0.17
L
Baron Samedi
JECOBA-HD-
Baron Samedi
0
7
2
0.14
L
Cabrakan
Pacemaker609
Cabrakan
1
7
1
0.21
W
Sun Wukong
SuperMegaGrif
Sun Wukong
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,522
Damage
12,375
22,590
Taken
32,047
13,057
Mitigated
23,784
12,504
Healing
4,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,958
710
4,401
2,390
3,366
1,218
1,356
1,945
1,421
36,471
218
W
Bastet
Díabl0
Bastet
11,767
2,764
0
3,214
7,640
2,775
1,644
2,405
5,235
0
36,733
L
Danzaburou
Its_Al3joZ
Danzaburou
4,047
618
0
1,285
11,054
4,429
0
2,382
8,162
0
31,248
L
Baron Samedi
JECOBA-HD-
Baron Samedi
4,842
269
646
825
8,963
3,288
0
2,614
5,935
18,617
0
L
Cabrakan
Pacemaker609
Cabrakan
3,486
528
0
1,255
12,030
16,067
0
4,072
7,195
15,075
356
W
Sun Wukong
SuperMegaGrif
Sun Wukong
5,797
878
0
2,499
11,584
9,064
1,159
3,919
7,665
310
18,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,140
Gold Earned
23,140
134
Minions Killed
104
0
Camps Cleared
0
668,824
Distance Traveled
469,747
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,940
995
83
8
0
233,215
0
W
Bastet
10,554
959
35
3
0
238,764
0
L
Danzaburou
8,041
731
50
5
0
164,484
0
L
Baron Samedi
7,433
676
29
3
0
148,316
1
L
Cabrakan
7,666
697
25
2
0
156,947
0
W
Sun Wukong
9,646
877
16
1
0
196,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role