Player Matchup

Janus
Janus
El Mexa mTc
Janus
Level 84
God Stats
3W - 3L
1,198 SR
Queue Stats
41W - 47L
1,385 Elo+
Party 1
Maui
Maui
MauHalley
Maui
Level 28
God Stats
15W - 11L
1,489 SR
Queue Stats
72W - 81L
1,347 Elo+
Party 1
Medusa
Medusa
pamelaflamas
Medusa
Level 67
God Stats
22W - 19L
1,453 SR
Queue Stats
114W - 117L
1,345 Elo+
Party 1
Team Averages
Level 60
1,380 SR
1,359 Elo+

VS

Team Averages
Level 35
1,291 SR
1,267 Elo+
Medusa
Medusa
Deviious sF
Medusa
Level 29
God Stats
71W - 76L
1,279 SR
Queue Stats
105W - 127L
1,228 Elo+
Party 2
Merlin
Merlin
Halt Da Klappe
Merlin
Level 36
God Stats
26W - 30L
1,339 SR
Queue Stats
104W - 127L
1,243 Elo+
Party 2
Pele
Pele
ZeeK Burnz
Pele
Level 41
God Stats
2W - 8L
1,256 SR
Queue Stats
71W - 94L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
5,833
972
5,063
3,025
871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
11
2 / 1 / 2
6,090
1,015
1,215
3,116
1,584
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
10
0 / 0 / 4
5,496
916
2,163
2,415
657
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 1 / 1
5,417
903
1,542
4,944
1,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 2 / 1
4,904
817
2,932
2,831
863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 2 / 2
4,633
772
323
2,432
652
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
5
Kills
1
2
Deaths
5
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
1
1
1.5
W
3
1
1
3.5
L
0
2
1
0.25
W
Maui
2
1
2
3
L
0
2
2
0.5
W
Medusa
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,441
Damage
4,797
8,556
Taken
10,207
3,112
Mitigated
3,003
591
Healing
1,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
1,542
316
0
778
4,944
1,488
0
2,738
2,193
0
16,031
W
5,063
226
0
0
3,025
871
553
1,113
1,768
16,297
358
L
2,932
0
0
702
2,831
863
0
2,099
719
8,997
301
W
Maui
1,215
206
0
6
3,116
1,584
348
1,025
1,909
9,792
0
L
323
0
0
233
2,432
652
0
1,419
1,013
0
2,262
W
Medusa
2,163
954
0
585
2,415
657
794
294
2,023
0
15,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,419
Gold Earned
14,954
85
Minions Killed
58
0
Camps Cleared
0
331,443
Distance Traveled
266,683
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,417
903
28
5
0
122,101
0
W
Janus
5,833
972
23
4
0
99,177
0
L
Merlin
4,904
817
27
5
0
93,162
0
W
Maui
6,090
1,015
31
5
0
120,260
0
L
Pele
4,633
772
3
1
0
51,420
0
W
Medusa
5,496
916
31
5
0
112,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role