Player Matchup

Hercules
Hercules
Platinum V
Deadtide8
Hercules
Platinum V
Level 62
God Stats
2W - 4L
1,691 SR
Queue Stats
87W - 60L
1,965 MMR
Party 1
Mercury
Mercury
Platinum V
DuckingDanny
Mercury
Platinum V
Level 73
God Stats
5W - 7L
1,646 SR
Queue Stats
57W - 46L
1,672 MMR
Party 1
Discordia
Discordia
Gold I
SwiftyStoner
Discordia
Gold I
Level 144
God Stats
22W - 18L
1,588 SR
Queue Stats
100W - 88L
1,505 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 93
1,642 SR
1,714 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,593 SR
1,657 MMR
Janus
Janus
Bronze III
Greedy Liar
Janus
Bronze III
Level 128
God Stats
5W - 4L
1,500 SR
Queue Stats
69W - 72L
1,582 MMR
Solo
Atlas
Atlas
Platinum I
realGgoku
Atlas
Platinum I
Level 140
God Stats
80W - 76L
1,623 SR
Queue Stats
314W - 321L
1,762 MMR
Party 2
Bastet
Bastet
Platinum V
tati1412
Bastet
Platinum V
Level 148
God Stats
36W - 25L
1,657 SR
Queue Stats
296W - 314L
1,625 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Deadtide8
Hercules
10
0 / 2 / 4
5,506
918
1,456
4,257
2,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
DuckingDanny
Mercury
10
2 / 0 / 3
5,615
936
1,398
3,402
1,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Discordia
SwiftyStoner
Discordia
11
4 / 3 / 2
6,375
1,063
6,497
4,737
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
SerqetNe ZhaOdin

VS

Bans
KuzenboCthulhuMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
6,009
1,002
1,913
5,707
1,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
realGgoku
Atlas
11
2 / 0 / 1
6,132
1,022
4,031
4,463
2,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
tati1412
Bastet
11
2 / 2 / 3
6,346
1,058
3,372
4,187
1,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
6
Kills
5
5
Deaths
6
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
Deadtide8
Hercules
0
2
4
1
L
Mercury
DuckingDanny
Mercury
2
0
3
3.5
W
1
4
3
0.63
L
Discordia
SwiftyStoner
Discordia
4
3
2
1.67
W
Atlas
realGgoku
Atlas
2
0
1
2.5
W
Bastet
tati1412
Bastet
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,351
Damage
9,316
12,396
Taken
14,357
4,816
Mitigated
5,670
2,448
Healing
3,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Deadtide8
Hercules
1,456
242
0
1,026
4,257
2,021
0
1,850
2,202
0
9,312
L
Mercury
DuckingDanny
Mercury
1,398
280
0
602
3,402
1,450
0
1,550
1,672
0
7,140
W
1,913
0
0
0
5,707
1,636
0
2,935
2,314
19,369
0
L
Discordia
SwiftyStoner
Discordia
6,497
92
0
820
4,737
1,345
0
2,038
2,487
16,074
0
W
Atlas
realGgoku
Atlas
4,031
951
0
2,215
4,463
2,809
0
1,432
2,656
12,120
0
W
Bastet
tati1412
Bastet
3,372
604
0
1,125
4,187
1,225
0
1,294
2,509
0
15,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,496
Gold Earned
18,487
64
Minions Killed
80
0
Camps Cleared
0
320,141
Distance Traveled
406,830
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,506
918
22
4
0
113,115
0
L
Mercury
5,615
936
9
2
0
96,893
0
W
Janus
6,009
1,002
45
8
0
117,336
0
L
Discordia
6,375
1,063
33
6
0
110,133
0
W
Atlas
6,132
1,022
14
2
0
148,905
2
W
Bastet
6,346
1,058
21
4
0
140,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role