Player Matchup

Discordia
Discordia
 
Discordia
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
EpikControlla
Cthulhu
Level 140
God Stats
9W - 9L
1,469 SR
Queue Stats
152W - 141L
1,483 Elo+
Party 2
Mercury
Mercury
Fixing17
Mercury
Level 144
God Stats
9W - 15L
1,423 SR
Queue Stats
243W - 210L
1,514 Elo+
Party 2
Janus
Janus
popcornAlex
Janus
Level 188
God Stats
54W - 54L
1,583 SR
Queue Stats
450W - 423L
1,537 Elo+
Solo
Hou Yi
Hou Yi
yeetdhab
Hou Yi
Level 125
God Stats
4W - 4L
1,585 SR
Queue Stats
39W - 28L
1,830 Elo+
Party 1
Team Averages
Level 147
1,512 SR
1,573 Elo+

VS

Team Averages
Level 120
1,561 SR
1,489 Elo+
Hun Batz
Hun Batz
AzazelTBD
Hun Batz
Level 128
God Stats
2W - 1L
1,491 SR
Queue Stats
21W - 28L
1,391 Elo+
Party 3
Cerberus
Cerberus
BALLERSKILZZZ
Cerberus
Level 88
God Stats
6W - 0L
1,500 SR
Queue Stats
236W - 217L
1,490 Elo+
Solo
Chernobog
Chernobog
DayofFates
Chernobog
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 58L
1,493 Elo+
Party 3
Achilles
Achilles
SilentSword021
Achilles
Level 129
God Stats
12W - 7L
1,716 SR
Queue Stats
368W - 337L
1,598 Elo+
Solo
Anubis
Anubis
penal-lemonade1
Anubis
Level 101
God Stats
6W - 3L
1,597 SR
Queue Stats
69W - 68L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
1 / 5 / 2
5,408
541
5,400
5,867
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
13
4 / 3 / 0
7,167
717
7,372
10,025
4,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Fixing17
Mercury
11
3 / 1 / 1
6,254
625
3,096
5,945
1,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 2 / 4
6,342
634
4,853
5,160
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
yeetdhab
Hou Yi
6
1 / 5 / 0
4,341
434
3,279
6,847
1,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AzazelTBD
Hun Batz
11
2 / 2 / 1
5,807
581
3,248
6,898
2,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
BALLERSKILZZZ
Cerberus
10
5 / 0 / 5
6,733
673
5,181
9,790
5,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
DayofFates
Chernobog
12
4 / 1 / 3
6,789
679
3,972
3,507
998
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
11
2 / 5 / 1
6,082
608
7,466
12,780
6,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 3 / 1
5,560
556
491
5,815
1,796
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
11
Kills
14
16
Deaths
11
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
5
2
0.4
W
Hun Batz
AzazelTBD
Hun Batz
2
2
1
1.25
W
Cerberus
BALLERSKILZZZ
Cerberus
5
0
5
7.5
W
Chernobog
DayofFates
Chernobog
4
1
3
5.5
L
Cthulhu
4
3
0
1.33
L
Mercury
Fixing17
Mercury
3
1
1
3.5
W
Achilles
2
5
1
0.5
W
1
3
1
0.5
L
2
2
4
2
L
Hou Yi
yeetdhab
Hou Yi
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,000
Damage
20,358
33,844
Taken
38,790
10,324
Mitigated
17,615
7,182
Healing
14,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,400
877
0
551
5,867
1,361
0
1,493
4,374
34,583
0
W
Hun Batz
AzazelTBD
Hun Batz
3,248
653
0
1,676
6,898
2,389
0
1,203
5,594
0
39,647
W
Cerberus
BALLERSKILZZZ
Cerberus
5,181
50
0
4,249
9,790
5,967
0
2,994
6,436
23,688
0
W
Chernobog
DayofFates
Chernobog
3,972
2,701
0
2,106
3,507
998
1,412
1,142
2,139
0
51,057
L
Cthulhu
7,372
658
0
1,558
10,025
4,549
0
0
9,358
43,128
2,546
L
Mercury
Fixing17
Mercury
3,096
1,590
0
1,806
5,945
1,858
0
831
5,074
0
33,537
W
Achilles
7,466
1,338
0
5,285
12,780
6,465
0
6,566
5,334
0
38,910
W
491
52
0
1,553
5,815
1,796
0
3,337
2,022
25,864
319
L
4,853
256
0
1,615
5,160
1,054
0
1,514
3,646
39,411
750
L
Hou Yi
yeetdhab
Hou Yi
3,279
2,156
0
1,652
6,847
1,502
0
1,834
5,013
0
15,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,512
Gold Earned
30,971
341
Minions Killed
333
0
Camps Cleared
0
1,025,680
Distance Traveled
1,063,067
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,408
541
58
6
0
202,859
0
W
Hun Batz
5,807
581
76
8
0
213,379
0
W
Cerberus
6,733
673
49
5
0
242,417
2
W
Chernobog
6,789
679
95
10
0
208,826
0
L
Cthulhu
7,167
717
105
11
0
196,740
0
L
Mercury
6,254
625
72
7
0
251,572
0
W
Achilles
6,082
608
60
6
0
196,537
2
W
Anubis
5,560
556
53
5
0
201,908
0
L
Janus
6,342
634
78
8
0
207,518
2
L
Hou Yi
4,341
434
28
3
0
166,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role