Player Matchup

Kali
Kali
Silver II
JuicyJoe913
Kali
Silver II
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,526 MMR
Solo
Chiron
Chiron
Gold II
Mr SlickFawn
Chiron
Gold II
Level 146
God Stats
99W - 85L
1,570 SR
Queue Stats
235W - 239L
1,567 MMR
Solo
Janus
Janus
Gold II
THEBertRnlds
Janus
Gold II
Level 159
God Stats
1W - 2L
1,562 SR
Queue Stats
119W - 120L
1,596 MMR
Solo
Ymir
Ymir
Silver II
Zenivi
Ymir
Silver II
Level 157
God Stats
1W - 1L
1,728 SR
Queue Stats
7W - 9L
1,545 MMR
Solo
Nemesis
Nemesis
Gold IV
coralitoxx
Nemesis
Gold IV
Level 128
God Stats
0W - 1L
1,613 SR
Queue Stats
36W - 37L
1,537 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,595 SR
1,554 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 143
1,539 SR
1,553 MMR
Izanami
Izanami
Gold III
Nerdadhran
Izanami
Gold III
Level 127
God Stats
2W - 3L
1,375 SR
Queue Stats
64W - 56L
1,572 MMR
Solo
Ravana
Ravana
Gold III
Throbbin_Sosage1
Ravana
Gold III
Level 155
God Stats
4W - 3L
1,853 SR
Queue Stats
70W - 70L
1,617 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold I
VigorousRex8585
Cu Chulainn
Gold I
Level 170
God Stats
3W - 3L
1,629 SR
Queue Stats
132W - 121L
1,515 MMR
Solo
Ix Chel
Ix Chel
Gold I
XBD
Ix Chel
Gold I
Level 159
God Stats
1W - 1L
1,340 SR
Queue Stats
107W - 103L
1,575 MMR
Solo
Cerberus
Cerberus
Gold V
XezoTTV
Cerberus
Gold V
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 47L
1,489 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,439
389
3,678
12,247
4,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chiron
13
2 / 1 / 0
6,763
483
6,733
6,374
1,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
0 / 6 / 0
7,088
506
1,942
9,569
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Zenivi
Ymir
10
0 / 3 / 0
6,266
448
5,104
14,040
9,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
coralitoxx
Nemesis
14
1 / 2 / 0
7,095
507
5,166
10,671
5,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Maman BrigitteThorMedusaAthena

VS

Bans
LokiBacchusKing ArthurBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Nerdadhran
Izanami
13
1 / 2 / 2
8,118
580
6,261
6,636
2,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 0 / 2
8,002
572
6,547
8,813
3,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
VigorousRex8585
Cu Chulainn
14
2 / 1 / 2
8,672
619
8,180
10,698
6,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
XBD
Ix Chel
15
8 / 0 / 2
9,933
710
11,915
6,321
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
XezoTTV
Cerberus
12
1 / 0 / 2
7,548
539
4,602
10,331
5,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
3
Kills
14
15
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Chiron
2
1
0
2
W
Izanami
Nerdadhran
Izanami
1
2
2
1
L
0
6
0
0
W
2
0
2
3
W
Cu Chulainn
VigorousRex8585
Cu Chulainn
2
1
2
3
W
Ix Chel
XBD
Ix Chel
8
0
2
9
W
Cerberus
XezoTTV
Cerberus
1
0
2
2
L
Ymir
Zenivi
Ymir
0
3
0
0
L
Nemesis
coralitoxx
Nemesis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,623
Damage
37,505
52,901
Taken
42,799
24,155
Mitigated
20,095
13,177
Healing
14,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,678
1,334
0
1,141
12,247
4,969
0
2,372
9,875
0
30,492
L
Chiron
6,733
1,601
492
1,910
6,374
1,692
0
975
5,399
0
56,472
W
Izanami
Nerdadhran
Izanami
6,261
4,864
0
406
6,636
2,046
520
379
6,257
0
57,888
L
1,942
54
0
613
9,569
2,203
0
6,670
2,899
59,402
726
W
6,547
1,761
0
2,389
8,813
3,870
175
1,857
6,874
0
76,012
W
Cu Chulainn
VigorousRex8585
Cu Chulainn
8,180
2,072
0
1,853
10,698
6,817
0
936
9,139
0
59,706
W
Ix Chel
XBD
Ix Chel
11,915
1,505
596
3,337
6,321
2,029
354
2,440
3,783
58,586
2,912
W
Cerberus
XezoTTV
Cerberus
4,602
406
2,185
4,105
10,331
5,333
0
1,840
8,451
32,695
0
L
Ymir
Zenivi
Ymir
5,104
930
2,067
3,074
14,040
9,373
0
4,682
9,358
24,331
0
L
Nemesis
coralitoxx
Nemesis
5,166
1,434
0
3,880
10,671
5,918
0
1,363
9,308
0
44,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,651
Gold Earned
42,273
399
Minions Killed
513
0
Camps Cleared
0
1,406,184
Distance Traveled
1,445,416
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,439
389
47
3
0
314,880
1
L
Chiron
6,763
483
104
7
0
266,346
0
W
Izanami
8,118
580
113
8
0
276,529
0
L
Janus
7,088
506
131
9
0
266,209
2
W
Ravana
8,002
572
110
8
0
313,172
2
W
Cu Chulainn
8,672
619
102
7
0
281,987
0
W
Ix Chel
9,933
710
119
9
0
281,064
2
W
Cerberus
7,548
539
69
5
0
292,664
3
L
Ymir
6,266
448
36
3
0
270,564
1
L
Nemesis
7,095
507
81
6
0
288,185
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role