Player Matchup

Bacchus
Bacchus
Brenuin
Bacchus
Level 81
God Stats
6W - 6L
1,525 SR
Queue Stats
53W - 61L
1,459 Elo+
Party 3
Hou Yi
Hou Yi
KrustyBenson
Hou Yi
Level 116
God Stats
5W - 4L
1,555 SR
Queue Stats
136W - 130L
1,456 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SwegPlayer3578
Cu Chulainn
Level 68
God Stats
1W - 2L
1,213 SR
Queue Stats
103W - 94L
1,500 Elo+
Party 3
Bakasura
Bakasura
UhYeahiknow
Bakasura
Level 36
God Stats
4W - 1L
1,734 SR
Queue Stats
37W - 42L
1,470 Elo+
Party 3
Nu Wa
Nu Wa
angel27350
Nu Wa
Level 108
God Stats
7W - 5L
1,448 SR
Queue Stats
59W - 53L
1,509 Elo+
Solo
Team Averages
Level 82
1,495 SR
1,479 Elo+

VS

Team Averages
Level 137
1,620 SR
1,481 Elo+
Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
IllPlayCarry
Charybdis
Level 111
God Stats
4W - 3L
1,858 SR
Queue Stats
204W - 188L
1,441 Elo+
Party 1
Erlang Shen
Erlang Shen
StarWizard3
Erlang Shen
Level 109
God Stats
8W - 7L
1,740 SR
Queue Stats
219W - 232L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Brenuin
Bacchus
9
0 / 1 / 3
5,510
551
2,667
8,569
5,706
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
10
2 / 0 / 1
5,522
552
4,400
4,967
1,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
SwegPlayer3578
Cu Chulainn
11
4 / 2 / 1
6,439
644
6,093
8,347
5,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bakasura
UhYeahiknow
Bakasura
9
2 / 0 / 1
5,434
543
1,471
6,197
2,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nu Wa
11
0 / 3 / 0
5,431
543
845
5,091
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 0 / 2
6,222
622
2,348
2,851
816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Neith
 
Neith
9
1 / 1 / 0
4,982
498
6,086
4,485
1,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
 
Kumbhakarna
9
0 / 1 / 1
4,865
487
2,026
7,227
3,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
IllPlayCarry
Charybdis
9
1 / 4 / 1
5,553
555
3,028
6,987
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Erlang Shen
StarWizard3
Erlang Shen
10
3 / 2 / 2
5,501
550
4,431
7,975
3,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
8
Kills
6
6
Deaths
8
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
0
2
2
L
Neith
 
Neith
1
1
0
1
L
Kumbhakarna
 
Kumbhakarna
0
1
1
0.5
W
Bacchus
Brenuin
Bacchus
0
1
3
1.5
L
Charybdis
IllPlayCarry
Charybdis
1
4
1
0.38
W
Hou Yi
2
0
1
2.5
L
Erlang Shen
StarWizard3
Erlang Shen
3
2
2
2
W
Cu Chulainn
SwegPlayer3578
Cu Chulainn
4
2
1
2.25
W
Bakasura
UhYeahiknow
Bakasura
2
0
1
2.5
W
Nu Wa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,476
Damage
17,919
33,171
Taken
29,525
15,587
Mitigated
10,850
10,566
Healing
9,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,348
51
160
1,954
2,851
816
0
751
2,100
40,760
1,248
L
Neith
 
Neith
6,086
2,598
0
1,600
4,485
1,351
0
819
3,666
0
37,940
L
Kumbhakarna
 
Kumbhakarna
2,026
158
0
2,101
7,227
3,437
0
1,589
5,638
10,934
2,315
W
Bacchus
Brenuin
Bacchus
2,667
435
0
3,223
8,569
5,706
255
716
7,853
13,290
459
L
Charybdis
IllPlayCarry
Charybdis
3,028
1,777
0
1,757
6,987
1,930
0
0
6,987
0
33,206
W
Hou Yi
4,400
1,905
0
2,457
4,967
1,342
769
1,091
3,876
0
39,702
L
Erlang Shen
StarWizard3
Erlang Shen
4,431
2,197
0
1,732
7,975
3,316
0
464
7,391
0
34,084
W
Cu Chulainn
SwegPlayer3578
Cu Chulainn
6,093
1,088
0
1,101
8,347
5,146
0
161
8,186
0
34,269
W
Bakasura
UhYeahiknow
Bakasura
1,471
982
0
2,579
6,197
2,214
0
0
6,197
0
24,535
W
Nu Wa
845
359
0
1,206
5,091
1,179
0
2,099
2,750
32,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,336
Gold Earned
27,123
284
Minions Killed
304
0
Camps Cleared
0
970,324
Distance Traveled
972,657
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,222
622
93
9
0
212,096
2
L
Neith
4,982
498
76
8
0
186,475
1
L
Kumbhakarna
4,865
487
15
2
0
203,005
5
W
Bacchus
5,510
551
30
3
0
196,922
0
L
Charybdis
5,553
555
69
7
0
139,617
2
W
Hou Yi
5,522
552
72
7
0
177,601
0
L
Erlang Shen
5,501
550
51
5
0
231,464
0
W
Cu Chulainn
6,439
644
64
6
0
187,194
0
W
Bakasura
5,434
543
50
5
0
224,269
1
W
Nu Wa
5,431
543
68
7
0
184,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role