Player Matchup

Baba Yaga
Baba Yaga
Drunk_Skunk54
Baba Yaga
Level 149
God Stats
0W - 1L
1,499 SR
Queue Stats
7W - 5L
1,560 Elo+
Solo
Charybdis
Charybdis
ItchyBunny76208
Charybdis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,498 Elo+
Party 1
Hercules
Hercules
Rschillings
Hercules
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Slebzak
Sylvanus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,545 Elo+
Party 1
Da Ji
Da Ji
Wheeler27
Da Ji
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,419 Elo+
Party 1
Team Averages
Level 103
1,500 SR
1,504 Elo+

VS

Team Averages
Level 150
1,452 SR
1,488 Elo+
Neith
Neith
Behold3rKid
Neith
Level 72
God Stats
3W - 1L
1,618 SR
Queue Stats
184W - 185L
1,522 Elo+
Solo
Vulcan
Vulcan
EdgarRT117
Vulcan
Level 135
God Stats
9W - 9L
1,641 SR
Queue Stats
306W - 315L
1,526 Elo+
Party 2
Bellona
Bellona
En0ko
Bellona
Level 115
God Stats
8W - 4L
1,500 SR
Queue Stats
162W - 158L
1,433 Elo+
Party 2
Sylvanus
Sylvanus
Loopytunes
Sylvanus
Level 157
God Stats
1W - 1L
1,272 SR
Queue Stats
172W - 184L
1,506 Elo+
Solo
Loki
Loki
dexace
Loki
Level 269
God Stats
2W - 2L
1,232 SR
Queue Stats
451W - 474L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Drunk_Skunk54
Baba Yaga
17
3 / 4 / 5
9,401
940
14,739
15,033
5,783
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
ItchyBunny76208
Charybdis
11
1 / 7 / 1
7,152
715
2,862
7,762
2,228
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Rschillings
Hercules
12
3 / 6 / 3
7,361
736
6,670
10,869
10,293
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Slebzak
Sylvanus
15
3 / 3 / 6
8,444
844
7,640
15,741
13,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Wheeler27
Da Ji
8
0 / 6 / 1
6,125
613
3,126
8,384
3,638
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 11
9,711
971
11,081
10,711
4,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
EdgarRT117
Vulcan
17
7 / 1 / 13
10,092
1,009
20,633
6,041
2,520
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
En0ko
Bellona
13
4 / 3 / 14
8,862
886
6,585
12,535
8,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Loopytunes
Sylvanus
17
5 / 1 / 17
9,775
978
8,119
10,019
8,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Loki
dexace
Loki
14
4 / 4 / 15
8,963
896
6,981
6,358
2,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
96
10
Kills
26
26
Deaths
12
16
Assists
70
Player
Kills
Deaths
Assists
KDA
W
6
3
11
3.83
L
Baba Yaga
Drunk_Skunk54
Baba Yaga
3
4
5
1.38
W
Vulcan
EdgarRT117
Vulcan
7
1
13
13.5
W
Bellona
En0ko
Bellona
4
3
14
3.67
L
Charybdis
ItchyBunny76208
Charybdis
1
7
1
0.21
W
Sylvanus
Loopytunes
Sylvanus
5
1
17
13.5
L
Hercules
Rschillings
Hercules
3
6
3
0.75
L
Sylvanus
Slebzak
Sylvanus
3
3
6
2
L
Da Ji
Wheeler27
Da Ji
0
6
1
0.08
W
Loki
dexace
Loki
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,037
Damage
53,399
57,789
Taken
45,664
34,975
Mitigated
26,549
18,406
Healing
18,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,081
2,690
597
3,294
10,711
4,450
1,870
5,353
5,358
0
29,760
L
Baba Yaga
Drunk_Skunk54
Baba Yaga
14,739
514
432
6,135
15,033
5,783
0
7,686
7,347
40,466
0
W
Vulcan
EdgarRT117
Vulcan
20,633
445
1,277
1,461
6,041
2,520
1,192
3,059
2,982
34,453
1,257
W
Bellona
En0ko
Bellona
6,585
1,777
1,329
1,838
12,535
8,978
58
5,781
6,754
0
13,775
L
Charybdis
ItchyBunny76208
Charybdis
2,862
793
0
82
7,762
2,228
0
4,337
3,425
0
8,609
W
Sylvanus
Loopytunes
Sylvanus
8,119
3,027
3,552
4,847
10,019
8,320
55
4,808
5,211
12,827
949
L
Hercules
Rschillings
Hercules
6,670
1,499
461
1,372
10,869
10,293
0
4,181
6,688
0
11,248
L
Sylvanus
Slebzak
Sylvanus
7,640
1,018
2,789
6,456
15,741
13,033
0
8,110
7,631
16,771
454
L
Da Ji
Wheeler27
Da Ji
3,126
564
414
265
8,384
3,638
0
3,544
4,840
0
5,044
W
Loki
dexace
Loki
6,981
827
207
169
6,358
2,281
0
3,241
3,117
0
12,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,483
Gold Earned
47,403
100
Minions Killed
134
0
Camps Cleared
0
828,583
Distance Traveled
1,049,105
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,711
971
26
3
0
219,211
0
L
Baba Yaga
9,401
940
52
5
0
208,760
0
W
Vulcan
10,092
1,009
51
5
0
237,687
0
W
Bellona
8,862
886
21
2
0
187,061
0
L
Charybdis
7,152
715
12
1
0
124,890
0
W
Sylvanus
9,775
978
16
2
0
207,424
0
L
Hercules
7,361
736
8
1
0
170,205
0
L
Sylvanus
8,444
844
22
2
0
167,066
0
L
Da Ji
6,125
613
6
1
0
157,662
0
W
Loki
8,963
896
20
2
0
197,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role