Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
 
Chaac
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
Annezcua
Hun Batz
Level 156
God Stats
3W - 4L
1,506 SR
Queue Stats
280W - 276L
1,459 Elo+
Solo
Zhong Kui
Zhong Kui
Gre33dy
Zhong Kui
Level 146
God Stats
2W - 2L
1,289 SR
Queue Stats
112W - 124L
1,496 Elo+
Party 3
Sylvanus
Sylvanus
SMEXYBEAST2
Sylvanus
Level 129
God Stats
30W - 17L
1,712 SR
Queue Stats
93W - 78L
1,541 Elo+
Solo
Team Averages
Level 130
1,501 SR
1,499 Elo+

VS

Team Averages
Level 155
1,528 SR
1,486 Elo+
Khepri
Khepri
 
Khepri
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Demon_Lord_KFC
Pele
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 51L
1,435 Elo+
Party 1
Ra
Ra
FluffyDiver
Ra
Level 189
God Stats
4W - 8L
1,647 SR
Queue Stats
120W - 123L
1,574 Elo+
Party 2
Bellona
Bellona
Rudabeger
Bellona
Level 147
God Stats
6W - 5L
1,494 SR
Queue Stats
24W - 22L
1,580 Elo+
Party 2
Skadi
Skadi
UchihaScorpio
Skadi
Level 125
God Stats
0W - 2L
1,497 SR
Queue Stats
7W - 11L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 1 / 0
6,561
656
2,200
4,033
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
 
Chaac
8
2 / 1 / 2
5,010
501
3,338
4,967
3,726
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
Annezcua
Hun Batz
10
0 / 2 / 5
5,333
533
4,909
6,707
1,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Gre33dy
Zhong Kui
10
3 / 1 / 2
5,661
566
5,729
3,865
2,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sylvanus
SMEXYBEAST2
Sylvanus
11
9 / 1 / 0
6,847
685
7,559
5,890
2,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
6
1 / 3 / 1
4,909
491
1,237
7,589
3,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
2 / 1 / 3
5,716
572
4,444
7,008
2,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
2 / 1 / 0
6,216
622
2,964
5,041
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Rudabeger
Bellona
6
0 / 8 / 0
4,207
421
1,345
8,415
3,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 2 / 2
4,590
459
2,008
5,088
1,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
15
Kills
5
6
Deaths
15
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
1
0
1
W
Chaac
 
Chaac
2
1
2
3
L
Khepri
 
Khepri
1
3
1
0.5
W
Hun Batz
Annezcua
Hun Batz
0
2
5
1.25
L
2
1
3
3.5
L
2
1
0
2
W
Zhong Kui
Gre33dy
Zhong Kui
3
1
2
4
L
Bellona
Rudabeger
Bellona
0
8
0
0
W
Sylvanus
SMEXYBEAST2
Sylvanus
9
1
0
9
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,735
Damage
11,998
25,462
Taken
33,141
11,656
Mitigated
12,557
8,421
Healing
8,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
2,200
590
0
531
4,033
1,062
0
1,775
2,209
46,697
0
W
Chaac
 
Chaac
3,338
370
97
1,803
4,967
3,726
255
966
4,001
0
18,330
L
Khepri
 
Khepri
1,237
265
0
2,038
7,589
3,441
0
3,628
3,961
9,375
816
W
Hun Batz
Annezcua
Hun Batz
4,909
2,134
0
2,252
6,707
1,959
0
168
6,539
0
37,808
L
4,444
1,159
0
1,521
7,008
2,297
0
1,682
5,286
0
34,720
L
2,964
126
287
2,354
5,041
1,743
0
1,858
2,955
51,171
1,113
W
Zhong Kui
Gre33dy
Zhong Kui
5,729
1,797
0
1,648
3,865
2,277
649
501
3,364
27,358
6,174
L
Bellona
Rudabeger
Bellona
1,345
683
0
390
8,415
3,456
0
5,545
2,870
0
16,925
W
Sylvanus
SMEXYBEAST2
Sylvanus
7,559
3,562
0
2,090
5,890
2,632
0
498
5,314
27,519
9,180
L
2,008
1,020
0
1,850
5,088
1,620
0
1,579
3,509
0
18,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,412
Gold Earned
25,638
323
Minions Killed
263
0
Camps Cleared
0
945,961
Distance Traveled
979,784
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,561
656
108
11
0
205,460
0
W
Chaac
5,010
501
19
2
0
192,333
9
L
Khepri
4,909
491
16
2
0
191,290
2
W
Hun Batz
5,333
533
64
6
0
209,335
3
L
Pele
5,716
572
64
6
0
218,693
0
L
Ra
6,216
622
113
11
0
215,646
4
W
Zhong Kui
5,661
566
74
7
0
178,551
0
L
Bellona
4,207
421
30
3
0
181,754
1
W
Sylvanus
6,847
685
58
6
0
160,282
2
L
Skadi
4,590
459
40
4
0
172,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role