Player Matchup

Bakasura
Bakasura
Dyslexican1983
Bakasura
Level 102
God Stats
11W - 11L
1,490 SR
Queue Stats
419W - 417L
1,494 Elo+
Solo
Khepri
Khepri
KCG-_-DUBZTTV
Khepri
Level 104
God Stats
5W - 1L
1,447 SR
Queue Stats
108W - 141L
1,351 Elo+
Party 1
Medusa
Medusa
Redhood599-TTV
Medusa
Level 109
God Stats
8W - 0L
1,590 SR
Queue Stats
258W - 272L
1,374 Elo+
Party 1
Sylvanus
Sylvanus
dinonuggies373TV
Sylvanus
Level 128
God Stats
3W - 1L
1,462 SR
Queue Stats
150W - 185L
1,374 Elo+
Party 1
Cthulhu
Cthulhu
queenOfDaRez
Cthulhu
Level 81
God Stats
2W - 0L
1,609 SR
Queue Stats
157W - 171L
1,394 Elo+
Party 1
Team Averages
Level 105
1,520 SR
1,397 Elo+

VS

Team Averages
Level 110
1,576 SR
1,408 Elo+
Anhur
Anhur
AlwaysLight-_-
Anhur
Level 128
God Stats
1W - 3L
1,396 SR
Queue Stats
54W - 61L
1,516 Elo+
Solo
Surtr
Surtr
Shepn021
Surtr
Level 76
God Stats
29W - 27L
1,550 SR
Queue Stats
181W - 182L
1,416 Elo+
Solo
Chiron
Chiron
VastGazelle
Chiron
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,130 Elo+
Solo
Sylvanus
Sylvanus
azusil
Sylvanus
Level 125
God Stats
3W - 1L
1,932 SR
Queue Stats
122W - 113L
1,496 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
yulencaleb
Morgan Le Fay
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 132L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
16 / 2 / 4
12,021
601
21,332
19,927
9,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
1 / 4 / 15
9,574
479
3,936
14,633
12,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
6 / 4 / 10
10,702
535
11,988
12,318
5,289
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
6 / 0 / 13
10,437
522
12,359
16,900
9,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
queenOfDaRez
Cthulhu
16
3 / 2 / 8
10,294
515
14,459
17,042
14,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 1
9,693
485
9,727
13,797
5,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Shepn021
Surtr
14
0 / 5 / 2
9,001
450
10,783
20,987
12,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
14
6 / 7 / 1
9,177
459
12,515
14,733
5,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
azusil
Sylvanus
12
2 / 8 / 4
8,632
432
7,860
24,031
21,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Morgan Le Fay
yulencaleb
Morgan Le Fay
12
1 / 10 / 1
8,192
410
8,618
15,373
4,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
21
32
Kills
12
12
Deaths
32
50
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
Bakasura
16
2
4
9
W
1
4
15
2.13
W
6
4
10
2.75
L
Surtr
Shepn021
Surtr
0
5
2
0.2
L
Chiron
6
7
1
0.93
L
Sylvanus
azusil
Sylvanus
2
8
4
0.5
W
6
0
13
12.5
W
Cthulhu
queenOfDaRez
Cthulhu
3
2
8
3.5
L
Morgan Le Fay
yulencaleb
Morgan Le Fay
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,074
Damage
49,503
80,820
Taken
88,921
49,909
Mitigated
49,704
32,294
Healing
21,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,727
5,707
0
4,015
13,797
5,417
0
4,147
9,006
0
85,819
W
Bakasura
21,332
13,392
0
11,539
19,927
9,175
2,015
2,364
17,400
0
99,041
W
3,936
173
0
1,999
14,633
12,347
809
2,408
12,071
23,238
1,585
W
11,988
6,210
0
3,718
12,318
5,289
2,254
2,646
9,613
0
87,750
L
Surtr
Shepn021
Surtr
10,783
3,062
0
5,468
20,987
12,540
0
10,809
9,422
1,251
66,104
L
Chiron
12,515
3,893
821
2,591
14,733
5,434
0
3,599
10,537
0
63,974
L
Sylvanus
azusil
Sylvanus
7,860
1,033
1,133
3,980
24,031
21,695
0
3,057
18,655
35,593
0
W
12,359
2,921
4,189
8,109
16,900
9,009
526
6,802
9,472
48,940
0
W
Cthulhu
queenOfDaRez
Cthulhu
14,459
1,080
1,136
1,604
17,042
14,089
168
1,804
14,371
72,258
0
L
Morgan Le Fay
yulencaleb
Morgan Le Fay
8,618
500
0
3,258
15,373
4,618
0
7,764
6,431
39,196
1,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,028
Gold Earned
44,695
511
Minions Killed
444
0
Camps Cleared
0
1,962,579
Distance Traveled
1,710,712
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,693
485
129
6
0
372,007
1
W
Bakasura
12,021
601
164
8
0
480,244
0
W
Khepri
9,574
479
27
1
0
392,009
0
W
Medusa
10,702
535
127
6
0
337,294
2
L
Surtr
9,001
450
97
5
0
345,320
1
L
Chiron
9,177
459
94
5
0
311,181
3
L
Sylvanus
8,632
432
42
2
0
339,558
1
W
Sylvanus
10,437
522
80
4
0
372,175
10
W
Cthulhu
10,294
515
113
6
0
380,857
0
L
Morgan Le Fay
8,192
410
82
4
0
342,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role