Player Matchup

Bacchus
Bacchus
CaptainRex00000
Bacchus
Level 126
God Stats
5W - 7L
1,564 SR
Queue Stats
252W - 233L
1,550 Elo+
Party 2
Baba Yaga
Baba Yaga
PartyPanda113
Baba Yaga
Level 123
God Stats
0W - 2L
1,269 SR
Queue Stats
204W - 184L
1,506 Elo+
Party 2
Tyr
Tyr
SilentSword021
Tyr
Level 129
God Stats
21W - 16L
1,635 SR
Queue Stats
368W - 337L
1,607 Elo+
Solo
Danzaburou
Danzaburou
Wildest25
Danzaburou
Level 81
God Stats
1W - 2L
1,555 SR
Queue Stats
115W - 105L
1,516 Elo+
Party 2
Mercury
Mercury
ineedhelpfast
Mercury
Level 108
God Stats
1W - 3L
1,487 SR
Queue Stats
146W - 129L
1,621 Elo+
Party 2
Team Averages
Level 113
1,502 SR
1,560 Elo+

VS

Team Averages
Level 95
1,535 SR
1,521 Elo+
Ix Chel
Ix Chel
MayStrider12
Ix Chel
Level 87
God Stats
6W - 3L
1,857 SR
Queue Stats
296W - 295L
1,578 Elo+
Party 3
Cerberus
Cerberus
MrMellowXp3
Cerberus
Level 27
God Stats
1W - 2L
1,537 SR
Queue Stats
4W - 6L
1,285 Elo+
Party 1
Medusa
Medusa
SageVapes
Medusa
Level 124
God Stats
3W - 1L
1,425 SR
Queue Stats
24W - 18L
1,526 Elo+
Party 1
Hercules
Hercules
commanderbros
Hercules
Level 87
God Stats
2W - 6L
1,358 SR
Queue Stats
117W - 93L
1,624 Elo+
Party 3
Nemesis
Nemesis
snakekiller79
Nemesis
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 38L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
4,961
551
3,695
7,087
4,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
PartyPanda113
Baba Yaga
11
1 / 0 / 0
5,608
623
1,968
3,985
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 3 / 0
4,274
475
1,582
4,983
3,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Wildest25
Danzaburou
8
1 / 2 / 0
4,793
533
3,310
3,403
1,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mercury
9
1 / 4 / 0
4,580
509
1,933
5,930
1,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
MayStrider12
Ix Chel
10
0 / 1 / 1
5,261
585
1,750
2,664
772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
MrMellowXp3
Cerberus
8
1 / 1 / 1
4,844
538
1,396
6,285
2,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
SageVapes
Medusa
9
0 / 1 / 2
4,876
542
3,373
5,283
1,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
commanderbros
Hercules
11
5 / 0 / 0
7,032
781
6,012
6,290
2,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Nemesis
11
4 / 0 / 0
5,641
627
2,643
4,265
1,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
10
10
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Ix Chel
MayStrider12
Ix Chel
0
1
1
0.5
W
Cerberus
MrMellowXp3
Cerberus
1
1
1
1.5
L
Baba Yaga
PartyPanda113
Baba Yaga
1
0
0
1
W
Medusa
SageVapes
Medusa
0
1
2
1
L
0
3
0
0
L
Danzaburou
Wildest25
Danzaburou
1
2
0
0.5
W
Hercules
commanderbros
Hercules
5
0
0
5
L
Mercury
1
4
0
0.25
W
Nemesis
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,488
Damage
15,174
25,388
Taken
24,787
11,947
Mitigated
8,911
8,201
Healing
11,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,695
815
0
2,489
7,087
4,863
0
992
6,095
17,552
0
W
Ix Chel
MayStrider12
Ix Chel
1,750
95
161
1,064
2,664
772
0
1,497
1,167
33,029
98
W
Cerberus
MrMellowXp3
Cerberus
1,396
93
0
2,763
6,285
2,663
0
1,507
4,778
12,247
226
L
Baba Yaga
PartyPanda113
Baba Yaga
1,968
44
0
1,816
3,985
1,442
0
1,400
2,489
42,321
0
W
Medusa
SageVapes
Medusa
3,373
1,409
0
1,337
5,283
1,582
0
896
4,387
0
32,763
L
1,582
148
0
1,451
4,983
3,052
0
0
4,983
0
19,547
L
Danzaburou
Wildest25
Danzaburou
3,310
1,369
0
724
3,403
1,074
0
9
3,394
0
30,076
W
Hercules
commanderbros
Hercules
6,012
2,646
0
2,396
6,290
2,711
0
1,243
5,047
0
49,019
L
Mercury
1,933
420
0
1,721
5,930
1,516
0
523
5,345
0
24,869
W
Nemesis
2,643
766
0
3,366
4,265
1,183
0
520
3,745
0
33,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,216
Gold Earned
27,654
278
Minions Killed
335
0
Camps Cleared
0
898,548
Distance Traveled
935,207
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,961
551
27
3
0
178,537
2
W
Ix Chel
5,261
585
71
8
0
178,611
0
W
Cerberus
4,844
538
24
3
0
170,642
0
L
Baba Yaga
5,608
623
92
10
0
195,465
0
W
Medusa
4,876
542
71
8
0
173,465
0
L
Tyr
4,274
475
44
5
0
125,858
0
L
Danzaburou
4,793
533
59
7
0
182,355
0
W
Hercules
7,032
781
99
11
0
177,754
0
L
Mercury
4,580
509
56
6
0
216,333
0
W
Nemesis
5,641
627
70
8
0
234,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role