Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
 
Osiris
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
CheapGinganator
Chiron
Level 159
God Stats
2W - 0L
1,712 SR
Queue Stats
32W - 43L
1,426 Elo+
Party 3
Khepri
Khepri
IronmanJL
Khepri
Level 146
God Stats
1W - 0L
1,435 SR
Queue Stats
29W - 46L
1,325 Elo+
Party 3
Thoth
Thoth
RyuNora
Thoth
Level 148
God Stats
17W - 31L
1,426 SR
Queue Stats
270W - 436L
1,425 Elo+
Party 2
Team Averages
Level 147
1,515 SR
1,435 Elo+

VS

Team Averages
Level 113
1,500 SR
1,520 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
AbeliaVerice
Hou Yi
Level 142
God Stats
6W - 3L
1,748 SR
Queue Stats
370W - 350L
1,556 Elo+
Party 1
Arachne
Arachne
YippiePilledAres
Arachne
Level 136
God Stats
3W - 3L
1,518 SR
Queue Stats
421W - 412L
1,533 Elo+
Party 1
Hercules
Hercules
temp-1578713396
Hercules
Level 63
God Stats
3W - 5L
1,455 SR
Queue Stats
155W - 158L
1,488 Elo+
Solo
Thoth
Thoth
wyd_stepbro699
Thoth
Level 154
God Stats
0W - 4L
1,277 SR
Queue Stats
843W - 822L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
2 / 2 / 0
6,330
633
2,292
6,226
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
 
Osiris
10
2 / 2 / 1
5,481
548
4,008
7,172
3,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 2 / 1
4,704
470
3,265
4,953
1,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Khepri
IronmanJL
Khepri
9
0 / 2 / 2
5,542
554
2,243
8,812
4,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
RyuNora
Thoth
12
4 / 0 / 0
6,754
675
3,824
3,339
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
1 / 1 / 4
5,764
576
3,094
7,753
6,683
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
11
2 / 1 / 1
5,850
585
4,496
4,849
1,427
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
3 / 3 / 0
5,117
512
6,123
8,042
2,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
9
2 / 3 / 0
5,565
557
4,027
8,800
3,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

4
0 / 1 / 1
3,870
387
484
809
161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
8
Kills
8
8
Deaths
9
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
2
0
1
W
Osiris
 
Osiris
2
2
1
1.25
L
Cabrakan
 
Cabrakan
1
1
4
3
L
Hou Yi
2
1
1
2.5
W
0
2
1
0.25
W
Khepri
IronmanJL
Khepri
0
2
2
0.5
W
Thoth
RyuNora
Thoth
4
0
0
4
L
3
3
0
1
L
Hercules
2
3
0
0.67
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,632
Damage
18,224
30,502
Taken
30,253
12,991
Mitigated
13,967
10,332
Healing
9,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,292
499
87
1,171
6,226
2,976
0
0
6,226
29,279
672
W
Osiris
 
Osiris
4,008
2,085
0
3,295
7,172
3,153
0
431
6,741
0
41,198
L
Cabrakan
 
Cabrakan
3,094
883
0
1,747
7,753
6,683
0
1,531
6,222
13,434
1,610
L
Hou Yi
4,496
2,792
0
2,311
4,849
1,427
0
1,599
3,086
0
41,733
W
3,265
1,530
764
1,114
4,953
1,507
0
1,208
3,733
0
28,797
W
Khepri
IronmanJL
Khepri
2,243
48
127
3,136
8,812
4,345
0
1,607
7,205
18,013
1,577
W
Thoth
RyuNora
Thoth
3,824
131
0
638
3,339
1,010
0
273
3,066
38,861
0
L
6,123
3,761
0
2,966
8,042
2,594
0
1,718
6,156
0
28,887
L
Hercules
4,027
2,188
0
2,821
8,800
3,102
0
1,915
6,519
0
31,758
L
484
0
0
45
809
161
0
480
161
6,833
195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,811
Gold Earned
26,166
318
Minions Killed
226
0
Camps Cleared
0
975,946
Distance Traveled
808,120
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,330
633
78
8
0
175,090
3
W
Osiris
5,481
548
70
7
0
237,275
1
L
Cabrakan
5,764
576
25
3
0
178,790
2
L
Hou Yi
5,850
585
85
9
0
178,598
2
W
Chiron
4,704
470
54
5
0
156,932
2
W
Khepri
5,542
554
31
3
0
179,477
0
W
Thoth
6,754
675
85
9
0
227,172
1
L
Arachne
5,117
512
47
5
0
240,517
4
L
Hercules
5,565
557
55
6
0
159,969
0
L
Thoth
3,870
387
14
1
0
50,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role